Player Matchup

Kukulkan
Kukulkan
JoBuckets
Kukulkan
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 50L
1,336 Elo+
Party 1
Fenrir
Fenrir
OshawottSenpai
Fenrir
Level 128
God Stats
1W - 1L
1,215 SR
Queue Stats
159W - 160L
1,469 Elo+
Party 3
Osiris
Osiris
ParanoiaEd
Osiris
Level 141
God Stats
2W - 0L
1,407 SR
Queue Stats
58W - 36L
1,553 Elo+
Solo
Artemis
Artemis
Stepre
Artemis
Level 134
God Stats
11W - 3L
1,965 SR
Queue Stats
254W - 247L
1,480 Elo+
Party 3
Hera
Hera
XxDatBoiTophxX
Hera
Level 60
God Stats
1W - 1L
1,631 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 1
Team Averages
Level 110
1,501 SR
1,507 Elo+

VS

Team Averages
Level 125
1,575 SR
1,470 Elo+
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BerserkerViking
Ra
Level 123
God Stats
4W - 11L
1,419 SR
Queue Stats
133W - 165L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Lillypad1776
Sylvanus
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
452W - 475L
1,445 Elo+
Party 2
Loki
Loki
exodusz19
Loki
Level 129
God Stats
10W - 8L
1,904 SR
Queue Stats
384W - 391L
1,444 Elo+
Party 2
Chronos
Chronos
joaquinTUVIEJA
Chronos
Level 112
God Stats
12W - 12L
1,554 SR
Queue Stats
119W - 109L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoBuckets
Kukulkan
10
1 / 1 / 4
4,919
984
2,215
2,119
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 3
4,761
952
1,428
3,227
1,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
ParanoiaEd
Osiris
10
2 / 1 / 5
5,133
1,027
4,863
4,036
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
Stepre
Artemis
11
0 / 0 / 3
5,105
1,021
2,785
1,049
442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 1
5,482
1,096
3,168
2,609
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 1 / 1
4,232
846
867
2,157
1,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
4,843
969
2,106
4,574
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Lillypad1776
Sylvanus
10
2 / 3 / 0
5,157
1,031
2,108
6,267
4,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
0 / 1 / 2
4,622
924
2,831
3,893
1,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,069
814
171
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
3
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
1
3
1
0.5
W
Kukulkan
JoBuckets
Kukulkan
1
1
4
3
L
Sylvanus
Lillypad1776
Sylvanus
2
3
0
0.67
W
1
0
3
2.5
W
Osiris
ParanoiaEd
Osiris
2
1
5
4.5
W
Artemis
Stepre
Artemis
0
0
3
1.5
W
4
1
1
4.5
L
Loki
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
8,083
13,040
Taken
16,891
6,721
Mitigated
9,486
2,292
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
867
81
0
883
2,157
1,266
0
563
1,522
0
3,540
L
2,106
310
168
432
4,574
1,953
0
2,184
2,301
12,965
0
W
Kukulkan
JoBuckets
Kukulkan
2,215
272
0
0
2,119
815
28
905
1,214
6,983
199
L
Sylvanus
Lillypad1776
Sylvanus
2,108
244
324
1,358
6,267
4,804
0
1,953
4,156
4,759
0
W
1,428
481
74
853
3,227
1,971
0
693
2,534
0
2,974
W
Osiris
ParanoiaEd
Osiris
4,863
2,389
0
1,010
4,036
2,488
0
1,161
2,771
0
9,781
W
Artemis
Stepre
Artemis
2,785
1,771
0
0
1,049
442
1,252
640
409
0
18,227
W
3,168
1,053
0
355
2,609
1,005
30
986
1,623
18,339
0
L
Loki
2,831
291
0
0
3,893
1,463
0
592
3,221
0
8,495
L
171
76
0
0
0
0
0
0
0
1,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
22,923
111
Minions Killed
56
0
Camps Cleared
0
537,270
Distance Traveled
370,063
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,232
846
4
1
0
25,090
0
L
Ra
4,843
969
33
7
0
107,222
0
W
Kukulkan
4,919
984
16
3
0
103,082
0
L
Sylvanus
5,157
1,031
4
1
0
86,417
0
W
Fenrir
4,761
952
4
1
0
120,796
0
W
Osiris
5,133
1,027
17
3
0
108,336
0
W
Artemis
5,105
1,021
34
7
0
95,264
3
W
Hera
5,482
1,096
40
8
0
109,792
0
L
Loki
4,622
924
15
3
0
111,516
0
L
Chronos
4,069
814
0
0
0
39,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role