Player Matchup

Medusa
Medusa
Silver II
AG InFernaL
Medusa
Silver II
Level 149
God Stats
4W - 3L
1,608 SR
Queue Stats
19W - 18L
1,472 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Kaiwoza
Gilgamesh
Bronze III
Level 122
God Stats
1W - 0L
1,821 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold IV
KiiTZuNeVK
Artio
Gold IV
Level 159
God Stats
8W - 3L
1,500 SR
Queue Stats
137W - 151L
1,466 MMR
Solo
Thanatos
Thanatos
Bronze III
Lansing11
Thanatos
Bronze III
Level 128
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold IV
babyface_zay999
Agni
Gold IV
Level 79
God Stats
19W - 13L
1,571 SR
Queue Stats
159W - 165L
1,455 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,623 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,414 SR
1,479 MMR
Athena
Athena
Silver III
GenetixMycology
Athena
Silver III
Level 124
God Stats
4W - 4L
1,407 SR
Queue Stats
18W - 21L
1,435 MMR
Solo
Odin
Odin
Silver I
HeadDance--
Odin
Silver I
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,538 MMR
Party 1
Scylla
Scylla
Bronze III
KylerM
Scylla
Bronze III
Level 123
God Stats
1W - 1L
1,261 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
MrShinnister
Ne Zha
Gold III
Level 176
God Stats
2W - 4L
1,402 SR
Queue Stats
100W - 110L
1,477 MMR
Solo
Ishtar
Ishtar
Silver II
YouRDogWater69-
Ishtar
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 3 / 7
8,926
558
11,107
10,458
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Kaiwoza
Gilgamesh
16
7 / 0 / 2
10,435
652
8,627
16,982
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
13
1 / 1 / 10
8,363
523
6,533
16,322
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Lansing11
Thanatos
15
6 / 1 / 7
8,840
553
9,504
12,744
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

16
5 / 1 / 2
9,482
593
7,912
6,997
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ao KuangVulcanBellonaTsukuyomi

VS

Bans
NeithBacchusGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,350
459
6,204
12,758
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 0
6,962
435
4,399
13,312
11,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
KylerM
Scylla
12
1 / 5 / 2
7,624
477
4,433
7,734
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
15
1 / 4 / 3
7,496
469
5,764
16,325
6,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 0
7,583
474
6,238
13,930
4,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
23
Kills
6
6
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
3
7
2.5
L
1
2
3
1.25
L
0
5
0
0
W
Gilgamesh
Kaiwoza
Gilgamesh
7
0
2
8
W
Artio
1
1
10
6
L
Scylla
KylerM
Scylla
1
5
2
0.4
W
Thanatos
Lansing11
Thanatos
6
1
7
9.5
L
Ne Zha
1
4
3
0.63
L
3
7
0
0.43
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,683
Damage
27,038
63,503
Taken
64,059
40,285
Mitigated
33,697
29,007
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,107
4,332
0
740
10,458
4,290
0
2,230
8,228
0
64,068
L
6,204
1,762
299
2,999
12,758
9,131
0
1,584
11,118
30,740
0
L
4,399
1,092
0
1,842
13,312
11,735
0
299
12,306
0
38,995
W
Gilgamesh
Kaiwoza
Gilgamesh
8,627
3,031
0
6,646
16,982
13,052
0
836
15,488
0
79,666
W
Artio
6,533
642
784
4,417
16,322
15,086
0
3,667
12,611
29,687
5,213
L
Scylla
KylerM
Scylla
4,433
811
0
250
7,734
1,723
0
3,655
3,639
41,021
938
W
Thanatos
Lansing11
Thanatos
9,504
2,929
0
14,288
12,744
5,322
116
2,453
10,214
0
64,879
L
Ne Zha
5,764
1,158
0
1,474
16,325
6,642
0
4,165
11,638
0
74,542
L
6,238
3,660
0
3,152
13,930
4,466
0
2,823
10,967
0
47,852
W
7,912
367
0
2,132
6,997
2,535
573
1,882
5,115
69,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
37,015
491
Minions Killed
350
0
Camps Cleared
0
1,623,835
Distance Traveled
1,548,319
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,926
558
108
7
0
272,207
0
L
Athena
7,350
459
24
2
0
348,188
6
L
Odin
6,962
435
64
4
0
269,849
0
W
Gilgamesh
10,435
652
121
8
0
322,699
2
W
Artio
8,363
523
56
4
0
347,010
5
L
Scylla
7,624
477
80
5
0
295,646
3
W
Thanatos
8,840
553
95
6
0
396,936
0
L
Ne Zha
7,496
469
102
6
0
374,427
0
L
Ishtar
7,583
474
80
5
0
260,209
0
W
Agni
9,482
593
111
7
0
284,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role