Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Crоss
Merlin
Level 156
God Stats
8W - 0L
2,001 SR
Queue Stats
179W - 49L
1,929 Elo+
Party 1
Neith
Neith
SH4RK
Neith
Level 157
God Stats
1W - 0L
1,446 SR
Queue Stats
106W - 15L
1,960 Elo+
Party 1
Team Averages
Level 186
1,649 SR
1,796 Elo+

VS

Team Averages
Level 128
1,524 SR
1,539 Elo+
Raijin
Raijin
GoodAnimeBoy
Raijin
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 63L
1,507 Elo+
Solo
Ravana
Ravana
dhimos07
Ravana
Level 158
God Stats
15W - 19L
1,571 SR
Queue Stats
164W - 164L
1,501 Elo+
Solo
Ymir
Ymir
nick fizi
Ymir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 219L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 1 / 6
7,000
700
6,609
6,973
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
Crоss
Merlin
14
4 / 1 / 2
8,447
845
12,271
4,907
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SH4RK
Neith
12
3 / 1 / 3
7,645
765
8,314
8,169
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 4 / 0
7,218
722
6,129
10,250
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
dhimos07
Ravana
11
1 / 1 / 2
6,848
685
4,244
7,579
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
0 / 2 / 2
6,426
643
2,690
13,229
9,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
6
3
W
Merlin
Crоss
Merlin
4
1
2
5
L
Raijin
2
4
0
0.5
W
Neith
SH4RK
Neith
3
1
3
4.5
L
Ravana
dhimos07
Ravana
1
1
2
2
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,194
Damage
13,063
20,049
Taken
31,058
13,367
Mitigated
16,391
3,945
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,609
2,496
0
1,453
6,973
8,433
0
3,651
3,322
11,786
1,367
W
Merlin
Crоss
Merlin
12,271
971
0
490
4,907
1,991
327
2,353
2,554
39,042
0
L
Raijin
6,129
585
0
1,125
10,250
3,878
0
4,638
4,531
30,564
0
W
Neith
SH4RK
Neith
8,314
4,027
0
2,002
8,169
2,943
1,016
2,883
5,286
0
33,931
L
Ravana
dhimos07
Ravana
4,244
912
0
2,130
7,579
2,949
0
3,570
3,198
0
15,616
L
Ymir
2,690
417
0
900
13,229
9,564
0
7,070
4,665
12,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,092
Gold Earned
20,492
144
Minions Killed
110
0
Camps Cleared
0
520,132
Distance Traveled
505,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,000
700
23
2
0
176,675
0
W
Merlin
8,447
845
63
6
0
177,759
0
L
Raijin
7,218
722
53
5
0
151,117
0
W
Neith
7,645
765
58
6
0
165,698
0
L
Ravana
6,848
685
32
3
0
190,920
0
L
Ymir
6,426
643
25
3
0
163,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role