Player Matchup

Jormungandr
Jormungandr
ARKxGOBLIN
Jormungandr
Level 53
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Corrupted_Chaoss
Charybdis
Level 69
God Stats
5W - 3L
1,631 SR
Queue Stats
60W - 65L
1,458 Elo+
Solo
Hercules
Hercules
SnIcKeRsMg92
Hercules
Level 40
God Stats
0W - 1L
1,052 SR
Queue Stats
1W - 5L
1,194 Elo+
Solo
Olorun
Olorun
YoSigma
Olorun
Level 67
God Stats
33W - 20L
1,651 SR
Queue Stats
270W - 271L
1,440 Elo+
Solo
Ra
Ra
reddfish1
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,418 SR
1,419 Elo+

VS

Team Averages
Level 65
1,447 SR
1,388 Elo+
Sun Wukong
Sun Wukong
Grognougnou
Sun Wukong
Level 65
God Stats
14W - 9L
1,597 SR
Queue Stats
87W - 66L
1,476 Elo+
Solo
Lancelot
Lancelot
Jmanbeastside14
Lancelot
Level 59
God Stats
1W - 0L
1,210 SR
Queue Stats
102W - 111L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
Nova madness517
Jormungandr
Level 47
God Stats
2W - 0L
1,365 SR
Queue Stats
171W - 188L
1,317 Elo+
Party 1
Neith
Neith
SLIMEY_223_LNF
Neith
Level 65
God Stats
19W - 13L
1,616 SR
Queue Stats
572W - 596L
1,390 Elo+
Solo
Scylla
Scylla
Trey_Clxpped_You
Scylla
Level 87
God Stats
8W - 9L
1,449 SR
Queue Stats
266W - 253L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARKxGOBLIN
Jormungandr
7
0 / 4 / 0
4,945
495
2,477
6,985
3,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
8
1 / 2 / 0
4,965
497
4,085
6,732
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SnIcKeRsMg92
Hercules
8
0 / 1 / 1
4,529
453
532
6,918
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
YoSigma
Olorun
11
2 / 1 / 0
6,140
614
3,089
5,739
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
4,930
493
2,619
5,487
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grognougnou
Sun Wukong
9
3 / 0 / 1
5,555
556
5,310
7,642
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
10
4 / 1 / 1
5,819
582
2,784
5,185
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Nova madness517
Jormungandr
9
1 / 1 / 3
5,639
564
2,628
8,977
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 1
5,954
595
5,685
4,437
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,730
473
2,197
4,832
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ARKxGOBLIN
Jormungandr
0
4
0
0
L
Charybdis
1
2
0
0.5
W
Sun Wukong
Grognougnou
Sun Wukong
3
0
1
3.5
W
Lancelot
4
1
1
4.5
W
Jormungandr
Nova madness517
Jormungandr
1
1
3
2.5
W
3
1
1
3.5
L
Hercules
SnIcKeRsMg92
Hercules
0
1
1
0.5
W
0
2
0
0
L
Olorun
YoSigma
Olorun
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,802
Damage
18,604
31,861
Taken
31,073
15,082
Mitigated
15,264
6,780
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ARKxGOBLIN
Jormungandr
2,477
1,147
0
629
6,985
3,794
0
398
6,355
20,677
0
L
Charybdis
4,085
1,837
0
585
6,732
2,117
0
1,911
4,821
0
27,893
W
Sun Wukong
Grognougnou
Sun Wukong
5,310
1,984
0
2,400
7,642
4,665
0
4,285
3,357
0
31,450
W
Lancelot
2,784
427
0
1,775
5,185
2,046
0
696
4,448
0
29,777
W
Jormungandr
Nova madness517
Jormungandr
2,628
837
0
1,374
8,977
5,477
184
200
8,777
26,566
0
W
5,685
1,510
0
1,204
4,437
1,425
500
0
4,321
0
35,351
L
Hercules
SnIcKeRsMg92
Hercules
532
332
0
2,607
6,918
5,105
0
471
6,447
0
18,978
W
2,197
200
0
0
4,832
1,651
0
2,814
2,018
20,979
662
L
Olorun
YoSigma
Olorun
3,089
1,421
60
1,715
5,739
2,084
676
1,334
4,405
38,792
9,397
L
2,619
690
308
876
5,487
1,982
0
711
4,471
18,329
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
27,697
198
Minions Killed
209
0
Camps Cleared
0
870,900
Distance Traveled
1,011,130
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,945
495
24
2
0
150,167
0
L
Charybdis
4,965
497
38
4
0
156,669
0
W
Sun Wukong
5,555
556
34
3
0
198,984
0
W
Lancelot
5,819
582
54
5
0
249,101
1
W
Jormungandr
5,639
564
45
5
0
188,007
0
W
Neith
5,954
595
48
5
0
181,648
0
L
Hercules
4,529
453
28
3
0
204,269
0
W
Scylla
4,730
473
28
3
0
193,390
0
L
Olorun
6,140
614
76
8
0
176,706
0
L
Ra
4,930
493
32
3
0
183,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role