Player Matchup

Kuzenbo
Kuzenbo
Hairvoochie
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 133L
1,544 Elo+
Party 3
Izanami
Izanami
NadiaIswxt
Izanami
Level 40
God Stats
2W - 3L
1,289 SR
Queue Stats
45W - 57L
1,537 Elo+
Party 3
Persephone
Persephone
TheDemonWithin8
Persephone
Level 18
God Stats
4W - 11L
1,396 SR
Queue Stats
87W - 100L
1,361 Elo+
Party 2
Kali
Kali
abyssalflame22
Kali
Level 64
God Stats
0W - 4L
1,282 SR
Queue Stats
26W - 37L
1,383 Elo+
Party 2
Osiris
Osiris
waterbug_32
Osiris
Level 35
God Stats
1W - 4L
1,511 SR
Queue Stats
9W - 15L
1,402 Elo+
Solo
Team Averages
Level 45
1,396 SR
1,445 Elo+

VS

Team Averages
Level 50
1,452 SR
1,447 Elo+
Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cookie3022
Hou Yi
Level 45
God Stats
2W - 3L
1,245 SR
Queue Stats
75W - 77L
1,357 Elo+
Party 1
Arachne
Arachne
Omicrom17
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
SebasMG_VZLA
Erlang Shen
Level 106
God Stats
6W - 2L
1,515 SR
Queue Stats
101W - 106L
1,457 Elo+
Party 4
Ra
Ra
VARsil-01
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hairvoochie
Kuzenbo
11
1 / 3 / 0
7,250
518
5,678
14,184
15,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
NadiaIswxt
Izanami
10
0 / 6 / 0
6,493
464
5,558
10,156
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
TheDemonWithin8
Persephone
13
2 / 2 / 0
8,185
585
7,192
7,085
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
6,923
495
3,850
14,365
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
11
0 / 7 / 0
6,784
485
5,490
12,953
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 0 / 7
7,656
547
5,102
10,248
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Cookie3022
Hou Yi
13
4 / 1 / 4
8,267
591
11,045
9,577
4,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Omicrom17
Arachne
14
4 / 0 / 2
8,232
588
3,756
10,512
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SebasMG_VZLA
Erlang Shen
16
10 / 0 / 1
10,503
750
11,701
20,720
22,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 1
8,803
629
4,635
8,709
3,686
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
21
21
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
7
4.5
W
Hou Yi
Cookie3022
Hou Yi
4
1
4
6
L
Kuzenbo
Hairvoochie
Kuzenbo
1
3
0
0.33
L
Izanami
NadiaIswxt
Izanami
0
6
0
0
W
Arachne
Omicrom17
Arachne
4
0
2
5
W
Erlang Shen
SebasMG_VZLA
Erlang Shen
10
0
1
10.5
L
Persephone
TheDemonWithin8
Persephone
2
2
0
1
W
2
2
1
1.25
L
0
3
1
0.17
L
Osiris
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,768
Damage
36,239
58,743
Taken
59,766
40,223
Mitigated
43,423
11,934
Healing
30,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,102
921
0
1,927
10,248
8,229
97
2,858
7,390
18,990
3,106
W
Hou Yi
Cookie3022
Hou Yi
11,045
6,087
0
4,188
9,577
4,566
39
3,398
6,179
0
59,061
L
Kuzenbo
Hairvoochie
Kuzenbo
5,678
2,277
266
3,707
14,184
15,174
43
2,815
11,369
19,011
1,291
L
Izanami
NadiaIswxt
Izanami
5,558
4,302
0
408
10,156
4,503
524
1,596
8,560
0
50,780
W
Arachne
Omicrom17
Arachne
3,756
2,449
0
8,837
10,512
4,620
0
473
10,039
0
83,053
W
Erlang Shen
SebasMG_VZLA
Erlang Shen
11,701
6,067
0
10,520
20,720
22,322
283
1,380
19,340
0
76,868
L
Persephone
TheDemonWithin8
Persephone
7,192
185
0
1,633
7,085
2,717
378
3,384
3,534
59,557
2,397
W
4,635
185
931
3,684
8,709
3,686
0
5,340
3,369
72,648
0
L
3,850
2,080
0
3,545
14,365
7,329
0
1,344
12,937
0
63,666
L
Osiris
5,490
2,944
0
2,375
12,953
10,500
0
0
12,953
0
43,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
43,461
354
Minions Killed
454
0
Camps Cleared
0
1,353,091
Distance Traveled
1,423,887
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,656
547
24
2
0
274,934
2
W
Hou Yi
8,267
591
99
7
0
235,689
1
L
Kuzenbo
7,250
518
17
1
0
301,331
0
L
Izanami
6,493
464
85
6
0
250,668
0
W
Arachne
8,232
588
105
8
0
339,796
0
W
Erlang Shen
10,503
750
118
8
0
293,324
0
L
Persephone
8,185
585
103
7
0
269,141
0
W
Ra
8,803
629
108
8
0
280,144
2
L
Kali
6,923
495
103
7
0
314,480
0
L
Osiris
6,784
485
46
3
0
217,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role