Player Matchup

Da Ji
Da Ji
AllenValentine
Da Ji
Level 159
God Stats
3W - 4L
1,530 SR
Queue Stats
169W - 140L
1,607 Elo+
Solo
Tyr
Tyr
Amerikek
Tyr
Level 65
God Stats
13W - 10L
1,624 SR
Queue Stats
172W - 144L
1,491 Elo+
Solo
Discordia
Discordia
D3arAmb3lina258
Discordia
Level 157
God Stats
5W - 3L
1,586 SR
Queue Stats
79W - 66L
1,543 Elo+
Solo
Xing Tian
Xing Tian
IAMRATEDR
Xing Tian
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 64L
1,464 Elo+
Solo
Neith
Neith
PipeSabe
Neith
Level 154
God Stats
10W - 11L
1,712 SR
Queue Stats
440W - 401L
1,483 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,517 Elo+

VS

Team Averages
Level 111
1,553 SR
1,451 Elo+
Surtr
Surtr
BadmanJSav
Surtr
Level 199
God Stats
13W - 9L
1,670 SR
Queue Stats
302W - 308L
1,548 Elo+
Solo
Anubis
Anubis
Pryvacii-
Anubis
Level 102
God Stats
1W - 7L
1,417 SR
Queue Stats
342W - 401L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
S_Flare7
Ah Muzen Cab
Level 103
God Stats
10W - 7L
1,649 SR
Queue Stats
299W - 373L
1,442 Elo+
Party 1
Sobek
Sobek
mArVeLoUs26-_-
Sobek
Level 87
God Stats
9W - 14L
1,423 SR
Queue Stats
228W - 301L
1,432 Elo+
Party 1
Set
Set
psyko757
Set
Level 66
God Stats
5W - 6L
1,606 SR
Queue Stats
39W - 62L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,659
638
9,457
10,860
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 4
6,789
566
7,273
11,809
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
D3arAmb3lina258
Discordia
14
2 / 0 / 0
7,749
646
1,720
3,606
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
IAMRATEDR
Xing Tian
11
3 / 2 / 2
6,928
577
7,745
16,777
13,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
PipeSabe
Neith
11
2 / 2 / 3
6,290
524
8,778
9,912
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 4 / 1
6,701
558
5,986
13,890
8,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Pryvacii-
Anubis
12
0 / 1 / 0
6,774
565
3,670
7,164
3,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ah Muzen Cab
S_Flare7
Ah Muzen Cab
11
4 / 1 / 1
6,424
535
11,248
9,633
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 4
5,848
487
5,421
11,457
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 5 / 2
5,970
498
4,907
11,527
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
7
7
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
0
2
4
1
L
Surtr
0
4
1
0.13
W
Discordia
D3arAmb3lina258
Discordia
2
0
0
2
W
Xing Tian
IAMRATEDR
Xing Tian
3
2
2
2
W
Neith
PipeSabe
Neith
2
2
3
1.75
L
Anubis
Pryvacii-
Anubis
0
1
0
0
L
Ah Muzen Cab
S_Flare7
Ah Muzen Cab
4
1
1
4.5
L
0
2
4
1
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,973
Damage
31,232
52,964
Taken
53,671
31,113
Mitigated
32,385
15,624
Healing
16,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,457
2,446
0
1,921
10,860
4,817
423
1,674
9,186
0
63,503
W
7,273
1,573
0
2,309
11,809
7,967
402
746
11,063
0
51,278
L
Surtr
5,986
2,413
0
5,090
13,890
8,788
0
0
13,890
1,820
41,722
W
Discordia
D3arAmb3lina258
Discordia
1,720
99
0
972
3,606
1,051
0
2,058
1,548
57,724
0
W
Xing Tian
IAMRATEDR
Xing Tian
7,745
1,038
364
6,025
16,777
13,705
0
3,281
13,496
27,117
694
W
Neith
PipeSabe
Neith
8,778
4,558
0
4,033
9,912
3,573
0
1,908
8,004
0
54,661
L
Anubis
Pryvacii-
Anubis
3,670
97
0
3,514
7,164
3,079
0
1,549
5,615
51,882
1,400
L
Ah Muzen Cab
S_Flare7
Ah Muzen Cab
11,248
4,868
0
917
9,633
4,215
0
2,129
7,504
0
60,664
L
5,421
740
0
4,797
11,457
10,264
0
3,891
7,566
15,176
0
L
4,907
2,335
0
2,334
11,527
6,039
0
1,637
9,890
0
40,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
31,717
449
Minions Killed
331
0
Camps Cleared
0
1,215,931
Distance Traveled
1,155,476
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,659
638
93
8
0
274,670
0
W
Tyr
6,789
566
94
8
0
247,675
0
L
Surtr
6,701
558
57
5
0
221,669
2
W
Discordia
7,749
646
121
10
0
237,277
4
W
Xing Tian
6,928
577
42
4
0
243,868
2
W
Neith
6,290
524
99
8
0
212,441
1
L
Anubis
6,774
565
109
9
0
212,418
4
L
Ah Muzen Cab
6,424
535
90
8
0
205,783
0
L
Sobek
5,848
487
12
1
0
240,175
0
L
Set
5,970
498
63
5
0
275,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role