Player Matchup

Fafnir
Fafnir
Elozion
Fafnir
Level 124
God Stats
6W - 3L
1,433 SR
Queue Stats
32W - 35L
1,440 Elo+
Solo
Osiris
Osiris
James_OMK
Osiris
Level 85
God Stats
40W - 31L
1,596 SR
Queue Stats
417W - 433L
1,461 Elo+
Solo
Thanatos
Thanatos
Regicide5
Thanatos
Level 83
God Stats
3W - 3L
1,406 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 1
Neith
Neith
YoSigma
Neith
Level 67
God Stats
15W - 7L
1,638 SR
Queue Stats
366W - 347L
1,429 Elo+
Solo
The Morrigan
The Morrigan
xVeteranXwolfx
The Morrigan
Level 86
God Stats
2W - 3L
1,263 SR
Queue Stats
30W - 24L
1,612 Elo+
Party 1
Team Averages
Level 89
1,467 SR
1,477 Elo+

VS

Team Averages
Level 62
1,475 SR
1,467 Elo+
Hachiman
Hachiman
D-wreck00
Hachiman
Level 109
God Stats
31W - 52L
1,330 SR
Queue Stats
693W - 672L
1,477 Elo+
Solo
Scylla
Scylla
GNOM3Tea
Scylla
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,444 Elo+
Party 2
Ymir
Ymir
JustYourDaddy
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,507 Elo+
Party 2
Surtr
Surtr
Purekiller85
Surtr
Level 55
God Stats
2W - 4L
1,549 SR
Queue Stats
35W - 28L
1,507 Elo+
Party 2
King Arthur
King Arthur
SLIMEY_223_LNF
King Arthur
Level 65
God Stats
9W - 7L
1,497 SR
Queue Stats
584W - 612L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Elozion
Fafnir
9
0 / 0 / 2
5,973
543
3,992
5,583
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
James_OMK
Osiris
12
4 / 2 / 1
7,068
643
5,501
12,180
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Regicide5
Thanatos
11
3 / 2 / 5
6,192
563
7,786
10,524
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
YoSigma
Neith
11
2 / 1 / 0
5,984
544
5,206
5,593
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
xVeteranXwolfx
The Morrigan
12
1 / 0 / 1
6,471
588
3,592
4,594
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D-wreck00
Hachiman
9
0 / 1 / 2
4,944
449
3,535
7,279
2,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
GNOM3Tea
Scylla
10
1 / 2 / 0
5,730
521
3,723
4,959
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 0
5,572
507
3,265
7,554
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 4 / 0
6,107
555
8,415
9,710
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SLIMEY_223_LNF
King Arthur
9
0 / 2 / 0
4,885
444
1,769
9,485
4,623
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
5
5
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
D-wreck00
Hachiman
0
1
2
1
W
Fafnir
Elozion
Fafnir
0
0
2
1
L
Scylla
GNOM3Tea
Scylla
1
2
0
0.5
W
Osiris
James_OMK
Osiris
4
2
1
2.25
L
2
1
0
2
L
2
4
0
0.5
W
Thanatos
Regicide5
Thanatos
3
2
5
2.75
L
King Arthur
SLIMEY_223_LNF
King Arthur
0
2
0
0
W
Neith
YoSigma
Neith
2
1
0
2
W
The Morrigan
xVeteranXwolfx
The Morrigan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
20,707
38,474
Taken
38,987
22,642
Mitigated
20,280
20,401
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
D-wreck00
Hachiman
3,535
2,242
0
3,329
7,279
2,287
0
1,838
5,441
0
25,899
W
Fafnir
Elozion
Fafnir
3,992
869
0
2,867
5,583
6,597
0
907
4,676
13,146
1,226
L
Scylla
GNOM3Tea
Scylla
3,723
433
0
495
4,959
1,431
119
2,353
2,606
35,561
2,804
W
Osiris
James_OMK
Osiris
5,501
2,660
0
6,675
12,180
7,566
0
570
10,958
0
46,280
L
3,265
821
0
1,004
7,554
5,816
0
1,441
6,113
12,248
2,240
L
8,415
3,669
0
1,712
9,710
6,123
0
0
9,710
1,054
33,013
W
Thanatos
Regicide5
Thanatos
7,786
2,200
0
6,957
10,524
4,818
0
1,777
8,524
0
44,937
L
King Arthur
SLIMEY_223_LNF
King Arthur
1,769
331
0
1,743
9,485
4,623
0
1,527
7,958
0
27,095
W
Neith
YoSigma
Neith
5,206
1,421
0
3,152
5,593
2,136
724
1,141
4,452
0
52,947
W
The Morrigan
xVeteranXwolfx
The Morrigan
3,592
704
0
750
4,594
1,525
0
2,467
1,735
47,701
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
27,238
314
Minions Killed
218
0
Camps Cleared
0
1,025,706
Distance Traveled
1,077,272
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,944
449
38
3
0
190,795
0
W
Fafnir
5,973
543
22
2
0
233,642
2
L
Scylla
5,730
521
73
7
0
197,131
3
W
Osiris
7,068
643
84
8
0
195,637
0
L
Ymir
5,572
507
16
1
0
219,480
0
L
Surtr
6,107
555
47
4
0
233,124
0
W
Thanatos
6,192
563
55
5
0
204,970
0
L
King Arthur
4,885
444
44
4
0
236,742
0
W
Neith
5,984
544
68
6
0
190,210
0
W
The Morrigan
6,471
588
85
8
0
201,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role