Player Matchup

Ra
Ra
Freelance27
Ra
Level 108
God Stats
16W - 14L
1,655 SR
Queue Stats
105W - 99L
1,574 Elo+
Solo
Awilix
Awilix
Lunaravity
Awilix
Level 199
God Stats
27W - 14L
1,686 SR
Queue Stats
448W - 218L
1,722 Elo+
Party 1
Vamana
Vamana
SQ Pie
Vamana
Level 81
God Stats
1W - 1L
1,454 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 1
Atlas
Atlas
Terrandragon01
Atlas
Level 123
God Stats
26W - 6L
1,889 SR
Queue Stats
191W - 85L
1,703 Elo+
Party 1
Rama
Rama
VinceCharming
Rama
Level 121
God Stats
9W - 2L
1,815 SR
Queue Stats
42W - 25L
1,616 Elo+
Party 1
Team Averages
Level 126
1,700 SR
1,612 Elo+

VS

Team Averages
Level 123
1,539 SR
1,489 Elo+
Bacchus
Bacchus
D0gL1keVulTures
Bacchus
Level 125
God Stats
2W - 3L
1,305 SR
Queue Stats
67W - 77L
1,439 Elo+
Solo
Mulan
Mulan
JETSnGUNS
Mulan
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 122L
1,539 Elo+
Solo
Freya
Freya
Niick
Freya
Level 158
God Stats
4W - 4L
1,832 SR
Queue Stats
45W - 48L
1,487 Elo+
Solo
Anhur
Anhur
RegretfulPriest
Anhur
Level 103
God Stats
2W - 2L
1,701 SR
Queue Stats
37W - 40L
1,578 Elo+
Solo
Sol
Sol
Stathisis
Sol
Level 69
God Stats
1W - 5L
1,355 SR
Queue Stats
8W - 13L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
7,999
800
5,919
6,013
2,536
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Lunaravity
Awilix
17
9 / 0 / 2
9,364
936
7,697
7,882
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
SQ Pie
Vamana
14
0 / 1 / 10
7,847
785
6,603
8,467
6,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
1 / 2 / 9
7,875
788
9,115
12,595
11,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 6
8,831
883
8,022
8,384
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,884
788
7,380
14,078
14,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mulan
JETSnGUNS
Mulan
16
1 / 2 / 3
8,607
861
6,937
10,624
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Niick
Freya
13
1 / 4 / 0
7,413
741
9,910
9,978
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 1 / 1
8,023
802
3,655
7,242
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 3
7,950
795
6,330
7,543
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
15
Kills
5
5
Deaths
15
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
2
1
7
5.5
L
Mulan
JETSnGUNS
Mulan
1
2
3
1.25
W
Awilix
Lunaravity
Awilix
9
0
2
10
L
Freya
Niick
Freya
1
4
0
0.25
L
0
1
1
0.5
W
Vamana
SQ Pie
Vamana
0
1
10
5
L
0
2
3
0.75
W
1
2
9
2.75
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,356
Damage
34,212
43,341
Taken
49,465
27,917
Mitigated
33,535
7,868
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,380
100
0
1,807
14,078
14,839
0
4,038
9,574
10,257
115
W
5,919
338
1,952
2,081
6,013
2,536
294
3,518
2,179
20,677
0
L
Mulan
JETSnGUNS
Mulan
6,937
524
0
1,087
10,624
8,655
0
2,458
7,995
0
30,132
W
Awilix
Lunaravity
Awilix
7,697
1,903
0
607
7,882
3,391
0
4,628
2,934
0
23,000
L
Freya
Niick
Freya
9,910
2,255
0
2,777
9,978
4,148
0
2,787
6,846
27,831
0
L
3,655
920
0
2,511
7,242
2,930
413
1,376
5,702
0
33,067
W
Vamana
SQ Pie
Vamana
6,603
1,720
0
237
8,467
6,447
686
3,880
4,184
0
17,229
L
6,330
2,634
0
2,702
7,543
2,963
90
2,900
4,382
30,794
461
W
9,115
2,890
0
1,407
12,595
11,662
0
5,282
6,722
17,453
524
W
8,022
5,379
0
1,584
8,384
3,881
2,161
4,112
3,820
0
26,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
39,877
172
Minions Killed
236
0
Camps Cleared
0
1,134,534
Distance Traveled
1,023,303
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,884
788
11
1
0
214,604
6
W
Ra
7,999
800
41
4
0
218,285
0
L
Mulan
8,607
861
60
6
0
216,726
0
W
Awilix
9,364
936
28
3
0
248,895
4
L
Freya
7,413
741
30
3
0
192,137
0
L
Anhur
8,023
802
74
7
0
213,245
0
W
Vamana
7,847
785
26
3
0
232,201
0
L
Sol
7,950
795
61
6
0
186,591
0
W
Atlas
7,875
788
23
2
0
218,152
3
W
Rama
8,831
883
54
5
0
217,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role