Player Matchup

Osiris
Osiris
Alkatrazlockup
Osiris
Level 147
God Stats
2W - 1L
1,516 SR
Queue Stats
20W - 22L
1,432 Elo+
Party 2
Hachiman
Hachiman
Braxatot
Hachiman
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
10W - 12L
1,499 Elo+
Party 2
Yemoja
Yemoja
DreamLykos
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Laviathon10
Morgan Le Fay
Level 162
God Stats
3W - 2L
1,667 SR
Queue Stats
195W - 191L
1,458 Elo+
Party 2
Nox
Nox
infam0usdark
Nox
Level 120
God Stats
5W - 3L
1,680 SR
Queue Stats
230W - 192L
1,588 Elo+
Solo
Team Averages
Level 103
1,616 SR
1,470 Elo+

VS

Team Averages
Level 99
1,419 SR
1,499 Elo+
Bacchus
Bacchus
Fa-Beezy
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,445 Elo+
Solo
Thor
Thor
H0NS60
Thor
Level 86
God Stats
1W - 3L
1,419 SR
Queue Stats
143W - 131L
1,550 Elo+
Party 1
Osiris
Osiris
dualblayde2
Osiris
Level 59
God Stats
6W - 12L
1,335 SR
Queue Stats
60W - 66L
1,466 Elo+
Party 1
Anubis
Anubis
iconicGemini
Anubis
Level 156
God Stats
2W - 5L
1,340 SR
Queue Stats
165W - 164L
1,464 Elo+
Solo
Cernunnos
Cernunnos
joj44
Cernunnos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 106L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,369
625
13,528
17,613
18,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Braxatot
Hachiman
12
0 / 0 / 0
6,730
449
6,594
10,935
3,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
DreamLykos
Yemoja
11
0 / 0 / 1
7,261
484
1,886
5,792
3,639
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Laviathon10
Morgan Le Fay
15
2 / 0 / 3
8,393
560
13,390
12,752
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 2 / 0
8,559
571
7,991
8,759
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fa-Beezy
Bacchus
12
1 / 0 / 1
7,647
510
5,161
11,509
11,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
H0NS60
Thor
12
0 / 3 / 2
6,984
466
4,580
15,285
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
2 / 6 / 0
8,219
548
9,846
20,917
17,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
0 / 4 / 2
7,021
468
3,858
8,533
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
joj44
Cernunnos
14
1 / 0 / 0
7,809
521
10,881
11,668
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
13
Kills
4
4
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
W
Hachiman
Braxatot
Hachiman
0
0
0
0
W
Yemoja
DreamLykos
Yemoja
0
0
1
0.5
L
Bacchus
Fa-Beezy
Bacchus
1
0
1
1.5
L
Thor
H0NS60
Thor
0
3
2
0.33
W
Morgan Le Fay
Laviathon10
Morgan Le Fay
2
0
3
3.5
L
Osiris
2
6
0
0.33
L
Anubis
0
4
2
0.25
W
4
2
0
2
L
Cernunnos
joj44
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,389
Damage
34,326
55,851
Taken
67,912
35,234
Mitigated
44,867
21,979
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,528
4,989
0
6,995
17,613
18,830
182
515
17,098
844
70,521
W
Hachiman
Braxatot
Hachiman
6,594
4,370
0
2,794
10,935
3,940
815
1,491
9,444
0
51,311
W
Yemoja
DreamLykos
Yemoja
1,886
273
3,706
1,726
5,792
3,639
0
959
4,833
20,127
0
L
Bacchus
Fa-Beezy
Bacchus
5,161
343
0
1,959
11,509
11,928
0
3,910
7,507
26,329
0
L
Thor
H0NS60
Thor
4,580
1,067
0
1,034
15,285
6,554
0
4,229
10,972
0
63,407
W
Morgan Le Fay
Laviathon10
Morgan Le Fay
13,390
1,377
0
6,250
12,752
5,681
128
1,895
10,857
70,807
0
L
Osiris
9,846
4,694
0
7,662
20,917
17,858
0
4,155
15,470
0
65,035
L
Anubis
3,858
357
0
2,161
8,533
3,931
560
5,601
2,932
45,527
323
W
7,991
1,114
0
508
8,759
3,144
459
4,156
4,603
64,085
1,492
L
Cernunnos
joj44
Cernunnos
10,881
4,746
0
5,266
11,668
4,596
0
5,336
6,332
0
70,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
37,680
420
Minions Killed
420
0
Camps Cleared
0
1,415,155
Distance Traveled
1,392,671
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,369
625
100
7
0
280,084
0
W
Hachiman
6,730
449
96
6
0
281,231
1
W
Yemoja
7,261
484
23
2
0
249,714
0
L
Bacchus
7,647
510
50
3
0
342,924
0
L
Thor
6,984
466
85
6
0
322,929
0
W
Morgan Le Fay
8,393
560
98
7
0
329,820
0
L
Osiris
8,219
548
90
6
0
236,855
0
L
Anubis
7,021
468
67
4
0
208,139
8
W
Nox
8,559
571
103
7
0
274,306
0
L
Cernunnos
7,809
521
128
9
0
281,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role