Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fênti
Ymir
Level 128
God Stats
0W - 1L
1,773 SR
Queue Stats
28W - 21L
1,587 Elo+
Party 3
Cupid
Cupid
fervalot
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,631 Elo+
Party 3
Anubis
Anubis
manuelonxd
Anubis
Level 84
God Stats
0W - 2L
1,570 SR
Queue Stats
29W - 28L
1,547 Elo+
Party 3
Athena
Athena
pepe8183
Athena
Level 129
God Stats
7W - 5L
1,275 SR
Queue Stats
228W - 213L
1,413 Elo+
Solo
Team Averages
Level 100
1,524 SR
1,536 Elo+

VS

Team Averages
Level 151
1,478 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
F3doraTipp3r
Janus
Level 105
God Stats
6W - 6L
1,399 SR
Queue Stats
178W - 143L
1,506 Elo+
Party 2
Mercury
Mercury
Olympus883
Mercury
Level 195
God Stats
7W - 4L
1,538 SR
Queue Stats
189W - 158L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Qyranth
Cthulhu
Level 158
God Stats
8W - 4L
1,286 SR
Queue Stats
177W - 184L
1,437 Elo+
Solo
Bacchus
Bacchus
italia_smile
Bacchus
Level 140
God Stats
131W - 101L
1,667 SR
Queue Stats
146W - 129L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 1
6,241
480
3,906
12,629
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
Fênti
Ymir
11
1 / 3 / 2
6,253
481
4,255
13,200
12,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cupid
fervalot
Cupid
11
0 / 3 / 3
6,327
487
6,540
8,305
3,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
manuelonxd
Anubis
11
0 / 5 / 0
6,320
486
4,646
9,963
5,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
pepe8183
Athena
11
2 / 4 / 2
6,641
511
6,297
15,389
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 1 / 3
7,979
614
10,486
9,741
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 5
8,001
615
7,330
4,617
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Olympus883
Mercury
15
5 / 0 / 4
8,121
625
7,346
14,050
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Qyranth
Cthulhu
14
4 / 2 / 1
8,734
672
12,111
10,151
7,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
italia_smile
Bacchus
12
3 / 2 / 7
7,429
571
4,950
9,244
9,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
18
18
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Charybdis
 
Charybdis
2
1
3
3.5
W
4
0
5
6.5
L
Ymir
Fênti
Ymir
1
3
2
0.67
W
Mercury
Olympus883
Mercury
5
0
4
7
W
Cthulhu
Qyranth
Cthulhu
4
2
1
2.25
L
Cupid
fervalot
Cupid
0
3
3
0.5
W
Bacchus
italia_smile
Bacchus
3
2
7
3.25
L
Anubis
manuelonxd
Anubis
0
5
0
0
L
Athena
pepe8183
Athena
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
42,223
59,486
Taken
47,803
38,916
Mitigated
27,934
18,575
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,906
1,043
0
5,768
12,629
6,143
0
3,188
9,274
0
44,432
W
Charybdis
 
Charybdis
10,486
4,708
0
6,869
9,741
3,994
1,026
974
8,767
0
77,543
W
7,330
496
0
1,722
4,617
1,612
428
2,710
1,813
50,510
691
L
Ymir
Fênti
Ymir
4,255
1,144
0
3,261
13,200
12,835
0
4,776
8,217
25,313
0
W
Mercury
Olympus883
Mercury
7,346
4,239
0
7,342
14,050
5,508
0
2,597
11,406
0
63,266
W
Cthulhu
Qyranth
Cthulhu
12,111
1,466
271
3,875
10,151
7,717
0
4,632
4,907
57,987
334
L
Cupid
fervalot
Cupid
6,540
3,855
197
2,578
8,305
3,219
0
699
7,606
0
49,521
W
Bacchus
italia_smile
Bacchus
4,950
245
199
2,750
9,244
9,103
0
2,816
6,345
14,568
0
L
Anubis
manuelonxd
Anubis
4,646
637
0
3,109
9,963
5,090
0
4,981
4,548
50,229
1,092
L
Athena
pepe8183
Athena
6,297
1,664
0
3,662
15,389
11,629
0
8,822
5,482
41,584
3,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
40,264
364
Minions Killed
448
0
Camps Cleared
0
1,235,389
Distance Traveled
1,304,479
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,241
480
74
6
0
276,415
1
W
Charybdis
7,979
614
119
9
0
219,230
0
W
Janus
8,001
615
93
7
0
254,696
2
L
Ymir
6,253
481
19
1
0
244,714
0
W
Mercury
8,121
625
108
8
0
320,647
1
W
Cthulhu
8,734
672
108
8
0
217,423
0
L
Cupid
6,327
487
96
7
0
235,646
0
W
Bacchus
7,429
571
20
2
0
292,483
4
L
Anubis
6,320
486
100
8
0
221,536
0
L
Athena
6,641
511
75
6
0
257,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role