Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BelBroChyll
Ne Zha
Level 129
God Stats
3W - 6L
1,233 SR
Queue Stats
185W - 193L
1,595 Elo+
Solo
Freya
Freya
LeaveBots
Freya
Level 223
God Stats
3W - 1L
1,672 SR
Queue Stats
229W - 176L
1,677 Elo+
Party 1
Poseidon
Poseidon
Tahgo
Poseidon
Level 159
God Stats
3W - 0L
1,882 SR
Queue Stats
177W - 144L
1,688 Elo+
Party 1
Bacchus
Bacchus
natashaxs
Bacchus
Level 147
God Stats
2W - 0L
1,417 SR
Queue Stats
95W - 95L
1,641 Elo+
Party 1
Team Averages
Level 158
1,541 SR
1,620 Elo+

VS

Team Averages
Level 161
1,540 SR
1,583 Elo+
Jormungandr
Jormungandr
GIoomy
Jormungandr
Level 148
God Stats
1W - 2L
1,690 SR
Queue Stats
282W - 265L
1,527 Elo+
Solo
Hercules
Hercules
GivenBigfoot
Hercules
Level 124
God Stats
0W - 2L
1,246 SR
Queue Stats
138W - 109L
1,598 Elo+
Solo
Hachiman
Hachiman
LeWaune
Hachiman
Level 159
God Stats
2W - 5L
1,458 SR
Queue Stats
257W - 255L
1,554 Elo+
Solo
Agni
Agni
RChryz
Agni
Level 217
God Stats
9W - 3L
1,805 SR
Queue Stats
345W - 371L
1,592 Elo+
Solo
Jing Wei
Jing Wei
longlivedaking
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 190L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 11
8,966
897
6,541
11,899
14,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
14
2 / 2 / 9
7,931
793
8,867
6,401
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
LeaveBots
Freya
15
7 / 2 / 6
9,147
915
8,783
8,180
4,138
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Tahgo
Poseidon
16
3 / 0 / 12
8,971
897
9,697
7,010
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bacchus
natashaxs
Bacchus
15
5 / 2 / 10
9,388
939
7,634
11,649
17,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GIoomy
Jormungandr
11
2 / 1 / 0
6,951
695
3,502
4,426
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
GivenBigfoot
Hercules
14
0 / 3 / 4
7,018
702
5,410
12,468
15,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
LeWaune
Hachiman
16
4 / 5 / 4
8,413
841
6,069
9,846
4,204
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Agni
RChryz
Agni
12
1 / 5 / 2
6,952
695
2,928
7,618
2,939
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
14
0 / 5 / 5
7,360
736
6,957
10,061
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
19
Kills
7
9
Deaths
19
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
11
2.5
W
Ne Zha
2
2
9
3.25
L
Jormungandr
GIoomy
Jormungandr
2
1
0
2
L
Hercules
GivenBigfoot
Hercules
0
3
4
0.67
L
Hachiman
LeWaune
Hachiman
4
5
4
1.2
W
Freya
LeaveBots
Freya
7
2
6
5
L
Agni
RChryz
Agni
1
5
2
0.4
W
Poseidon
Tahgo
Poseidon
3
0
12
9
L
Jing Wei
0
5
5
0.5
W
Bacchus
natashaxs
Bacchus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
24,866
45,139
Taken
44,419
43,076
Mitigated
31,152
14,569
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,541
97
1,631
2,301
11,899
14,619
431
778
10,900
11,343
160
W
Ne Zha
8,867
655
1,117
801
6,401
3,456
363
938
5,424
0
23,197
L
Jormungandr
GIoomy
Jormungandr
3,502
444
166
722
4,426
3,905
0
2,567
1,859
11,667
0
L
Hercules
GivenBigfoot
Hercules
5,410
889
285
3,250
12,468
15,633
0
7,410
5,058
0
8,770
L
Hachiman
LeWaune
Hachiman
6,069
2,608
401
1,720
9,846
4,204
0
7,546
2,300
0
19,760
W
Freya
LeaveBots
Freya
8,783
2,615
1,369
2,858
8,180
4,138
677
1,207
6,890
19,967
851
L
Agni
RChryz
Agni
2,928
80
0
127
7,618
2,939
0
6,463
1,155
4,632
0
W
Poseidon
Tahgo
Poseidon
9,697
1,046
316
876
7,010
3,047
699
871
5,968
24,517
709
L
Jing Wei
6,957
5,165
355
286
10,061
4,471
0
7,530
2,531
0
23,789
W
Bacchus
natashaxs
Bacchus
7,634
424
554
2,746
11,649
17,816
0
1,966
9,527
11,420
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
36,694
125
Minions Killed
96
0
Camps Cleared
0
975,731
Distance Traveled
759,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,966
897
18
2
0
178,993
0
W
Ne Zha
7,931
793
20
2
0
218,805
0
L
Jormungandr
6,951
695
15
2
0
121,308
0
L
Hercules
7,018
702
11
1
0
201,368
0
L
Hachiman
8,413
841
29
3
0
164,012
0
W
Freya
9,147
915
39
4
0
195,232
0
L
Agni
6,952
695
7
1
0
100,291
0
W
Poseidon
8,971
897
38
4
0
201,711
0
L
Jing Wei
7,360
736
34
3
0
172,110
0
W
Bacchus
9,388
939
10
1
0
180,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role