Player Matchup

Ne Zha
Ne Zha
Jackmcwhinnie03
Ne Zha
Level 27
God Stats
2W - 2L
1,672 SR
Queue Stats
78W - 83L
1,421 Elo+
Party 1
Zeus
Zeus
Kalanthese
Zeus
Level 41
God Stats
2W - 4L
1,328 SR
Queue Stats
79W - 74L
1,511 Elo+
Party 2
Chaac
Chaac
KyleGarvie
Chaac
Level 106
God Stats
5W - 4L
1,840 SR
Queue Stats
208W - 175L
1,461 Elo+
Party 1
Skadi
Skadi
Starbreeze
Skadi
Level 64
God Stats
1W - 5L
1,408 SR
Queue Stats
106W - 91L
1,454 Elo+
Solo
Yemoja
Yemoja
demaso
Yemoja
Level 48
God Stats
2W - 1L
1,720 SR
Queue Stats
72W - 62L
1,591 Elo+
Party 2
Team Averages
Level 57
1,594 SR
1,488 Elo+

VS

Team Averages
Level 77
1,473 SR
1,440 Elo+
Baron Samedi
Baron Samedi
Coconut7326
Baron Samedi
Level 66
God Stats
5W - 5L
1,640 SR
Queue Stats
167W - 147L
1,478 Elo+
Solo
Sol
Sol
MDall_fq
Sol
Level 138
God Stats
30W - 29L
1,378 SR
Queue Stats
477W - 510L
1,380 Elo+
Solo
Bakasura
Bakasura
Masimoto87
Bakasura
Level 68
God Stats
2W - 2L
1,240 SR
Queue Stats
188W - 216L
1,419 Elo+
Solo
Vamana
Vamana
hienomies1245
Vamana
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
280W - 259L
1,487 Elo+
Solo
Cthulhu
Cthulhu
itz_DiegoR6_-
Cthulhu
Level 49
God Stats
13W - 7L
1,608 SR
Queue Stats
47W - 52L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,392
439
2,120
8,100
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,484
548
1,678
5,345
1,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
9
0 / 6 / 0
5,136
514
5,046
10,713
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
8
1 / 1 / 0
4,772
477
5,788
7,739
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
demaso
Yemoja
8
0 / 0 / 1
5,070
507
2,475
7,287
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coconut7326
Baron Samedi
12
5 / 0 / 1
6,704
670
4,440
4,742
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
4,950
495
4,101
7,497
2,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Masimoto87
Bakasura
9
2 / 0 / 3
5,473
547
3,147
7,574
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 0
7,020
702
7,508
7,897
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
8
0 / 0 / 0
4,609
461
8,227
6,685
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
13
14
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Coconut7326
Baron Samedi
5
0
1
5.5
L
0
4
0
0
L
0
3
0
0
L
Chaac
0
6
0
0
W
0
1
2
1
W
Bakasura
Masimoto87
Bakasura
2
0
3
3.5
L
Skadi
1
1
0
1
L
Yemoja
demaso
Yemoja
0
0
1
0.5
W
6
0
0
6
W
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,107
Damage
27,423
39,184
Taken
34,395
17,518
Mitigated
18,885
9,951
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Coconut7326
Baron Samedi
4,440
257
224
2,310
4,742
2,256
0
992
3,750
46,776
0
L
2,120
1,247
0
2,303
8,100
2,935
0
1,809
5,989
0
17,925
L
1,678
207
0
768
5,345
1,996
0
3,650
1,635
36,778
1,005
L
Chaac
5,046
1,072
0
1,681
10,713
5,994
0
0
10,036
0
37,029
W
4,101
588
35
4,093
7,497
2,278
0
462
7,035
28,728
2,778
W
Bakasura
Masimoto87
Bakasura
3,147
2,203
0
2,736
7,574
3,225
0
1,062
6,512
0
23,074
L
Skadi
5,788
2,642
0
750
7,739
2,915
0
5,603
1,750
0
37,056
L
Yemoja
demaso
Yemoja
2,475
1,189
2,223
2,226
7,287
3,678
0
4,364
2,377
12,242
0
W
7,508
3,922
0
4,985
7,897
5,609
0
0
7,897
0
54,379
W
Cthulhu
8,227
514
183
1,760
6,685
5,517
0
1,576
5,109
26,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
28,756
242
Minions Killed
308
0
Camps Cleared
0
969,315
Distance Traveled
1,039,894
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,704
670
80
8
0
195,781
0
L
Ne Zha
4,392
439
30
3
0
232,480
0
L
Zeus
5,484
548
75
8
0
170,863
0
L
Chaac
5,136
514
59
6
0
192,430
0
W
Sol
4,950
495
49
5
0
188,964
1
W
Bakasura
5,473
547
55
6
0
242,811
0
L
Skadi
4,772
477
65
7
0
175,889
1
L
Yemoja
5,070
507
13
1
0
197,653
1
W
Vamana
7,020
702
88
9
0
216,259
1
W
Cthulhu
4,609
461
36
4
0
196,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role