Player Matchup

Mercury
Mercury
 
Mercury
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Rampaging_Plague
Nox
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 96L
1,514 Elo+
Solo
Hades
Hades
Slappik
Hades
Level 246
God Stats
2W - 1L
1,512 SR
Queue Stats
178W - 159L
1,454 Elo+
Solo
Atlas
Atlas
TMasked
Atlas
Level 68
God Stats
3W - 4L
1,589 SR
Queue Stats
189W - 169L
1,510 Elo+
Solo
Anhur
Anhur
coD boSS 0
Anhur
Level 159
God Stats
1W - 3L
1,217 SR
Queue Stats
109W - 102L
1,575 Elo+
Solo
Team Averages
Level 133
1,464 SR
1,511 Elo+

VS

Team Averages
Level 127
1,518 SR
1,487 Elo+
Loki
Loki
FantasticGrub
Loki
Level 67
God Stats
6W - 10L
1,431 SR
Queue Stats
67W - 75L
1,429 Elo+
Party 1
Chang'e
Chang'e
GodOfLosers18000
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 108L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
Hungwy
Sylvanus
Level 138
God Stats
6W - 11L
1,408 SR
Queue Stats
185W - 209L
1,448 Elo+
Party 1
Ymir
Ymir
X-Mc_Chubbz-X
Ymir
Level 154
God Stats
3W - 5L
1,487 SR
Queue Stats
147W - 156L
1,561 Elo+
Party 1
Chronos
Chronos
aedanwolf
Chronos
Level 128
God Stats
1W - 1L
1,764 SR
Queue Stats
213W - 206L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 1 / 1
8,880
592
4,861
16,018
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 3 / 1
8,259
551
8,956
7,697
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
Slappik
Hades
15
5 / 2 / 3
9,335
622
8,685
13,201
6,922
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Atlas
TMasked
Atlas
12
0 / 3 / 7
7,637
509
8,633
12,559
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
5 / 0 / 1
8,729
582
8,256
8,853
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
7,461
497
7,718
13,802
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 2
8,545
570
9,154
10,771
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Hungwy
Sylvanus
10
0 / 2 / 5
7,006
467
8,278
17,435
14,524
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 6 / 0
5,239
349
937
9,528
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
aedanwolf
Chronos
9
1 / 3 / 1
5,913
394
4,472
8,216
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
15
Kills
9
9
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
1
3.5
L
4
3
4
2
L
4
2
2
2.5
L
Sylvanus
Hungwy
Sylvanus
0
2
5
1.25
W
2
3
1
0.83
W
Hades
Slappik
Hades
5
2
3
3.25
W
Atlas
TMasked
Atlas
0
3
7
1.17
L
0
6
0
0
L
Chronos
aedanwolf
Chronos
1
3
1
0.5
W
Anhur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
30,559
58,328
Taken
59,752
30,325
Mitigated
30,283
21,242
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,861
3,279
0
4,540
16,018
7,322
0
3,761
12,257
0
91,556
L
7,718
2,166
0
3,649
13,802
5,397
418
5,730
8,072
0
50,601
L
9,154
362
920
4,110
10,771
4,396
610
5,207
5,564
54,158
1,312
L
Sylvanus
Hungwy
Sylvanus
8,278
2,669
2,812
5,767
17,435
14,524
252
8,359
9,076
28,856
1,245
W
8,956
1,368
0
245
7,697
3,101
672
4,177
3,480
54,182
337
W
Hades
Slappik
Hades
8,685
1,094
1,040
8,008
13,201
6,922
662
3,058
10,143
72,264
0
W
Atlas
TMasked
Atlas
8,633
3,551
385
1,808
12,559
9,389
328
6,745
5,814
30,679
1,942
L
937
115
0
194
9,528
3,457
60
3,036
6,492
10,795
526
L
Chronos
aedanwolf
Chronos
4,472
2,941
0
1,538
8,216
2,509
0
3,439
4,777
36,474
0
W
Anhur
8,256
6,330
0
5,216
8,853
3,591
4,377
4,273
4,460
0
69,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,840
Gold Earned
34,164
489
Minions Killed
286
0
Camps Cleared
0
1,421,095
Distance Traveled
1,290,767
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,880
592
114
8
0
338,669
3
L
Loki
7,461
497
94
6
0
331,572
0
L
Chang'e
8,545
570
95
6
0
285,511
2
L
Sylvanus
7,006
467
37
2
0
276,507
0
W
Nox
8,259
551
110
7
0
274,063
0
W
Hades
9,335
622
117
8
0
257,043
0
W
Atlas
7,637
509
34
2
0
299,461
0
L
Ymir
5,239
349
15
1
0
210,452
0
L
Chronos
5,913
394
45
3
0
186,725
0
W
Anhur
8,729
582
114
8
0
251,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role