Player Matchup

Maui
Maui
FlashyRoku
Maui
Level 55
God Stats
1W - 1L
1,675 SR
Queue Stats
38W - 38L
1,531 Elo+
Party 2
Serqet
Serqet
Jorm28
Serqet
Level 104
God Stats
2W - 0L
1,753 SR
Queue Stats
124W - 114L
1,525 Elo+
Party 2
Olorun
Olorun
Rickyardo
Olorun
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 102L
1,536 Elo+
Party 2
Hachiman
Hachiman
manuelsu
Hachiman
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,374 Elo+
Party 2
Ratatoskr
Ratatoskr
samisan23
Ratatoskr
Level 95
God Stats
32W - 28L
1,518 SR
Queue Stats
153W - 143L
1,491 Elo+
Party 2
Team Averages
Level 73
1,589 SR
1,491 Elo+

VS

Team Averages
Level 61
1,691 SR
1,501 Elo+
Thoth
Thoth
Hollowed03
Thoth
Level 65
God Stats
3W - 1L
1,807 SR
Queue Stats
85W - 61L
1,565 Elo+
Party 1
King Arthur
King Arthur
Hystxeria
King Arthur
Level 28
God Stats
10W - 5L
1,758 SR
Queue Stats
65W - 52L
1,531 Elo+
Party 1
Hachiman
Hachiman
MADT6
Hachiman
Level 105
God Stats
4W - 4L
1,659 SR
Queue Stats
110W - 63L
1,632 Elo+
Solo
Thanatos
Thanatos
Sacred-Heartt
Thanatos
Level 40
God Stats
76W - 80L
1,509 SR
Queue Stats
108W - 134L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkodenBoston
Morgan Le Fay
Level 68
God Stats
0W - 2L
1,723 SR
Queue Stats
74W - 98L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,218
922
5,953
11,156
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Jorm28
Serqet
17
2 / 0 / 2
9,462
946
3,002
6,296
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
Rickyardo
Olorun
15
3 / 1 / 7
8,963
896
12,549
11,056
5,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
manuelsu
Hachiman
16
4 / 0 / 6
9,572
957
6,955
6,143
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
samisan23
Ratatoskr
15
2 / 2 / 6
8,473
847
8,057
14,575
11,794
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
1 / 1 / 1
7,887
789
7,692
4,713
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Hystxeria
King Arthur
13
1 / 3 / 2
7,812
781
5,789
10,461
9,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
MADT6
Hachiman
15
2 / 2 / 2
8,360
836
10,874
10,114
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Thanatos
Sacred-Heartt
Thanatos
14
0 / 3 / 3
7,671
767
5,259
8,575
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Morgan Le Fay
SkodenBoston
Morgan Le Fay
14
0 / 4 / 1
8,015
802
4,538
9,300
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
13
Kills
4
4
Deaths
13
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Thoth
1
1
1
1.5
L
King Arthur
Hystxeria
King Arthur
1
3
2
0.67
W
Serqet
Jorm28
Serqet
2
0
2
3
L
Hachiman
MADT6
Hachiman
2
2
2
1.5
W
Olorun
Rickyardo
Olorun
3
1
7
6.5
L
Thanatos
Sacred-Heartt
Thanatos
0
3
3
0.5
L
Morgan Le Fay
SkodenBoston
Morgan Le Fay
0
4
1
0.13
W
Hachiman
manuelsu
Hachiman
4
0
6
7
W
Ratatoskr
samisan23
Ratatoskr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,516
Damage
34,152
49,226
Taken
43,163
36,385
Mitigated
23,643
15,179
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,953
708
0
2,664
11,156
13,202
186
2,405
8,751
16,114
320
L
Thoth
7,692
1,065
0
220
4,713
1,766
0
2,295
2,418
25,771
0
L
King Arthur
Hystxeria
King Arthur
5,789
770
0
1,070
10,461
9,353
0
2,754
7,397
0
12,704
W
Serqet
Jorm28
Serqet
3,002
270
0
811
6,296
3,307
1,174
1,220
5,076
0
32,512
L
Hachiman
MADT6
Hachiman
10,874
6,806
0
2,138
10,114
4,150
0
5,327
4,787
0
31,917
W
Olorun
Rickyardo
Olorun
12,549
5,496
160
5,082
11,056
5,450
1,901
3,010
8,046
36,635
1,004
L
Thanatos
Sacred-Heartt
Thanatos
5,259
539
0
2,268
8,575
3,920
0
3,531
5,044
0
16,504
L
Morgan Le Fay
SkodenBoston
Morgan Le Fay
4,538
220
0
1,155
9,300
4,454
0
4,241
5,059
27,298
0
W
Hachiman
manuelsu
Hachiman
6,955
5,600
0
2,556
6,143
2,632
2,842
2,142
4,001
0
34,068
W
Ratatoskr
samisan23
Ratatoskr
8,057
921
0
3,906
14,575
11,794
0
3,453
11,122
0
19,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
39,745
258
Minions Killed
185
0
Camps Cleared
0
1,183,977
Distance Traveled
978,547
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,218
922
35
4
0
233,763
4
L
Thoth
7,887
789
36
4
0
204,076
0
L
King Arthur
7,812
781
21
2
0
174,815
0
W
Serqet
9,462
946
66
7
0
241,761
0
L
Hachiman
8,360
836
38
4
0
200,243
0
W
Olorun
8,963
896
58
6
0
231,142
0
L
Thanatos
7,671
767
35
4
0
205,710
0
L
Morgan Le Fay
8,015
802
55
6
0
193,703
0
W
Hachiman
9,572
957
72
7
0
221,412
0
W
Ratatoskr
8,473
847
27
3
0
255,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role