Player Matchup

Morgan Le Fay
Morgan Le Fay
Italianpeach15
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,290 SR
Queue Stats
10W - 7L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
PromiseNoSmurf6
Sylvanus
Level 108
God Stats
1W - 0L
1,829 SR
Queue Stats
217W - 187L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Shplomph
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,254 Elo+
Party 1
Shiva
Shiva
St1ckzAndSt0nes
Shiva
Level 107
God Stats
12W - 7L
1,799 SR
Queue Stats
412W - 421L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
XxFantaRocksxX
Ao Kuang
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 240L
1,590 Elo+
Party 1
Team Averages
Level 99
1,584 SR
1,485 Elo+

VS

Team Averages
Level 114
1,450 SR
1,490 Elo+
Baba Yaga
Baba Yaga
Ignominuis
Baba Yaga
Level 46
God Stats
3W - 4L
1,619 SR
Queue Stats
112W - 132L
1,436 Elo+
Party 2
Bellona
Bellona
Izaiah_with_a_Z
Bellona
Level 105
God Stats
5W - 17L
1,228 SR
Queue Stats
514W - 502L
1,476 Elo+
Solo
Chang'e
Chang'e
L9_on_roof
Chang'e
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 236L
1,478 Elo+
Party 2
Cerberus
Cerberus
minimaou du 84
Cerberus
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 110L
1,450 Elo+
Solo
Anhur
Anhur
pandamoenyan
Anhur
Level 173
God Stats
2W - 4L
1,402 SR
Queue Stats
124W - 84L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Italianpeach15
Morgan Le Fay
17
4 / 2 / 13
10,204
850
22,913
10,410
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
16
4 / 4 / 12
9,890
824
16,549
14,237
8,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Shplomph
Danzaburou
17
5 / 2 / 10
10,654
888
18,138
11,743
6,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 2 / 11
9,643
804
9,488
13,436
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
14
2 / 4 / 8
9,302
775
7,453
12,513
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ignominuis
Baba Yaga
16
4 / 4 / 9
8,878
740
12,691
13,527
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 4 / 8
9,020
752
10,456
16,711
17,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Chang'e
L9_on_roof
Chang'e
15
1 / 3 / 11
8,295
691
8,741
16,306
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
12
0 / 5 / 11
8,017
668
6,382
17,803
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 8
9,345
779
12,813
17,371
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
61
19
Kills
14
14
Deaths
19
54
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Ignominuis
Baba Yaga
4
4
9
2.13
W
Morgan Le Fay
Italianpeach15
Morgan Le Fay
4
2
13
5.25
L
4
4
8
2
L
Chang'e
L9_on_roof
Chang'e
1
3
11
2.17
W
Sylvanus
4
4
12
2.5
W
Danzaburou
Shplomph
Danzaburou
5
2
10
5
W
4
2
11
4.75
W
Ao Kuang
2
4
8
1.5
L
Cerberus
0
5
11
1.1
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,541
Damage
51,083
62,339
Taken
81,718
46,510
Mitigated
52,078
24,218
Healing
39,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Ignominuis
Baba Yaga
12,691
521
982
1,617
13,527
5,813
123
8,548
4,445
21,448
0
W
Morgan Le Fay
Italianpeach15
Morgan Le Fay
22,913
703
793
1,655
10,410
5,255
1,343
4,582
5,686
41,526
786
L
10,456
2,001
1,405
2,558
16,711
17,189
0
7,984
7,933
0
15,573
L
Chang'e
L9_on_roof
Chang'e
8,741
1,159
12,137
7,977
16,306
5,952
119
9,322
6,436
18,064
0
W
Sylvanus
16,549
2,881
6,226
3,461
14,237
8,224
1,337
7,415
6,556
20,121
433
W
Danzaburou
Shplomph
Danzaburou
18,138
6,317
0
2,479
11,743
6,735
3,475
5,512
6,189
0
44,799
W
9,488
620
4,096
3,336
13,436
15,472
562
5,541
7,617
0
15,140
W
Ao Kuang
7,453
1,742
0
2,172
12,513
10,824
808
4,637
7,569
9,433
0
L
Cerberus
6,382
38
2,304
5,001
17,803
15,696
89
8,696
8,144
12,263
182
L
12,813
4,860
1,137
4,503
17,371
7,428
0
9,683
7,357
0
35,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
43,555
134
Minions Killed
132
0
Camps Cleared
0
1,178,287
Distance Traveled
1,085,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,878
740
8
1
0
243,838
0
W
Morgan Le Fay
10,204
850
37
3
0
259,255
0
L
Bellona
9,020
752
20
2
0
221,317
0
L
Chang'e
8,295
691
33
3
0
218,345
0
W
Sylvanus
9,890
824
7
1
0
209,750
0
W
Danzaburou
10,654
888
69
6
0
236,002
0
W
Shiva
9,643
804
11
1
0
258,843
0
W
Ao Kuang
9,302
775
10
1
0
214,437
0
L
Cerberus
8,017
668
10
1
0
207,947
0
L
Anhur
9,345
779
61
5
0
194,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role