Player Matchup

Achilles
Achilles
 
Achilles
Level 308
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PiMpDadyGAT0R
Rama
Level 157
God Stats
3W - 2L
1,380 SR
Queue Stats
61W - 64L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Rocketspiral
Sun Wukong
Level 144
God Stats
4W - 2L
1,851 SR
Queue Stats
210W - 190L
1,481 Elo+
Solo
Janus
Janus
VictorDobleC
Janus
Level 144
God Stats
2W - 5L
1,215 SR
Queue Stats
32W - 39L
1,492 Elo+
Party 1
Sobek
Sobek
elmeromero_verh
Sobek
Level 148
God Stats
1W - 3L
1,205 SR
Queue Stats
41W - 50L
1,475 Elo+
Party 1
Team Averages
Level 180
1,430 SR
1,488 Elo+

VS

Team Averages
Level 80
1,577 SR
1,487 Elo+
Cernunnos
Cernunnos
DanoX916
Cernunnos
Level 38
God Stats
3W - 2L
1,800 SR
Queue Stats
12W - 22L
1,301 Elo+
Party 2
Zhong Kui
Zhong Kui
Johnny2camels
Zhong Kui
Level 132
God Stats
25W - 15L
1,748 SR
Queue Stats
121W - 113L
1,555 Elo+
Party 2
Maui
Maui
ShadowDragonnite
Maui
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 84L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
improblythrowing
Tsukuyomi
Level 87
God Stats
24W - 17L
1,636 SR
Queue Stats
63W - 71L
1,517 Elo+
Party 2
Zeus
Zeus
thespudz1
Zeus
Level 66
God Stats
1W - 4L
1,199 SR
Queue Stats
28W - 32L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 3 / 2
6,845
570
4,672
14,103
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 2
6,788
566
4,849
6,039
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Rocketspiral
Sun Wukong
12
2 / 1 / 4
6,883
574
5,901
10,387
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
5 / 0 / 2
7,732
644
6,267
5,281
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 6
6,553
546
4,036
8,200
7,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanoX916
Cernunnos
12
2 / 2 / 1
6,763
564
3,996
6,532
2,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
Johnny2camels
Zhong Kui
14
2 / 3 / 1
8,587
716
11,632
10,708
9,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 3 / 3
6,719
560
2,966
12,334
10,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
12
2 / 0 / 3
6,797
566
7,714
8,301
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
11
1 / 4 / 1
6,671
556
2,773
6,100
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
7
7
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
2
1.33
L
Cernunnos
DanoX916
Cernunnos
2
2
1
1.25
L
Zhong Kui
Johnny2camels
Zhong Kui
2
3
1
0.83
W
2
2
2
1.5
W
Sun Wukong
Rocketspiral
Sun Wukong
2
1
4
4
L
0
3
3
0.5
W
5
0
2
6
W
0
1
6
3
L
Tsukuyomi
2
0
3
3.5
L
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
29,081
44,010
Taken
43,975
24,296
Mitigated
27,115
12,789
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,672
545
0
3,728
14,103
7,460
0
8,475
5,628
0
49,250
L
Cernunnos
DanoX916
Cernunnos
3,996
2,066
0
1,876
6,532
2,507
666
2,541
3,949
0
50,572
L
Zhong Kui
Johnny2camels
Zhong Kui
11,632
2,977
0
4,891
10,708
9,568
0
1,106
9,578
63,125
16,173
W
4,849
3,980
0
1,975
6,039
2,241
0
1,195
4,844
0
53,770
W
Sun Wukong
Rocketspiral
Sun Wukong
5,901
1,603
0
3,988
10,387
5,417
0
3,249
7,138
0
47,907
L
2,966
950
0
1,879
12,334
10,126
0
2,955
9,205
27,519
1,653
W
6,267
394
0
590
5,281
2,061
0
1,590
3,691
63,250
0
W
4,036
400
0
2,508
8,200
7,117
0
1,529
6,671
19,862
0
L
Tsukuyomi
7,714
1,867
0
5,244
8,301
3,125
0
1,468
6,789
0
51,350
L
Zeus
2,773
661
0
718
6,100
1,789
0
1,864
4,074
34,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
35,537
391
Minions Killed
412
0
Camps Cleared
0
1,287,935
Distance Traveled
1,219,290
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,845
570
75
6
0
259,269
3
L
Cernunnos
6,763
564
86
7
0
244,765
0
L
Zhong Kui
8,587
716
127
11
0
196,821
1
W
Rama
6,788
566
102
9
0
221,145
6
W
Sun Wukong
6,883
574
86
7
0
269,645
4
L
Maui
6,719
560
49
4
0
251,015
5
W
Janus
7,732
644
113
9
0
271,304
1
W
Sobek
6,553
546
15
1
0
266,572
0
L
Tsukuyomi
6,797
566
78
7
0
314,998
0
L
Zeus
6,671
556
72
6
0
211,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role