Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
HighCTheG
Sun Wukong
Gold II
Level 136
God Stats
61W - 43L
1,703 SR
Queue Stats
291W - 292L
1,654 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
LetMeFreakk
Sylvanus
Gold IV
Level 108
God Stats
11W - 1L
1,744 SR
Queue Stats
197W - 209L
1,432 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
nappingdougs
Cernunnos
Gold IV
Level 68
God Stats
55W - 55L
1,659 SR
Queue Stats
131W - 120L
1,534 MMR
Solo
Agni
Agni
Bronze III
vincentjv2016
Agni
Bronze III
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,548 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,621 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,558 SR
1,540 MMR
Yu Huang
Yu Huang
Gold III
DripsWho
Yu Huang
Gold III
Level 182
God Stats
26W - 24L
1,520 SR
Queue Stats
520W - 521L
1,546 MMR
Solo
Chaac
Chaac
Gold IV
Hugasaurus
Chaac
Gold IV
Level 143
God Stats
2W - 4L
1,484 SR
Queue Stats
36W - 43L
1,489 MMR
Party 3
Izanami
Izanami
Gold IV
JalilNuts
Izanami
Gold IV
Level 148
God Stats
37W - 47L
1,513 SR
Queue Stats
145W - 166L
1,478 MMR
Party 2
Bacchus
Bacchus
Gold II
PracticeToy
Bacchus
Gold II
Level 133
God Stats
12W - 14L
1,622 SR
Queue Stats
121W - 138L
1,625 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
darthpauljoe
Ratatoskr
Gold IV
Level 158
God Stats
7W - 4L
1,651 SR
Queue Stats
18W - 16L
1,563 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
12 / 2 / 4
13,014
620
15,504
25,237
14,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
HighCTheG
Sun Wukong
18
1 / 2 / 13
12,284
585
21,180
25,532
31,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
LetMeFreakk
Sylvanus
17
3 / 2 / 14
10,702
510
8,298
20,549
27,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
nappingdougs
Cernunnos
20
4 / 1 / 6
12,848
612
16,548
20,249
10,709
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 3 / 10
12,215
582
15,900
14,370
6,670
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BellonaLokiThothOdin

VS

Bans
NutErlang ShenAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DripsWho
Yu Huang
17
0 / 5 / 3
9,587
457
12,394
16,648
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
15
0 / 4 / 2
9,230
440
9,730
26,658
19,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
JalilNuts
Izanami
16
1 / 5 / 1
9,732
463
7,630
14,414
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PracticeToy
Bacchus
13
2 / 4 / 5
9,340
445
8,248
20,520
27,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
darthpauljoe
Ratatoskr
16
5 / 4 / 1
9,984
475
10,764
19,330
7,032
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
22
Kills
8
10
Deaths
22
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
4
7
L
Yu Huang
DripsWho
Yu Huang
0
5
3
0.3
W
Sun Wukong
HighCTheG
Sun Wukong
1
2
13
3.75
L
Chaac
0
4
2
0.25
L
Izanami
JalilNuts
Izanami
1
5
1
0.3
W
Sylvanus
LetMeFreakk
Sylvanus
3
2
14
5
L
Bacchus
PracticeToy
Bacchus
2
4
5
1.13
L
Ratatoskr
darthpauljoe
Ratatoskr
5
4
1
1.38
W
Cernunnos
nappingdougs
Cernunnos
4
1
6
7
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,430
Damage
48,766
105,937
Taken
97,570
91,173
Mitigated
65,304
62,310
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,504
4,292
0
29,397
25,237
14,461
2,445
4,205
21,032
0
129,018
L
Yu Huang
DripsWho
Yu Huang
12,394
274
0
1,142
16,648
6,894
0
6,199
10,190
94,978
0
W
Sun Wukong
HighCTheG
Sun Wukong
21,180
5,181
0
7,919
25,532
31,871
274
4,509
21,023
0
98,483
L
Chaac
9,730
3,152
0
12,957
26,658
19,125
0
1,828
23,427
971
66,139
L
Izanami
JalilNuts
Izanami
7,630
4,408
0
2,425
14,414
5,069
737
3,123
11,055
0
92,787
W
Sylvanus
LetMeFreakk
Sylvanus
8,298
1,681
5,197
6,795
20,549
27,462
624
3,624
16,925
35,954
1,891
L
Bacchus
PracticeToy
Bacchus
8,248
1,121
0
2,572
20,520
27,184
0
5,636
14,329
23,192
0
L
Ratatoskr
darthpauljoe
Ratatoskr
10,764
954
0
3,549
19,330
7,032
0
6,388
12,672
0
68,561
W
Cernunnos
nappingdougs
Cernunnos
16,548
10,073
0
7,932
20,249
10,709
5,765
5,501
14,748
0
146,248
W
15,900
2,356
370
4,700
14,370
6,670
755
5,900
8,470
99,334
3,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,063
Gold Earned
47,873
692
Minions Killed
557
0
Camps Cleared
0
2,086,925
Distance Traveled
1,939,427
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,014
620
158
8
0
485,906
0
L
Yu Huang
9,587
457
163
8
0
350,313
2
W
Sun Wukong
12,284
585
139
7
0
401,752
2
L
Chaac
9,230
440
111
5
0
363,669
6
L
Izanami
9,732
463
164
8
0
357,813
3
W
Sylvanus
10,702
510
41
2
0
399,533
7
L
Bacchus
9,340
445
25
1
0
404,722
8
L
Ratatoskr
9,984
475
94
4
0
462,910
0
W
Cernunnos
12,848
612
187
9
0
394,980
0
W
Agni
12,215
582
167
8
0
404,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role