Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MChiffoneUY
Hun Batz
Level 109
God Stats
2W - 0L
1,717 SR
Queue Stats
137W - 146L
1,489 Elo+
Solo
Yemoja
Yemoja
Sebitax442
Yemoja
Level 109
God Stats
2W - 0L
1,739 SR
Queue Stats
21W - 28L
1,471 Elo+
Solo
Charybdis
Charybdis
Tiafo
Charybdis
Level 158
God Stats
5W - 3L
1,678 SR
Queue Stats
374W - 242L
1,562 Elo+
Party 2
Chronos
Chronos
homenbode
Chronos
Level 237
God Stats
4W - 7L
1,289 SR
Queue Stats
489W - 458L
1,541 Elo+
Party 2
Team Averages
Level 154
1,584 SR
1,513 Elo+

VS

Team Averages
Level 116
1,546 SR
1,445 Elo+
Kuzenbo
Kuzenbo
Bucefalos
Kuzenbo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,427 Elo+
Party 1
Kali
Kali
Dani3lSilv4
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 151L
1,377 Elo+
Solo
Hel
Hel
LeRikiFort
Hel
Level 148
God Stats
0W - 2L
1,312 SR
Queue Stats
31W - 35L
1,492 Elo+
Solo
Artemis
Artemis
Rodririver82
Artemis
Level 94
God Stats
1W - 2L
1,528 SR
Queue Stats
158W - 168L
1,473 Elo+
Solo
Vulcan
Vulcan
iExceedBR
Vulcan
Level 148
God Stats
2W - 1L
1,888 SR
Queue Stats
45W - 47L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 4 / 7
6,445
921
5,704
14,739
16,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
MChiffoneUY
Hun Batz
14
4 / 2 / 9
7,836
1,119
10,149
8,038
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Sebitax442
Yemoja
11
2 / 2 / 8
7,131
1,019
1,510
6,663
4,318
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Tiafo
Charybdis
13
3 / 1 / 9
7,507
1,072
12,523
8,134
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
homenbode
Chronos
14
4 / 2 / 6
7,976
1,139
7,847
8,035
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bucefalos
Kuzenbo
13
2 / 2 / 7
7,816
1,117
7,180
10,501
13,716
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 3
7,737
1,105
4,501
8,726
4,594
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 2 / 5
7,646
1,092
6,887
7,068
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Rodririver82
Artemis
10
1 / 4 / 3
6,292
899
5,871
6,919
3,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
iExceedBR
Vulcan
13
2 / 3 / 7
7,703
1,100
10,785
8,784
4,336
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
13
Kills
11
11
Deaths
13
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
4
7
0.88
L
Kuzenbo
Bucefalos
Kuzenbo
2
2
7
2.75
L
2
2
3
1.75
L
4
2
5
3.25
W
Hun Batz
MChiffoneUY
Hun Batz
4
2
9
4.25
L
Artemis
Rodririver82
Artemis
1
4
3
0.63
W
Yemoja
Sebitax442
Yemoja
2
2
8
3
W
Charybdis
Tiafo
Charybdis
3
1
9
7.5
W
Chronos
homenbode
Chronos
4
2
6
3.5
L
Vulcan
iExceedBR
Vulcan
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,733
Damage
35,224
45,609
Taken
41,998
33,103
Mitigated
29,255
19,000
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,704
121
607
3,679
14,739
16,848
701
6,905
7,526
13,470
0
L
Kuzenbo
Bucefalos
Kuzenbo
7,180
2,987
1,141
1,165
10,501
13,716
0
4,260
6,241
8,949
1,117
L
4,501
1,254
1,003
1,933
8,726
4,594
269
3,378
5,348
0
7,286
L
6,887
610
4,899
3,191
7,068
3,392
656
2,184
4,884
13,845
0
W
Hun Batz
MChiffoneUY
Hun Batz
10,149
878
423
866
8,038
4,397
434
4,458
3,468
0
20,056
L
Artemis
Rodririver82
Artemis
5,871
1,730
0
495
6,919
3,217
0
3,040
3,879
0
15,631
W
Yemoja
Sebitax442
Yemoja
1,510
480
8,301
1,143
6,663
4,318
404
4,159
2,404
3,991
0
W
Charybdis
Tiafo
Charybdis
12,523
6,945
1,486
2,104
8,134
3,950
1,639
4,110
3,860
0
26,949
W
Chronos
homenbode
Chronos
7,847
2,159
0
391
8,035
3,590
1,639
3,577
4,316
19,491
729
L
Vulcan
iExceedBR
Vulcan
10,785
2,247
774
877
8,784
4,336
795
2,171
6,613
20,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,895
Gold Earned
37,194
106
Minions Killed
80
0
Camps Cleared
0
638,034
Distance Traveled
697,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,445
921
11
2
0
139,635
0
L
Kuzenbo
7,816
1,117
11
2
0
158,525
0
L
Kali
7,737
1,105
4
1
0
141,294
0
L
Hel
7,646
1,092
13
2
0
146,673
0
W
Hun Batz
7,836
1,119
25
4
0
129,395
0
L
Artemis
6,292
899
18
3
0
95,498
0
W
Yemoja
7,131
1,019
3
0
0
124,709
0
W
Charybdis
7,507
1,072
29
4
0
122,896
0
W
Chronos
7,976
1,139
38
5
0
121,399
0
L
Vulcan
7,703
1,100
34
5
0
155,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role