Player Matchup

Surtr
Surtr
Captain Croteau
Surtr
Level 28
God Stats
28W - 24L
1,560 SR
Queue Stats
33W - 37L
1,416 Elo+
Party 1
Arachne
Arachne
DragonDoigt0710
Arachne
Level 73
God Stats
66W - 60L
1,517 SR
Queue Stats
96W - 112L
1,406 Elo+
Party 1
Neith
Neith
KeenBoat2070534
Neith
Level 80
God Stats
79W - 95L
1,421 SR
Queue Stats
98W - 130L
1,338 Elo+
Party 1
Poseidon
Poseidon
SOWSA
Poseidon
Level 86
God Stats
125W - 135L
1,473 SR
Queue Stats
131W - 154L
1,390 Elo+
Party 1
Ymir
Ymir
madgab1367
Ymir
Level 60
God Stats
31W - 30L
1,543 SR
Queue Stats
118W - 147L
1,399 Elo+
Party 1
Team Averages
Level 65
1,503 SR
1,390 Elo+

VS

Team Averages
Level 67
1,421 SR
1,433 Elo+
Hades
Hades
AlphaPopcorn987
Hades
Level 74
God Stats
3W - 4L
1,469 SR
Queue Stats
115W - 98L
1,471 Elo+
Party 2
Skadi
Skadi
Heavydrink
Skadi
Level 49
God Stats
1W - 5L
1,207 SR
Queue Stats
10W - 12L
1,371 Elo+
Solo
Bacchus
Bacchus
RaluisRoco
Bacchus
Level 122
God Stats
8W - 10L
1,417 SR
Queue Stats
157W - 164L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
sinoombre
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,553 Elo+
Solo
Bakasura
Bakasura
unhairyNuts
Bakasura
Level 29
God Stats
10W - 10L
1,513 SR
Queue Stats
31W - 41L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
10,697
629
18,434
20,209
20,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
4 / 1 / 2
8,868
522
10,024
15,592
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 3
9,015
530
7,699
13,968
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
SOWSA
Poseidon
17
2 / 1 / 4
10,118
595
8,042
6,692
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
2 / 2 / 5
9,508
559
7,530
18,128
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,451
497
3,520
11,520
5,863
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
13
2 / 5 / 2
8,031
472
12,649
11,457
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
RaluisRoco
Bacchus
13
2 / 1 / 2
7,976
469
8,758
14,954
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cu Chulainn
sinoombre
Cu Chulainn
14
1 / 5 / 0
7,948
468
13,436
20,788
20,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Bakasura
unhairyNuts
Bakasura
13
0 / 3 / 1
7,339
432
6,349
16,445
8,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
5
1
3
6.5
W
4
1
2
5
L
Skadi
2
5
2
0.6
W
4
1
3
5.5
L
Bacchus
RaluisRoco
Bacchus
2
1
2
3
W
Poseidon
SOWSA
Poseidon
2
1
4
4
W
2
2
5
2.25
L
Cu Chulainn
sinoombre
Cu Chulainn
1
5
0
0.2
L
Bakasura
unhairyNuts
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,729
Damage
44,712
74,589
Taken
75,164
49,958
Mitigated
57,844
24,115
Healing
20,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,520
583
413
4,908
11,520
5,863
0
4,113
7,355
69,626
1,061
W
18,434
7,064
0
7,473
20,209
20,036
24
2,134
17,915
3,521
74,767
W
10,024
7,448
0
7,604
15,592
6,403
1,313
2,000
12,983
0
62,804
L
Skadi
12,649
7,006
0
660
11,457
4,845
0
4,236
7,221
0
64,187
W
7,699
2,354
0
4,865
13,968
5,766
0
2,997
10,971
0
61,529
L
Bacchus
RaluisRoco
Bacchus
8,758
2,034
0
4,426
14,954
17,443
0
2,649
11,872
39,839
3,910
W
Poseidon
SOWSA
Poseidon
8,042
749
0
230
6,692
2,360
1,716
1,239
5,303
84,531
2,484
W
7,530
1,463
0
3,943
18,128
15,393
0
3,466
14,242
55,785
0
L
Cu Chulainn
sinoombre
Cu Chulainn
13,436
2,336
0
4,304
20,788
20,705
0
3,115
16,158
2,341
72,949
L
Bakasura
unhairyNuts
Bakasura
6,349
4,240
0
5,772
16,445
8,988
15
2,888
13,506
0
48,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
39,745
524
Minions Killed
516
0
Camps Cleared
0
1,721,257
Distance Traveled
1,651,590
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,451
497
156
9
0
327,417
0
W
Surtr
10,697
629
125
7
0
335,069
4
W
Arachne
8,868
522
77
5
0
380,354
1
L
Skadi
8,031
472
90
5
0
291,147
6
W
Neith
9,015
530
93
5
0
325,727
3
L
Bacchus
7,976
469
47
3
0
317,268
0
W
Poseidon
10,118
595
141
8
0
346,774
6
W
Ymir
9,508
559
88
5
0
333,333
0
L
Cu Chulainn
7,948
468
136
8
0
325,320
0
L
Bakasura
7,339
432
87
5
0
390,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role