Player Matchup

Ishtar
Ishtar
Cindella
Ishtar
Level 172
God Stats
1W - 2L
1,806 SR
Queue Stats
65W - 52L
1,551 Elo+
Solo
Hera
Hera
Poisonoustream
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 125L
1,506 Elo+
Solo
Cthulhu
Cthulhu
STUNTMAN xx 32
Cthulhu
Level 138
God Stats
7W - 4L
1,600 SR
Queue Stats
140W - 145L
1,540 Elo+
Solo
Horus
Horus
TeKDiGGiTTY
Horus
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 149L
1,533 Elo+
Solo
Ne Zha
Ne Zha
mpik1huevo
Ne Zha
Level 133
God Stats
0W - 1L
1,825 SR
Queue Stats
14W - 20L
1,433 Elo+
Solo
Team Averages
Level 140
1,646 SR
1,513 Elo+

VS

Team Averages
Level 113
1,482 SR
1,502 Elo+
Sobek
Sobek
BoJankl3s
Sobek
Level 108
God Stats
2W - 6L
1,467 SR
Queue Stats
24W - 29L
1,501 Elo+
Solo
Nemesis
Nemesis
RateMagzzzz
Nemesis
Level 121
God Stats
4W - 1L
1,715 SR
Queue Stats
24W - 33L
1,475 Elo+
Solo
Ra
Ra
TheScrubKing
Ra
Level 89
God Stats
3W - 0L
1,760 SR
Queue Stats
108W - 73L
1,543 Elo+
Party 1
Izanami
Izanami
dawnofrebirth
Izanami
Level 159
God Stats
6W - 16L
1,202 SR
Queue Stats
355W - 341L
1,470 Elo+
Solo
Ymir
Ymir
th3b0yw0nd3r883
Ymir
Level 89
God Stats
1W - 1L
1,266 SR
Queue Stats
124W - 99L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cindella
Ishtar
15
2 / 4 / 0
8,599
537
9,427
13,789
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 4
7,378
461
9,042
9,731
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 5 / 2
8,255
516
12,052
16,964
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 5 / 1
6,782
424
3,937
15,959
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
mpik1huevo
Ne Zha
12
3 / 5 / 2
7,586
474
6,719
16,130
7,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BoJankl3s
Sobek
12
1 / 2 / 12
8,181
511
8,719
16,652
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
RateMagzzzz
Nemesis
16
5 / 0 / 6
8,930
558
9,103
17,628
7,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 8
7,965
498
9,024
10,466
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
17
9 / 2 / 4
10,720
670
13,530
14,999
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 0 / 5
10,505
657
12,419
13,609
15,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
23
23
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
BoJankl3s
Sobek
1
2
12
3.5
L
Ishtar
Cindella
Ishtar
2
4
0
0.5
L
0
4
4
0.5
W
Nemesis
RateMagzzzz
Nemesis
5
0
6
8
L
3
5
2
0.8
L
0
5
1
0.1
W
0
4
8
1
W
Izanami
9
2
4
5.5
L
Ne Zha
mpik1huevo
Ne Zha
3
5
2
0.8
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
52,795
72,573
Taken
73,354
43,366
Mitigated
53,626
13,018
Healing
29,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BoJankl3s
Sobek
8,719
1,270
0
5,545
16,652
19,528
0
5,062
11,549
27,242
151
L
Ishtar
Cindella
Ishtar
9,427
6,223
0
2,248
13,789
5,758
64
3,097
10,576
0
75,200
L
9,042
2,131
0
1,057
9,731
4,185
0
4,909
4,706
54,601
1,383
W
Nemesis
RateMagzzzz
Nemesis
9,103
3,622
0
9,083
17,628
7,773
0
4,040
13,588
0
74,930
L
12,052
598
254
3,860
16,964
15,767
0
6,992
9,909
28,266
0
L
3,937
1,481
153
2,708
15,959
9,746
0
6,768
8,693
304
33,621
W
9,024
1,025
3,105
2,377
10,466
4,704
371
5,048
5,418
66,475
0
W
Izanami
13,530
9,802
0
7,297
14,999
6,516
2,623
3,579
11,378
0
89,900
L
Ne Zha
mpik1huevo
Ne Zha
6,719
1,455
0
2,738
16,130
7,910
0
6,268
9,624
0
53,931
W
12,419
1,980
0
2,430
13,609
15,105
0
3,969
9,221
71,475
4,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
46,301
377
Minions Killed
505
0
Camps Cleared
0
1,520,378
Distance Traveled
1,596,931
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,181
511
30
2
0
295,395
2
L
Ishtar
8,599
537
128
8
0
306,628
0
L
Hera
7,378
461
78
5
0
307,585
2
W
Nemesis
8,930
558
117
7
0
398,157
0
L
Cthulhu
8,255
516
29
2
0
317,963
4
L
Horus
6,782
424
53
3
0
263,779
0
W
Ra
7,965
498
104
7
0
324,128
2
W
Izanami
10,720
670
135
8
0
273,576
3
L
Ne Zha
7,586
474
89
6
0
324,423
0
W
Ymir
10,505
657
119
7
0
305,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role