Player Matchup

Cernunnos
Cernunnos
HughJazzNuts
Cernunnos
Level 87
God Stats
2W - 0L
1,664 SR
Queue Stats
78W - 61L
1,509 Elo+
Party 1
Hel
Hel
Jaguardian
Hel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 22L
1,679 Elo+
Solo
Zhong Kui
Zhong Kui
JollyFawn116545
Zhong Kui
Level 124
God Stats
2W - 0L
1,346 SR
Queue Stats
24W - 28L
1,402 Elo+
Party 1
Osiris
Osiris
Shizzedon
Osiris
Level 156
God Stats
2W - 0L
1,718 SR
Queue Stats
200W - 170L
1,588 Elo+
Solo
Susano
Susano
yamagido
Susano
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,589 Elo+
Solo
Team Averages
Level 133
1,545 SR
1,553 Elo+

VS

Team Averages
Level 121
1,542 SR
1,518 Elo+
Bacchus
Bacchus
AntonyOz1700
Bacchus
Level 157
God Stats
0W - 1L
1,772 SR
Queue Stats
147W - 137L
1,536 Elo+
Solo
Achilles
Achilles
Calluso
Achilles
Level 115
God Stats
1W - 2L
1,501 SR
Queue Stats
59W - 55L
1,472 Elo+
Party 2
Fenrir
Fenrir
GangstaTrapKing
Fenrir
Level 87
God Stats
0W - 2L
1,421 SR
Queue Stats
64W - 51L
1,565 Elo+
Solo
Surtr
Surtr
JerryMonsoon
Surtr
Level 138
God Stats
18W - 12L
1,527 SR
Queue Stats
47W - 47L
1,545 Elo+
Solo
Scylla
Scylla
tryharder1236
Scylla
Level 109
God Stats
13W - 12L
1,490 SR
Queue Stats
159W - 132L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HughJazzNuts
Cernunnos
13
1 / 3 / 1
7,249
453
6,264
10,604
3,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
7,137
446
5,236
12,461
8,908
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
JollyFawn116545
Zhong Kui
13
0 / 0 / 1
8,047
503
6,777
6,604
6,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
Shizzedon
Osiris
15
3 / 0 / 0
9,178
574
11,444
13,278
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
yamagido
Susano
13
1 / 2 / 4
7,495
468
9,177
16,346
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AntonyOz1700
Bacchus
12
2 / 3 / 5
7,035
440
12,122
14,473
14,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Calluso
Achilles
14
3 / 2 / 1
7,442
465
7,957
16,657
10,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 1
6,835
427
6,589
16,192
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 1 / 2
8,632
540
9,567
9,842
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 0
8,173
511
3,558
6,893
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
8
8
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AntonyOz1700
Bacchus
2
3
5
1.5
L
Achilles
Calluso
Achilles
3
2
1
1.75
L
0
1
1
0.5
W
Cernunnos
HughJazzNuts
Cernunnos
1
3
1
0.5
W
1
3
1
0.5
L
3
1
2
4
W
Zhong Kui
JollyFawn116545
Zhong Kui
0
0
1
0.5
W
Osiris
Shizzedon
Osiris
3
0
0
3
L
0
0
0
0
W
Susano
yamagido
Susano
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,898
Damage
39,793
59,293
Taken
64,057
38,517
Mitigated
45,638
23,396
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AntonyOz1700
Bacchus
12,122
1,153
0
1,122
14,473
14,611
0
3,294
10,852
29,817
259
L
Achilles
Calluso
Achilles
7,957
3,176
0
6,551
16,657
10,375
0
1,744
14,740
0
58,151
L
6,589
2,031
0
5,576
16,192
12,875
0
1,636
13,975
0
45,313
W
Cernunnos
HughJazzNuts
Cernunnos
6,264
2,117
0
2,684
10,604
3,964
0
1,833
8,553
0
60,338
W
5,236
304
1,725
3,671
12,461
8,908
31
4,305
7,554
24,333
1,825
L
9,567
4,806
169
2,588
9,842
5,198
998
1,933
7,860
2,727
66,887
W
Zhong Kui
JollyFawn116545
Zhong Kui
6,777
1,415
0
4,804
6,604
6,217
732
2,846
3,608
69,668
1,269
W
Osiris
Shizzedon
Osiris
11,444
4,390
0
5,797
13,278
12,548
702
1,973
10,639
0
74,198
L
3,558
799
0
2,168
6,893
2,579
0
2,953
3,940
76,757
1,828
W
Susano
yamagido
Susano
9,177
1,446
0
4,715
16,346
6,880
0
3,525
12,237
0
58,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
38,117
473
Minions Killed
439
0
Camps Cleared
0
1,502,618
Distance Traveled
1,512,377
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,035
440
50
3
0
306,825
6
L
Achilles
7,442
465
83
5
0
329,445
0
L
Fenrir
6,835
427
66
4
0
290,029
2
W
Cernunnos
7,249
453
101
6
0
291,571
0
W
Hel
7,137
446
29
2
0
319,042
4
L
Surtr
8,632
540
103
6
0
296,614
0
W
Zhong Kui
8,047
503
140
9
0
280,004
2
W
Osiris
9,178
574
121
8
0
273,115
0
L
Scylla
8,173
511
137
9
0
289,464
0
W
Susano
7,495
468
82
5
0
338,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role