Player Matchup

Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Lumioso
Artemis
Gold II
Level 155
God Stats
52W - 62L
1,542 SR
Queue Stats
92W - 129L
1,661 MMR
Solo
Bastet
Bastet
Diamond II
POWERNMONEY
Bastet
Diamond II
Level 230
God Stats
30W - 21L
1,708 SR
Queue Stats
148W - 131L
2,387 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,583 SR
1,849 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,629 SR
1,832 MMR
King Arthur
King Arthur
Silver I
VIPER1174102
King Arthur
Silver I
Level 154
God Stats
0W - 1L
1,513 SR
Queue Stats
35W - 52L
1,414 MMR
Solo
Ix Chel
Ix Chel
Platinum I
potatolaunch
Ix Chel
Platinum I
Level 143
God Stats
10W - 7L
1,629 SR
Queue Stats
80W - 71L
1,998 MMR
Party 1
Neith
Neith
Platinum I
zanester10
Neith
Platinum I
Level 145
God Stats
20W - 14L
1,744 SR
Queue Stats
51W - 48L
2,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 2 / 5
10,291
792
9,901
10,728
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Lumioso
Artemis
16
2 / 2 / 5
9,950
765
12,025
9,977
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
14
4 / 4 / 2
9,882
760
14,631
14,210
9,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaAchillesCthulhuAtlasKuzenbo

VS

Bans
ThothBacchusMorgan Le FayAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
VIPER1174102
King Arthur
14
2 / 3 / 5
8,935
687
10,439
21,645
14,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
potatolaunch
Ix Chel
15
2 / 1 / 5
9,196
707
9,342
10,903
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
14
4 / 3 / 3
9,853
758
8,224
11,087
4,539
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
8
8
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
5
1.75
W
Artemis
Lumioso
Artemis
2
2
5
2.25
W
Bastet
4
4
2
1.25
L
King Arthur
VIPER1174102
King Arthur
2
3
5
1.5
L
Ix Chel
potatolaunch
Ix Chel
2
1
5
4.5
L
Neith
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
28,005
34,915
Taken
43,635
19,439
Mitigated
24,318
12,960
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,901
4,907
521
3,636
10,728
4,868
1,762
3,624
7,104
62,188
2,373
W
Artemis
Lumioso
Artemis
12,025
2,020
0
5,052
9,977
5,185
1,517
2,796
7,181
0
37,142
W
Bastet
14,631
3,124
0
3,751
14,210
9,386
32
2,957
11,231
0
39,904
L
King Arthur
VIPER1174102
King Arthur
10,439
850
0
3,552
21,645
14,935
0
4,691
16,069
0
29,150
L
Ix Chel
potatolaunch
Ix Chel
9,342
1,023
5,022
4,978
10,903
4,844
321
2,502
8,195
44,463
0
L
Neith
8,224
3,906
0
1,876
11,087
4,539
833
2,292
8,635
0
39,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
27,984
195
Minions Killed
189
0
Camps Cleared
0
712,992
Distance Traveled
704,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,291
792
97
7
0
215,213
2
W
Artemis
9,950
765
60
5
0
236,150
0
W
Bastet
9,882
760
38
3
0
261,629
0
L
King Arthur
8,935
687
37
3
0
232,632
0
L
Ix Chel
9,196
707
74
6
0
245,900
0
L
Neith
9,853
758
78
6
0
225,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role