Player Matchup

Surtr
Surtr
Bennday
Surtr
Level 24
God Stats
37W - 27L
1,564 SR
Queue Stats
79W - 87L
1,458 Elo+
Party 3
Ares
Ares
DadsCigarettes
Ares
Level 67
God Stats
18W - 19L
1,542 SR
Queue Stats
218W - 251L
1,518 Elo+
Party 2
Zeus
Zeus
LowIQboi859
Zeus
Level 68
God Stats
3W - 4L
1,429 SR
Queue Stats
286W - 253L
1,444 Elo+
Solo
Lancelot
Lancelot
OHAR2
Lancelot
Level 103
God Stats
37W - 28L
1,753 SR
Queue Stats
158W - 151L
1,458 Elo+
Party 3
Rama
Rama
abillionants
Rama
Level 60
God Stats
4W - 5L
1,474 SR
Queue Stats
125W - 170L
1,499 Elo+
Party 2
Team Averages
Level 64
1,553 SR
1,476 Elo+

VS

Team Averages
Level 52
1,494 SR
1,467 Elo+
Ullr
Ullr
BUH420
Ullr
Level 65
God Stats
62W - 33L
1,672 SR
Queue Stats
149W - 107L
1,539 Elo+
Solo
Arachne
Arachne
Dxrling
Arachne
Level 26
God Stats
3W - 4L
1,388 SR
Queue Stats
16W - 23L
1,304 Elo+
Party 1
Zeus
Zeus
Matthewookie
Zeus
Level 37
God Stats
19W - 26L
1,408 SR
Queue Stats
22W - 30L
1,393 Elo+
Party 1
Ares
Ares
bade62
Ares
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 33L
1,576 Elo+
Solo
Medusa
Medusa
luiiiz5
Medusa
Level 41
God Stats
6W - 7L
1,500 SR
Queue Stats
43W - 41L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bennday
Surtr
16
2 / 3 / 2
10,172
636
12,084
21,245
19,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
8 / 3 / 5
9,555
597
9,377
14,787
14,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 0
9,036
565
7,333
7,839
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
OHAR2
Lancelot
17
2 / 1 / 3
9,220
576
5,874
12,167
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
8 / 4 / 8
10,152
635
17,019
13,393
5,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BUH420
Ullr
16
3 / 2 / 0
9,110
569
13,244
15,601
7,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Dxrling
Arachne
14
3 / 4 / 5
7,984
499
7,171
13,680
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 2 / 3
8,483
530
5,474
10,275
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
bade62
Ares
12
4 / 8 / 2
8,176
511
5,233
20,110
18,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
luiiiz5
Medusa
13
2 / 6 / 4
7,485
468
8,224
13,357
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
22
Kills
14
14
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
BUH420
Ullr
3
2
0
1.5
W
Surtr
Bennday
Surtr
2
3
2
1
W
8
3
5
3.5
L
Arachne
Dxrling
Arachne
3
4
5
1.38
W
2
3
0
0.67
L
2
2
3
1.75
W
Lancelot
OHAR2
Lancelot
2
1
3
3.5
W
8
4
8
3
L
Ares
bade62
Ares
4
8
2
0.63
L
Medusa
luiiiz5
Medusa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,687
Damage
39,346
69,431
Taken
73,023
49,862
Mitigated
40,559
24,786
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BUH420
Ullr
13,244
5,772
0
6,770
15,601
7,069
0
1,072
13,466
0
85,274
W
Surtr
Bennday
Surtr
12,084
4,179
0
10,024
21,245
19,812
316
0
21,245
2,199
75,201
W
9,377
321
0
1,097
14,787
14,576
250
1,802
12,985
42,546
2,279
L
Arachne
Dxrling
Arachne
7,171
5,287
0
3,449
13,680
5,647
0
1,440
12,073
0
48,352
W
7,333
865
0
891
7,839
3,111
0
3,263
4,576
64,731
1,215
L
5,474
797
0
3,512
10,275
3,730
0
5,031
5,222
62,090
2,976
W
Lancelot
OHAR2
Lancelot
5,874
1,212
0
7,589
12,167
6,590
0
3,434
8,733
0
79,683
W
17,019
13,601
0
5,185
13,393
5,773
2,794
2,854
10,539
0
81,159
L
Ares
bade62
Ares
5,233
958
0
2,699
20,110
18,862
0
4,777
14,825
28,616
0
L
Medusa
luiiiz5
Medusa
8,224
3,348
0
1,221
13,357
5,251
0
3,501
9,348
0
50,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
41,238
557
Minions Killed
422
0
Camps Cleared
0
1,590,616
Distance Traveled
1,543,505
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,110
569
144
9
0
303,505
0
W
Surtr
10,172
636
140
9
0
295,381
0
W
Ares
9,555
597
59
4
0
310,069
2
L
Arachne
7,984
499
64
4
0
360,741
0
W
Zeus
9,036
565
114
7
0
292,034
2
L
Zeus
8,483
530
114
7
0
316,213
0
W
Lancelot
9,220
576
132
8
0
410,911
0
W
Rama
10,152
635
112
7
0
282,221
0
L
Ares
8,176
511
29
2
0
295,503
6
L
Medusa
7,485
468
71
4
0
267,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role