Player Matchup

Danzaburou
Danzaburou
ENCRYPTEDGREEN
Danzaburou
Level 123
God Stats
97W - 76L
1,612 SR
Queue Stats
412W - 397L
1,515 Elo+
Party 1
Ymir
Ymir
HoggotheDoggoTTV
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,560 Elo+
Solo
Janus
Janus
Jonslay
Janus
Level 121
God Stats
3W - 3L
1,359 SR
Queue Stats
17W - 19L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
MisterGreeen
Kuzenbo
Level 104
God Stats
25W - 30L
1,515 SR
Queue Stats
314W - 283L
1,453 Elo+
Party 1
Hades
Hades
ShinobiYingYang
Hades
Level 149
God Stats
9W - 5L
1,509 SR
Queue Stats
233W - 225L
1,548 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,497 Elo+

VS

Team Averages
Level 97
1,620 SR
1,495 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Belsabati
Izanami
Level 172
God Stats
1W - 1L
1,618 SR
Queue Stats
6W - 9L
1,441 Elo+
Solo
Nu Wa
Nu Wa
TeaSproutz
Nu Wa
Level 42
God Stats
43W - 29L
1,621 SR
Queue Stats
102W - 102L
1,526 Elo+
Party 2
Loki
Loki
TheFunkMonke
Loki
Level 115
God Stats
18W - 5L
1,862 SR
Queue Stats
121W - 123L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
superdohj
Cu Chulainn
Level 48
God Stats
0W - 5L
1,500 SR
Queue Stats
55W - 54L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ENCRYPTEDGREEN
Danzaburou
5
0 / 1 / 0
3,172
634
1,887
3,264
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
1 / 0 / 0
3,224
645
1,443
3,385
1,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Jonslay
Janus
7
1 / 0 / 0
3,759
752
1,162
1,693
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
MisterGreeen
Kuzenbo
5
0 / 0 / 0
3,103
621
751
3,600
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,763
753
699
2,307
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 1
3,486
697
2,055
3,779
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Belsabati
Izanami
4
1 / 0 / 0
3,286
657
2,844
2,381
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
4
0 / 0 / 0
2,763
553
176
797
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 0
2,708
542
684
1,683
396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
superdohj
Cu Chulainn
5
0 / 2 / 0
3,316
663
1,348
3,991
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Izanami
Belsabati
Izanami
1
0
0
1
W
Danzaburou
ENCRYPTEDGREEN
Danzaburou
0
1
0
0
W
1
0
0
1
W
Janus
Jonslay
Janus
1
0
0
1
W
Kuzenbo
MisterGreeen
Kuzenbo
0
0
0
0
W
0
0
1
0.5
L
Nu Wa
0
0
0
0
L
0
0
0
0
L
Cu Chulainn
superdohj
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,942
Damage
7,107
14,249
Taken
12,631
5,926
Mitigated
5,419
5,570
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,055
467
0
1,437
3,779
2,471
0
1,406
2,373
7,614
0
L
Izanami
Belsabati
Izanami
2,844
2,253
0
1,227
2,381
637
0
468
1,913
0
21,375
W
Danzaburou
ENCRYPTEDGREEN
Danzaburou
1,887
580
0
1,004
3,264
1,161
1
1,031
2,233
0
17,342
W
1,443
917
0
750
3,385
1,126
0
390
2,995
10,759
0
W
Janus
Jonslay
Janus
1,162
77
0
750
1,693
467
0
136
1,517
20,360
0
W
Kuzenbo
MisterGreeen
Kuzenbo
751
389
240
1,307
3,600
2,324
5
634
2,966
4,943
0
W
699
197
20
1,499
2,307
848
0
0
2,307
15,243
1,335
L
Nu Wa
176
0
0
250
797
159
0
166
591
5,532
0
L
684
292
0
986
1,683
396
0
415
1,188
0
6,339
L
Cu Chulainn
superdohj
Cu Chulainn
1,348
133
0
420
3,991
1,756
0
1,200
2,631
0
18,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,021
Gold Earned
15,559
136
Minions Killed
112
0
Camps Cleared
0
519,261
Distance Traveled
410,099
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,486
697
11
2
0
102,093
0
L
Izanami
3,286
657
36
7
0
84,711
0
W
Danzaburou
3,172
634
26
5
0
101,544
0
W
Ymir
3,224
645
19
4
0
105,645
0
W
Janus
3,759
752
47
9
0
110,305
0
W
Kuzenbo
3,103
621
5
1
0
112,627
3
W
Hades
3,763
753
39
8
0
89,140
2
L
Nu Wa
2,763
553
14
3
0
55,568
0
L
Loki
2,708
542
12
2
0
72,909
0
L
Cu Chulainn
3,316
663
39
8
0
94,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role