Player Matchup

Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
RagnarLockk
Camazotz
Level 159
God Stats
7W - 7L
1,637 SR
Queue Stats
483W - 457L
1,526 Elo+
Solo
Cabrakan
Cabrakan
Rodolfo506
Cabrakan
Level 48
God Stats
6W - 3L
1,877 SR
Queue Stats
67W - 62L
1,513 Elo+
Party 1
Odin
Odin
Torrela
Odin
Level 127
God Stats
38W - 30L
1,585 SR
Queue Stats
390W - 365L
1,557 Elo+
Solo
Sol
Sol
noncholas07_KYZ
Sol
Level 128
God Stats
17W - 27L
1,426 SR
Queue Stats
212W - 208L
1,552 Elo+
Party 1
Team Averages
Level 101
1,605 SR
1,530 Elo+

VS

Team Averages
Level 150
1,483 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AnoPain
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
B4rb4Negr4
Sylvanus
Level 97
God Stats
5W - 4L
1,680 SR
Queue Stats
145W - 135L
1,551 Elo+
Solo
Apollo
Apollo
Eric_Bull
Apollo
Level 179
God Stats
3W - 5L
1,233 SR
Queue Stats
132W - 122L
1,486 Elo+
Solo
Pele
Pele
kohlt
Pele
Level 184
God Stats
9W - 2L
1,500 SR
Queue Stats
105W - 87L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 1
6,174
561
4,185
6,170
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
RagnarLockk
Camazotz
10
1 / 3 / 4
5,612
510
5,926
10,941
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
Rodolfo506
Cabrakan
9
0 / 2 / 2
5,322
484
3,718
9,006
7,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Torrela
Odin
10
1 / 2 / 0
5,839
531
3,471
7,808
5,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 0
5,985
544
5,676
7,067
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 1
6,439
585
5,462
6,373
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
AnoPain
Bacchus
11
1 / 1 / 5
5,845
531
4,106
5,689
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
B4rb4Negr4
Sylvanus
10
0 / 2 / 5
5,954
541
5,055
11,104
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Eric_Bull
Apollo
11
2 / 1 / 2
6,298
573
4,907
7,764
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
kohlt
Pele
12
5 / 2 / 2
6,493
590
5,627
10,527
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
10
11
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
W
Ra
 
Ra
2
0
1
2.5
W
Bacchus
AnoPain
Bacchus
1
1
5
3.5
W
Sylvanus
B4rb4Negr4
Sylvanus
0
2
5
1.25
W
Apollo
Eric_Bull
Apollo
2
1
2
3
L
Camazotz
RagnarLockk
Camazotz
1
3
4
1
L
Cabrakan
Rodolfo506
Cabrakan
0
2
2
0.5
L
Odin
Torrela
Odin
1
2
0
0.5
W
Pele
kohlt
Pele
5
2
2
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,976
Damage
25,157
40,992
Taken
41,457
20,590
Mitigated
22,934
10,964
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,185
162
0
772
6,170
2,050
0
2,741
3,429
40,852
1,989
W
Ra
 
Ra
5,462
567
456
1,803
6,373
4,918
0
690
5,683
39,139
1,488
W
Bacchus
AnoPain
Bacchus
4,106
644
0
1,240
5,689
3,289
0
1,494
3,961
26,367
0
W
Sylvanus
B4rb4Negr4
Sylvanus
5,055
1,728
1,617
4,731
11,104
7,529
0
4,496
6,522
20,749
1,527
W
Apollo
Eric_Bull
Apollo
4,907
3,218
0
2,429
7,764
3,052
754
4,863
2,901
0
49,967
L
Camazotz
RagnarLockk
Camazotz
5,926
1,812
0
5,362
10,941
3,365
0
1,955
8,830
0
38,928
L
Cabrakan
Rodolfo506
Cabrakan
3,718
848
0
1,312
9,006
7,759
14
3,409
5,392
12,874
1,341
L
Odin
Torrela
Odin
3,471
881
208
949
7,808
5,262
0
3,368
3,905
0
36,519
W
Pele
kohlt
Pele
5,627
1,407
0
3,584
10,527
4,146
0
1,231
9,158
0
47,524
L
5,676
3,374
0
2,361
7,067
2,154
0
1,754
5,313
50,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
31,029
291
Minions Killed
309
0
Camps Cleared
0
1,036,995
Distance Traveled
1,055,662
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,174
561
81
7
0
206,771
2
W
Ra
6,439
585
76
7
0
193,843
0
W
Bacchus
5,845
531
52
5
0
240,441
0
W
Sylvanus
5,954
541
31
3
0
169,762
0
W
Apollo
6,298
573
83
8
0
200,975
2
L
Camazotz
5,612
510
58
5
0
237,208
0
L
Cabrakan
5,322
484
12
1
0
212,481
0
L
Odin
5,839
531
59
5
0
179,189
0
W
Pele
6,493
590
67
6
0
250,641
0
L
Sol
5,985
544
81
7
0
201,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role