Player Matchup

Ra
Ra
Gold II
SheNeverLeft
Ra
Gold II
Level 149
God Stats
1W - 1L
1,573 SR
Queue Stats
114W - 94L
1,662 MMR
Party 2
Hou Yi
Hou Yi
Gold II
SheWantWho
Hou Yi
Gold II
Level 144
God Stats
7W - 6L
1,920 SR
Queue Stats
118W - 103L
1,543 MMR
Party 2
Ganesha
Ganesha
Gold II
ZappyTbh
Ganesha
Gold II
Level 69
God Stats
1W - 2L
1,474 SR
Queue Stats
114W - 102L
1,543 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,655 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,593 SR
1,551 MMR
Ymir
Ymir
Gold III
Pyle14
Ymir
Gold III
Level 84
God Stats
18W - 14L
1,650 SR
Queue Stats
21W - 17L
1,579 MMR
Party 1
Thoth
Thoth
Gold III
TDFE1L4T1A
Thoth
Gold III
Level 129
God Stats
6W - 4L
1,546 SR
Queue Stats
21W - 17L
1,579 MMR
Party 1
Neith
Neith
Gold III
tlongo
Neith
Gold III
Level 127
God Stats
3W - 4L
1,584 SR
Queue Stats
10W - 13L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
10,877
640
10,257
10,356
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
SheWantWho
Hou Yi
15
2 / 4 / 1
10,422
613
10,405
16,925
6,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ZappyTbh
Ganesha
16
0 / 4 / 3
9,872
581
5,047
19,852
22,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KuzenboBacchusCharonAchillesAgni

VS

Bans
AthenaAh Muzen CabAresMartichorasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Pyle14
Ymir
15
0 / 2 / 5
10,511
618
5,783
15,173
15,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
18
7 / 1 / 3
12,762
751
16,704
8,518
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
tlongo
Neith
20
4 / 0 / 7
12,926
760
21,538
11,484
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
11
11
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
Pyle14
Ymir
0
2
5
1.25
L
1
3
2
0.67
L
Hou Yi
SheWantWho
Hou Yi
2
4
1
0.63
W
Thoth
7
1
3
8.5
L
Ganesha
ZappyTbh
Ganesha
0
4
3
0.38
W
Neith
tlongo
Neith
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
44,025
47,133
Taken
35,175
33,911
Mitigated
24,394
6,966
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Pyle14
Ymir
5,783
647
0
971
15,173
15,224
17
5,512
9,196
32,786
3,272
L
10,257
47
1,798
3,426
10,356
4,433
0
3,722
6,101
70,865
0
L
Hou Yi
SheWantWho
Hou Yi
10,405
5,447
0
1,170
16,925
6,757
0
8,504
7,549
0
33,009
W
Thoth
16,704
613
0
336
8,518
3,511
357
4,723
3,335
52,338
861
L
Ganesha
ZappyTbh
Ganesha
5,047
446
0
572
19,852
22,721
0
6,965
12,056
13,911
0
W
Neith
tlongo
Neith
21,538
6,325
0
3,472
11,484
5,659
268
4,110
7,071
0
75,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
36,199
191
Minions Killed
243
0
Camps Cleared
0
926,145
Distance Traveled
945,665
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,511
618
50
3
0
290,338
0
L
Ra
10,877
640
124
7
0
360,986
3
L
Hou Yi
10,422
613
62
4
0
298,410
2
W
Thoth
12,762
751
89
5
0
318,582
0
L
Ganesha
9,872
581
5
0
0
266,749
2
W
Neith
12,926
760
104
6
0
336,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role