Player Matchup

Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ByKalos
Bellona
Level 68
God Stats
14W - 11L
1,574 SR
Queue Stats
167W - 148L
1,513 Elo+
Party 2
Anubis
Anubis
TinoGranPepino
Anubis
Level 69
God Stats
78W - 63L
1,559 SR
Queue Stats
195W - 197L
1,426 Elo+
Solo
Hercules
Hercules
himarsin
Hercules
Level 38
God Stats
3W - 3L
1,578 SR
Queue Stats
86W - 55L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
xXHavikXx4804
Nu Wa
Level 125
God Stats
41W - 48L
1,489 SR
Queue Stats
277W - 261L
1,496 Elo+
Solo
Team Averages
Level 86
1,540 SR
1,490 Elo+

VS

Team Averages
Level 131
1,465 SR
1,419 Elo+
Apollo
Apollo
 
Apollo
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HuLmE LoOnie P
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 1
Poseidon
Poseidon
MYSTER-_-BUENO
Poseidon
Level 156
God Stats
1W - 2L
1,299 SR
Queue Stats
379W - 365L
1,522 Elo+
Solo
Surtr
Surtr
Symos_
Surtr
Level 129
God Stats
9W - 13L
1,525 SR
Queue Stats
88W - 65L
1,566 Elo+
Solo
Sylvanus
Sylvanus
XgodXgreen
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
6 / 0 / 1
9,076
648
7,832
7,071
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ByKalos
Bellona
16
10 / 1 / 1
10,852
775
16,661
20,007
19,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 1 / 3
9,072
648
6,251
7,883
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
himarsin
Hercules
13
2 / 0 / 7
8,413
601
4,782
12,101
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 2 / 8
8,957
640
6,709
6,493
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 5 / 1
5,793
414
7,345
11,914
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
9
0 / 9 / 1
5,509
394
3,363
15,470
5,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Poseidon
11
1 / 1 / 0
6,405
458
4,858
7,662
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Symos_
Surtr
13
2 / 5 / 0
7,019
501
7,359
17,156
13,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
XgodXgreen
Sylvanus
11
1 / 4 / 0
6,084
435
4,140
11,353
7,015
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
23
Kills
4
4
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
1
6.5
L
Apollo
 
Apollo
0
5
1
0.1
W
Bellona
ByKalos
Bellona
10
1
1
10.5
L
Thanatos
0
9
1
0.06
L
Poseidon
1
1
0
1
L
Surtr
Symos_
Surtr
2
5
0
0.4
W
4
1
3
5.5
L
Sylvanus
XgodXgreen
Sylvanus
1
4
0
0.25
W
Hercules
himarsin
Hercules
2
0
7
5.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,235
Damage
27,065
53,555
Taken
63,555
39,362
Mitigated
32,553
24,079
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,832
6,114
0
3,029
7,071
2,873
1,290
1,173
5,898
0
74,369
L
Apollo
 
Apollo
7,345
4,356
0
1,642
11,914
4,521
0
2,376
9,421
0
46,247
W
Bellona
ByKalos
Bellona
16,661
7,967
0
11,436
20,007
19,710
1,162
1,876
18,053
0
94,206
L
Thanatos
3,363
572
0
4,857
15,470
5,277
0
3,306
11,954
0
27,907
L
Poseidon
4,858
671
0
2,056
7,662
1,829
0
3,853
3,571
49,084
1,698
L
Surtr
Symos_
Surtr
7,359
2,974
0
2,418
17,156
13,911
0
1,077
15,951
1,529
50,311
W
6,251
536
0
4,729
7,883
3,945
1,443
1,005
6,776
85,827
2,088
L
Sylvanus
XgodXgreen
Sylvanus
4,140
1,059
577
2,228
11,353
7,015
0
1,523
9,698
20,524
0
W
Hercules
himarsin
Hercules
4,782
1,174
0
4,385
12,101
10,550
0
2,573
9,528
0
28,193
W
6,709
1,386
0
500
6,493
2,284
3,118
2,836
3,311
57,494
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
30,810
561
Minions Killed
307
0
Camps Cleared
0
1,373,387
Distance Traveled
1,212,847
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,076
648
118
8
0
271,336
4
L
Apollo
5,793
414
71
5
0
223,932
2
W
Bellona
10,852
775
171
12
0
278,426
0
L
Thanatos
5,509
394
42
3
0
269,770
1
L
Poseidon
6,405
458
98
7
0
197,023
0
L
Surtr
7,019
501
75
5
0
256,920
0
W
Anubis
9,072
648
136
10
0
290,397
0
L
Sylvanus
6,084
435
21
2
0
265,202
0
W
Hercules
8,413
601
33
2
0
285,961
3
W
Nu Wa
8,957
640
103
7
0
247,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role