Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
InfamousPickle0
Izanami
Gold V
Level 108
God Stats
7W - 4L
1,542 SR
Queue Stats
137W - 146L
1,373 MMR
Solo
Agni
Agni
Gold III
MyTh VELAS
Agni
Gold III
Level 144
God Stats
69W - 56L
1,646 SR
Queue Stats
222W - 207L
1,382 MMR
Solo
Chaac
Chaac
Gold IV
shinkukun_sama
Chaac
Gold IV
Level 173
God Stats
64W - 57L
1,567 SR
Queue Stats
196W - 205L
1,378 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,551 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,578 SR
1,375 MMR
Charybdis
Charybdis
Silver IV
FatAsianKitty
Charybdis
Silver IV
Level 129
God Stats
1W - 4L
1,461 SR
Queue Stats
7W - 11L
1,378 MMR
Solo
Chang'e
Chang'e
Gold IV
Mistershadow122
Chang'e
Gold IV
Level 157
God Stats
23W - 18L
1,540 SR
Queue Stats
508W - 525L
1,381 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
PancrialUpercut
Baron Samedi
Bronze III
Level 206
God Stats
6W - 7L
1,486 SR
Queue Stats
120W - 120L
1,361 MMR
Solo
Hun Batz
Hun Batz
Gold V
Taste_KO
Hun Batz
Gold V
Level 159
God Stats
6W - 2L
1,806 SR
Queue Stats
435W - 447L
1,369 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
newblacklisten
Sun Wukong
Gold IV
Level 67
God Stats
19W - 17L
1,596 SR
Queue Stats
88W - 96L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
3 / 0 / 2
5,568
696
4,034
5,190
4,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
 
Nemesis
8
0 / 1 / 1
4,137
517
2,299
6,494
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 3
5,358
670
2,522
4,517
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,188
649
3,632
3,361
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
5,562
695
3,303
5,558
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
OsirisMulanAphroditeBastetThanatos

VS

Bans
JanusThothKuzenboKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FatAsianKitty
Charybdis
7
0 / 3 / 0
3,941
493
3,592
6,234
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
4,599
575
3,319
4,124
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
PancrialUpercut
Baron Samedi
8
1 / 2 / 0
4,128
516
2,838
5,613
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Taste_KO
Hun Batz
8
0 / 0 / 0
4,206
526
1,369
5,287
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
newblacklisten
Sun Wukong
6
0 / 2 / 0
3,993
499
2,802
5,995
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
W
Nemesis
 
Nemesis
0
1
1
0.5
L
Charybdis
FatAsianKitty
Charybdis
0
3
0
0
W
2
0
3
3.5
L
0
0
1
0.5
W
0
0
0
0
L
Baron Samedi
PancrialUpercut
Baron Samedi
1
2
0
0.5
L
Hun Batz
Taste_KO
Hun Batz
0
0
0
0
L
Sun Wukong
newblacklisten
Sun Wukong
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
13,920
25,120
Taken
27,253
11,808
Mitigated
12,321
8,397
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,034
945
0
2,257
5,190
4,237
0
1,088
3,864
17,429
1,245
W
Nemesis
 
Nemesis
2,299
579
0
1,168
6,494
2,368
0
1,784
4,632
0
25,562
L
Charybdis
FatAsianKitty
Charybdis
3,592
1,576
148
1,639
6,234
1,956
0
2,319
3,915
0
23,348
W
2,522
2,007
0
1,916
4,517
1,533
0
643
3,780
0
38,008
L
3,319
161
417
2,351
4,124
1,432
0
2,185
1,939
25,266
0
W
3,632
611
0
750
3,361
1,243
0
2,218
1,129
35,674
850
L
Baron Samedi
PancrialUpercut
Baron Samedi
2,838
99
45
1,299
5,613
2,827
0
2,702
2,911
20,205
0
L
Hun Batz
Taste_KO
Hun Batz
1,369
277
0
3,207
5,287
1,710
0
437
4,850
0
24,918
L
Sun Wukong
newblacklisten
Sun Wukong
2,802
514
0
1,468
5,995
4,396
0
0
5,995
0
19,367
W
3,303
492
0
2,306
5,558
2,427
0
0
5,104
0
37,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
20,867
290
Minions Killed
208
0
Camps Cleared
0
824,991
Distance Traveled
796,845
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,568
696
26
3
0
156,231
3
W
Nemesis
4,137
517
45
6
0
196,172
1
L
Charybdis
3,941
493
36
5
0
146,638
0
W
Izanami
5,358
670
74
9
0
144,343
1
L
Chang'e
4,599
575
62
8
0
162,610
2
W
Agni
5,188
649
75
9
0
162,206
1
L
Baron Samedi
4,128
516
37
5
0
157,874
0
L
Hun Batz
4,206
526
46
6
0
193,007
3
L
Sun Wukong
3,993
499
27
3
0
136,716
2
W
Chaac
5,562
695
70
9
0
166,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role