Player Matchup

Surtr
Surtr
BOMBYBOUSE
Surtr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,645 Elo+
Solo
Bacchus
Bacchus
HadesSama35
Bacchus
Level 153
God Stats
9W - 11L
1,573 SR
Queue Stats
390W - 372L
1,442 Elo+
Solo
Arachne
Arachne
MartinGar23
Arachne
Level 103
God Stats
2W - 4L
1,453 SR
Queue Stats
41W - 38L
1,439 Elo+
Solo
Merlin
Merlin
Skullstacos
Merlin
Level 157
God Stats
7W - 7L
1,569 SR
Queue Stats
424W - 422L
1,564 Elo+
Party 2
Izanami
Izanami
countrycbc
Izanami
Level 144
God Stats
2W - 2L
1,727 SR
Queue Stats
413W - 400L
1,507 Elo+
Party 2
Team Averages
Level 129
1,564 SR
1,519 Elo+

VS

Team Averages
Level 93
1,467 SR
1,494 Elo+
Amaterasu
Amaterasu
ChildishBambini
Amaterasu
Level 148
God Stats
3W - 1L
1,588 SR
Queue Stats
64W - 53L
1,518 Elo+
Solo
Anubis
Anubis
CubchooMeNut
Anubis
Level 81
God Stats
23W - 15L
1,687 SR
Queue Stats
393W - 453L
1,542 Elo+
Party 3
Hera
Hera
SasquatchRedman
Hera
Level 127
God Stats
2W - 5L
1,370 SR
Queue Stats
92W - 124L
1,455 Elo+
Party 3
Maui
Maui
TailsDoll2000
Maui
Level 56
God Stats
23W - 38L
1,174 SR
Queue Stats
478W - 443L
1,462 Elo+
Party 1
Charybdis
Charybdis
yaelneitor
Charybdis
Level 53
God Stats
20W - 21L
1,516 SR
Queue Stats
313W - 278L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
2 / 2 / 0
6,880
430
3,588
5,345
2,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
HadesSama35
Bacchus
12
2 / 1 / 2
7,402
463
9,927
8,437
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
MartinGar23
Arachne
11
0 / 0 / 1
6,499
406
576
7,574
2,653
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 0 / 1
7,613
476
4,900
8,847
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
countrycbc
Izanami
15
1 / 4 / 1
8,938
559
11,239
11,057
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChildishBambini
Amaterasu
16
1 / 2 / 1
10,083
630
3,641
10,907
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
5 / 0 / 0
9,752
610
8,037
13,681
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 1 / 1
8,113
507
6,858
8,326
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 1 / 3
7,290
456
3,018
13,088
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
yaelneitor
Charybdis
14
0 / 2 / 1
8,232
515
1,910
9,665
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
7
7
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
2
0
1
W
Amaterasu
ChildishBambini
Amaterasu
1
2
1
0.75
W
Anubis
5
0
0
5
L
Bacchus
HadesSama35
Bacchus
2
1
2
3
L
Arachne
MartinGar23
Arachne
0
0
1
0.5
W
1
1
1
1.5
L
Merlin
1
0
1
1.5
W
0
1
3
1.5
L
Izanami
countrycbc
Izanami
1
4
1
0.38
W
Charybdis
yaelneitor
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
23,464
41,260
Taken
55,667
17,076
Mitigated
32,363
11,027
Healing
21,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
3,588
1,719
0
983
5,345
2,323
0
738
4,243
445
26,024
W
Amaterasu
ChildishBambini
Amaterasu
3,641
1,236
0
5,694
10,907
9,205
0
1,544
8,756
0
87,647
W
Anubis
8,037
192
0
9,473
13,681
7,019
0
2,022
11,239
110,787
0
L
Bacchus
HadesSama35
Bacchus
9,927
282
0
1,245
8,437
5,451
0
3,563
4,748
25,945
804
L
Arachne
MartinGar23
Arachne
576
452
111
4,032
7,574
2,653
0
866
6,672
0
33,931
W
6,858
1,394
0
1,526
8,326
2,813
0
4,186
3,474
64,321
1,026
L
Merlin
4,900
40
0
2,615
8,847
2,828
0
6,193
2,654
52,892
1,252
W
3,018
754
0
2,474
13,088
9,692
0
3,751
8,601
19,798
0
L
Izanami
countrycbc
Izanami
11,239
7,584
0
2,041
11,057
3,821
3,264
6,416
4,641
0
100,397
W
Charybdis
yaelneitor
Charybdis
1,910
1,149
0
2,569
9,665
3,634
0
944
8,547
0
69,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
43,470
404
Minions Killed
592
0
Camps Cleared
0
1,313,081
Distance Traveled
1,517,771
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,880
430
40
3
0
149,335
0
W
Amaterasu
10,083
630
166
10
0
288,258
0
W
Anubis
9,752
610
157
10
0
347,126
0
L
Bacchus
7,402
463
51
3
0
342,448
1
L
Arachne
6,499
406
57
4
0
247,142
4
W
Hera
8,113
507
124
8
0
301,477
4
L
Merlin
7,613
476
103
6
0
314,694
2
W
Maui
7,290
456
31
2
0
312,155
2
L
Izanami
8,938
559
153
10
0
259,462
0
W
Charybdis
8,232
515
114
7
0
268,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role