Player Matchup

Nu Wa
Nu Wa
AlphaKennnyOne
Nu Wa
Level 69
God Stats
1W - 2L
1,270 SR
Queue Stats
36W - 31L
1,485 Elo+
Party 1
Thanatos
Thanatos
BLAKESDADDY
Thanatos
Level 136
God Stats
3W - 5L
1,532 SR
Queue Stats
94W - 117L
1,490 Elo+
Party 1
Maui
Maui
JRPrest2014
Maui
Level 154
God Stats
9W - 5L
1,694 SR
Queue Stats
205W - 210L
1,459 Elo+
Party 3
Zhong Kui
Zhong Kui
Skyphall
Zhong Kui
Level 153
God Stats
2W - 6L
1,530 SR
Queue Stats
203W - 219L
1,521 Elo+
Party 1
Ishtar
Ishtar
tastegoodbye
Ishtar
Level 148
God Stats
1W - 2L
1,271 SR
Queue Stats
154W - 162L
1,445 Elo+
Party 3
Team Averages
Level 132
1,460 SR
1,480 Elo+

VS

Team Averages
Level 122
1,546 SR
1,551 Elo+
Poseidon
Poseidon
IVI A X 1 M U 5
Poseidon
Level 152
God Stats
12W - 5L
1,531 SR
Queue Stats
521W - 500L
1,538 Elo+
Solo
Chiron
Chiron
IcyGorillaz
Chiron
Level 136
God Stats
5W - 7L
1,452 SR
Queue Stats
285W - 290L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
JuniorReally
Cu Chulainn
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 108L
1,566 Elo+
Solo
Geb
Geb
iSmiteYourMom
Geb
Level 86
God Stats
7W - 1L
1,648 SR
Queue Stats
152W - 128L
1,573 Elo+
Party 2
Horus
Horus
iiCanopy
Horus
Level 87
God Stats
7W - 4L
1,601 SR
Queue Stats
166W - 146L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,142
510
7,961
3,854
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
BLAKESDADDY
Thanatos
12
1 / 3 / 0
6,171
441
4,884
11,931
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,687
478
4,073
11,277
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Skyphall
Zhong Kui
12
1 / 4 / 1
7,197
514
8,144
13,616
9,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
12
0 / 3 / 0
6,548
468
4,118
8,912
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 0 / 1
7,550
539
3,729
6,756
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
1 / 0 / 2
8,248
589
5,810
6,744
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
JuniorReally
Cu Chulainn
13
3 / 3 / 4
8,129
581
7,681
12,133
9,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 5
6,271
448
8,851
9,880
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
iiCanopy
Horus
15
5 / 0 / 2
8,499
607
6,694
13,316
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
12
12
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Thanatos
BLAKESDADDY
Thanatos
1
3
0
0.33
W
Poseidon
1
0
1
1.5
W
Chiron
1
0
2
2
L
2
2
0
1
W
Cu Chulainn
JuniorReally
Cu Chulainn
3
3
4
1.67
L
Zhong Kui
Skyphall
Zhong Kui
1
4
1
0.38
W
2
1
5
4.5
W
Horus
iiCanopy
Horus
5
0
2
6
L
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
32,765
49,590
Taken
48,829
27,397
Mitigated
28,902
21,974
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,961
1,388
0
730
3,854
1,354
0
1,746
2,068
70,199
1,858
L
Thanatos
BLAKESDADDY
Thanatos
4,884
1,093
0
10,183
11,931
4,514
0
920
10,949
0
43,663
W
Poseidon
3,729
399
0
2,936
6,756
2,317
0
4,257
2,499
72,581
1,311
W
Chiron
5,810
2,107
530
3,571
6,744
2,712
43
1,521
5,223
0
79,203
L
4,073
956
128
2,319
11,277
8,462
0
4,760
5,609
15,832
1,971
W
Cu Chulainn
JuniorReally
Cu Chulainn
7,681
1,404
0
2,220
12,133
9,833
0
6,392
5,741
545
54,862
L
Zhong Kui
Skyphall
Zhong Kui
8,144
816
0
5,922
13,616
9,620
0
1,216
12,290
54,498
2,008
W
8,851
630
0
616
9,880
6,950
0
3,249
6,631
26,540
0
W
Horus
iiCanopy
Horus
6,694
2,817
190
3,335
13,316
7,090
0
3,774
9,542
0
81,205
L
Ishtar
4,118
1,890
0
2,692
8,912
3,447
0
2,209
6,171
0
63,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
38,697
435
Minions Killed
520
0
Camps Cleared
0
1,358,511
Distance Traveled
1,385,240
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,142
510
128
9
0
287,206
4
L
Thanatos
6,171
441
78
6
0
313,332
0
W
Poseidon
7,550
539
145
10
0
266,805
0
W
Chiron
8,248
589
132
9
0
266,165
0
L
Maui
6,687
478
24
2
0
279,771
5
W
Cu Chulainn
8,129
581
90
6
0
251,241
1
L
Zhong Kui
7,197
514
99
7
0
229,800
0
W
Geb
6,271
448
34
2
0
314,473
0
W
Horus
8,499
607
119
9
0
286,556
0
L
Ishtar
6,548
468
106
8
0
248,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role