Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
DrFishhh
Set
Gold III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 213L
1,368 MMR
Solo
Chiron
Chiron
Gold V
HoldThatF6Ready
Chiron
Gold V
Level 148
God Stats
19W - 24L
1,612 SR
Queue Stats
147W - 154L
1,354 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
KiffenGeil420x
Baron Samedi
Gold IV
Level 129
God Stats
15W - 11L
1,674 SR
Queue Stats
456W - 484L
1,308 MMR
Solo
Bacchus
Bacchus
Bronze I
potere_vietato
Bacchus
Bronze I
Level 89
God Stats
16W - 15L
1,629 SR
Queue Stats
378W - 426L
374 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,583 SR
1,181 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,517 SR
999 MMR
Thoth
Thoth
Gold V
ElFluffyDios
Thoth
Gold V
Level 145
God Stats
0W - 2L
1,442 SR
Queue Stats
101W - 105L
1,371 MMR
Solo
Osiris
Osiris
Bronze III
Hiruka_LeKendoka
Osiris
Bronze III
Level 87
God Stats
0W - 3L
1,607 SR
Queue Stats
1W - 5L
1,408 MMR
Party 1
Izanami
Izanami
Bronze IV
Iron_Squeeterz
Izanami
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,324 MMR
Party 1
Olorun
Olorun
Bronze I
PyraSamsas
Olorun
Bronze I
Level 155
God Stats
10W - 6L
1,500 SR
Queue Stats
344W - 385L
411 MMR
Solo
Arachne
Arachne
Silver V
Shugx3
Arachne
Silver V
Level 143
God Stats
1W - 1L
1,537 SR
Queue Stats
66W - 88L
479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 5
7,638
588
6,621
7,836
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 1 / 4
8,217
632
7,253
12,857
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 7
8,138
626
8,182
9,535
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
KiffenGeil420x
Baron Samedi
12
3 / 2 / 7
7,548
581
6,597
13,072
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 0
7,424
571
4,471
9,451
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
AresFenrirSusanoKaliThanatos

VS

Bans
SurtrBake KujiraCu ChulainnNe ZhaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,087
545
8,004
7,485
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 0
7,405
570
8,486
10,895
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 6 / 1
5,990
461
5,296
10,003
3,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
PyraSamsas
Olorun
10
1 / 5 / 0
6,505
500
4,214
11,742
5,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Shugx3
Arachne
11
0 / 4 / 2
6,374
490
2,893
11,073
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
6
7
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
5
4.5
W
8
1
4
10
L
2
3
0
0.67
L
2
1
0
2
W
5
2
7
4.25
L
1
6
1
0.25
W
Baron Samedi
KiffenGeil420x
Baron Samedi
3
2
7
3.25
L
Olorun
PyraSamsas
Olorun
1
5
0
0.2
L
Arachne
Shugx3
Arachne
0
4
2
0.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,124
Damage
28,893
52,751
Taken
51,198
27,039
Mitigated
23,291
20,018
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,621
5,345
0
2,747
7,836
2,758
533
1,861
5,881
0
68,093
W
7,253
2,734
0
3,479
12,857
6,310
0
2,993
9,819
0
55,035
L
8,004
388
0
1,245
7,485
2,343
0
1,111
6,374
45,467
1,021
L
8,486
3,536
0
3,628
10,895
8,440
241
4,579
6,316
0
45,543
W
8,182
2,929
538
2,601
9,535
3,283
759
5,385
4,088
0
49,896
L
5,296
3,268
0
1,943
10,003
3,303
0
2,295
7,708
0
36,815
W
Baron Samedi
KiffenGeil420x
Baron Samedi
6,597
362
1,370
6,512
13,072
8,931
108
2,624
10,355
25,785
0
L
Olorun
PyraSamsas
Olorun
4,214
1,570
789
3,574
11,742
5,082
0
2,459
9,283
26,889
2,558
L
Arachne
Shugx3
Arachne
2,893
2,309
0
5,520
11,073
4,123
0
836
10,237
0
45,768
W
4,471
629
0
2,771
9,451
5,757
21
0
8,931
49,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
33,361
392
Minions Killed
316
0
Camps Cleared
0
1,271,236
Distance Traveled
1,195,076
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,638
588
113
9
0
243,836
2
W
Set
8,217
632
85
7
0
294,862
0
L
Thoth
7,087
545
84
6
0
231,998
0
L
Osiris
7,405
570
66
5
0
249,937
0
W
Chiron
8,138
626
79
6
0
242,146
4
L
Izanami
5,990
461
50
4
0
242,203
0
W
Baron Samedi
7,548
581
29
2
0
248,916
0
L
Olorun
6,505
500
44
3
0
212,592
2
L
Arachne
6,374
490
72
6
0
258,346
5
W
Bacchus
7,424
571
86
7
0
241,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role