Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BEATHERBACKIN2
Ah Puch
Level 34
God Stats
5W - 4L
1,793 SR
Queue Stats
219W - 230L
1,471 Elo+
Solo
Merlin
Merlin
NoEmpathyTTV
Merlin
Level 61
God Stats
0W - 3L
1,251 SR
Queue Stats
80W - 98L
1,470 Elo+
Solo
Hun Batz
Hun Batz
Pyrune
Hun Batz
Level 124
God Stats
2W - 2L
1,643 SR
Queue Stats
114W - 106L
1,434 Elo+
Solo
Nu Wa
Nu Wa
guyver123
Nu Wa
Level 92
God Stats
21W - 11L
1,940 SR
Queue Stats
957W - 1,005L
1,505 Elo+
Solo
Team Averages
Level 92
1,625 SR
1,476 Elo+

VS

Team Averages
Level 118
1,598 SR
1,491 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
B0BAFETANYL
Medusa
Level 122
God Stats
2W - 1L
1,450 SR
Queue Stats
78W - 58L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
BALLERFROG1
Cthulhu
Level 145
God Stats
10W - 5L
1,557 SR
Queue Stats
312W - 313L
1,438 Elo+
Party 1
Raijin
Raijin
SERMAIN234
Raijin
Level 109
God Stats
2W - 0L
1,671 SR
Queue Stats
18W - 11L
1,550 Elo+
Solo
Khepri
Khepri
SirDankWeedland
Khepri
Level 118
God Stats
15W - 6L
1,811 SR
Queue Stats
304W - 300L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 5 / 1
7,086
787
3,774
9,706
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 5 / 2
7,083
787
13,158
8,198
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
16
3 / 0 / 4
7,564
840
7,219
2,645
1,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Pyrune
Hun Batz
5
0 / 0 / 0
5,368
596
0
0
0
Nu Wa
guyver123
Nu Wa
16
2 / 3 / 5
7,784
865
7,748
7,313
3,304
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 1 / 8
8,441
938
7,502
10,332
11,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
2 / 2 / 5
7,334
815
4,112
6,812
2,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
BALLERFROG1
Cthulhu
15
1 / 1 / 7
8,276
920
5,465
8,161
9,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
SERMAIN234
Raijin
16
4 / 2 / 6
9,029
1,003
7,696
7,304
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 2
7,688
854
1,676
9,748
12,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
13
13
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
1
0.5
W
Erlang Shen
 
Erlang Shen
3
1
8
7
W
Medusa
2
2
5
2.25
W
Cthulhu
BALLERFROG1
Cthulhu
1
1
7
4.5
L
1
5
2
0.4
L
Merlin
3
0
4
5
L
Hun Batz
Pyrune
Hun Batz
0
0
0
0
W
Raijin
SERMAIN234
Raijin
4
2
6
3.5
W
3
2
2
2
L
Nu Wa
guyver123
Nu Wa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,899
Damage
26,451
27,862
Taken
42,357
12,404
Mitigated
39,040
6,256
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,774
809
479
1,671
9,706
4,389
0
5,877
3,613
7,714
195
W
Erlang Shen
 
Erlang Shen
7,502
1,417
1,588
4,108
10,332
11,075
0
7,217
3,115
0
15,209
W
Medusa
4,112
1,366
1,015
1,162
6,812
2,812
490
6,133
679
0
18,419
W
Cthulhu
BALLERFROG1
Cthulhu
5,465
135
2,011
1,820
8,161
9,376
0
6,145
2,016
27,653
2,559
L
13,158
343
118
593
8,198
3,418
0
3,916
4,060
22,222
88
L
Merlin
7,219
116
18
1,445
2,645
1,293
0
1,353
1,254
15,533
148
L
Hun Batz
Pyrune
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
SERMAIN234
Raijin
7,696
983
1,404
1,750
7,304
3,604
379
6,643
661
21,620
0
W
1,676
65
749
499
9,748
12,173
509
5,704
4,044
5,108
0
L
Nu Wa
guyver123
Nu Wa
7,748
3,005
391
1,541
7,313
3,304
0
3,450
3,574
25,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
40,768
88
Minions Killed
160
0
Camps Cleared
0
589,120
Distance Traveled
910,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,086
787
10
1
0
128,703
0
W
Erlang Shen
8,441
938
10
1
0
202,247
0
W
Medusa
7,334
815
31
3
0
154,819
0
W
Cthulhu
8,276
920
60
7
0
196,409
0
L
Ah Puch
7,083
787
23
3
0
163,720
0
L
Merlin
7,564
840
19
2
0
127,379
0
L
Hun Batz
5,368
596
0
0
0
0
0
W
Raijin
9,029
1,003
48
5
0
180,020
0
W
Khepri
7,688
854
11
1
0
176,783
0
L
Nu Wa
7,784
865
36
4
0
169,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role