Player Matchup

Medusa
Medusa
Chicadeee
Medusa
Level 6
God Stats
2W - 1L
1,705 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Bellona
Bellona
Craayle
Bellona
Level 46
God Stats
2W - 0L
1,384 SR
Queue Stats
8W - 10L
1,392 Elo+
Party 1
Neith
Neith
Haervik
Neith
Level 145
God Stats
6W - 5L
1,650 SR
Queue Stats
100W - 86L
1,525 Elo+
Solo
Cthulhu
Cthulhu
JimLahey37
Cthulhu
Level 149
God Stats
2W - 0L
1,828 SR
Queue Stats
14W - 12L
1,319 Elo+
Party 1
Sol
Sol
St4rkiller117
Sol
Level 142
God Stats
2W - 4L
1,461 SR
Queue Stats
193W - 192L
1,523 Elo+
Solo
Team Averages
Level 98
1,606 SR
1,452 Elo+

VS

Team Averages
Level 169
1,552 SR
1,471 Elo+
Ra
Ra
FlightLifeFiddy
Ra
Level 166
God Stats
0W - 1L
1,506 SR
Queue Stats
51W - 48L
1,536 Elo+
Solo
Aphrodite
Aphrodite
KarmasKiss
Aphrodite
Level 170
God Stats
23W - 39L
1,469 SR
Queue Stats
1,092W - 1,172L
1,423 Elo+
Solo
Da Ji
Da Ji
PrettyBoy95
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
lokito008
Cu Chulainn
Level 196
God Stats
1W - 2L
1,570 SR
Queue Stats
556W - 559L
1,542 Elo+
Solo
Apollo
Apollo
sloppey
Apollo
Level 156
God Stats
1W - 2L
1,714 SR
Queue Stats
81W - 90L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chicadeee
Medusa
13
1 / 1 / 8
7,641
764
4,636
6,536
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Craayle
Bellona
14
2 / 1 / 13
8,176
818
8,781
11,419
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Haervik
Neith
16
4 / 0 / 10
8,887
889
8,830
5,606
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JimLahey37
Cthulhu
15
5 / 2 / 9
9,042
904
12,606
10,697
12,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 1 / 7
8,718
872
9,677
8,199
3,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
7,478
748
6,678
9,652
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
KarmasKiss
Aphrodite
15
1 / 0 / 1
8,530
853
867
1,302
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
1 / 4 / 2
7,449
745
7,378
9,529
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
lokito008
Cu Chulainn
13
1 / 6 / 1
7,432
743
11,855
18,715
14,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
sloppey
Apollo
14
2 / 3 / 1
8,074
807
3,196
9,833
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
16
Kills
5
5
Deaths
16
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chicadeee
Medusa
1
1
8
5
W
Bellona
Craayle
Bellona
2
1
13
8.5
L
0
3
2
0.33
W
Neith
Haervik
Neith
4
0
10
9
W
Cthulhu
JimLahey37
Cthulhu
5
2
9
4.75
L
Aphrodite
KarmasKiss
Aphrodite
1
0
1
1.5
L
1
4
2
0.5
W
4
1
7
7.5
L
Cu Chulainn
lokito008
Cu Chulainn
1
6
1
0.25
L
Apollo
sloppey
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,530
Damage
29,974
42,457
Taken
49,031
34,381
Mitigated
30,022
6,739
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chicadeee
Medusa
4,636
1,835
0
0
6,536
3,025
55
904
5,632
0
8,502
W
Bellona
Craayle
Bellona
8,781
1,363
0
840
11,419
13,159
15
3,269
8,022
0
14,537
L
6,678
262
1,727
3,970
9,652
5,125
238
4,942
4,327
21,485
0
W
Neith
Haervik
Neith
8,830
2,872
0
1,382
5,606
2,761
110
353
5,253
0
33,088
W
Cthulhu
JimLahey37
Cthulhu
12,606
1,072
342
260
10,697
12,294
280
2,347
8,285
28,086
0
L
Aphrodite
KarmasKiss
Aphrodite
867
73
0
1,121
1,302
552
265
325
955
23,195
0
L
7,378
1,054
0
289
9,529
5,452
0
4,106
5,096
0
12,480
W
9,677
3,499
0
3,915
8,199
3,142
2,336
824
7,375
35,037
1,553
L
Cu Chulainn
lokito008
Cu Chulainn
11,855
1,452
0
3,164
18,715
14,346
0
8,101
9,545
345
21,692
L
Apollo
sloppey
Apollo
3,196
2,081
0
592
9,833
4,547
0
3,441
6,051
0
19,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
38,963
183
Minions Killed
181
0
Camps Cleared
0
1,103,342
Distance Traveled
944,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,641
764
5
1
0
238,143
0
W
Bellona
8,176
818
19
2
0
226,796
0
L
Ra
7,478
748
36
4
0
194,048
0
W
Neith
8,887
889
62
6
0
199,555
0
W
Cthulhu
9,042
904
39
4
0
230,309
0
L
Aphrodite
8,530
853
64
6
0
150,997
0
L
Da Ji
7,449
745
18
2
0
199,370
0
W
Sol
8,718
872
58
6
0
208,539
0
L
Cu Chulainn
7,432
743
22
2
0
211,621
0
L
Apollo
8,074
807
41
4
0
188,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role