Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond II
AgainIwin
Ah Muzen Cab
Diamond II
Level 88
God Stats
3W - 3L
1,781 SR
Queue Stats
152W - 133L
2,234 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Precks
Erlang Shen
Diamond II
Level 159
God Stats
14W - 17L
1,579 SR
Queue Stats
181W - 155L
2,377 MMR
Solo
Agni
Agni
Diamond III
SpyroWasTaken
Agni
Diamond III
Level 295
God Stats
16W - 8L
1,967 SR
Queue Stats
172W - 132L
2,241 MMR
Party 1
Bacchus
Bacchus
Diamond III
TheSimurgh5
Bacchus
Diamond III
Level 164
God Stats
5W - 4L
1,500 SR
Queue Stats
175W - 171L
2,133 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
mi77u
Sun Wukong
Diamond III
Level 148
God Stats
16W - 13L
1,687 SR
Queue Stats
81W - 73L
2,241 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,703 SR
2,245 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,620 SR
1,924 MMR
Charon
Charon
Diamond III
 
Charon
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond I
GutsGR
Olorun
Diamond I
Level 64
God Stats
5W - 1L
1,739 SR
Queue Stats
155W - 128L
2,262 MMR
Solo
Ullr
Ullr
Diamond II
Zεroαim
Ullr
Diamond II
Level 100
God Stats
4W - 3L
1,684 SR
Queue Stats
46W - 27L
2,379 MMR
Solo
Nemesis
Nemesis
Platinum I
frek88
Nemesis
Platinum I
Level 229
God Stats
10W - 9L
1,679 SR
Queue Stats
181W - 169L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AgainIwin
Ah Muzen Cab
5
0 / 1 / 1
3,140
628
1,635
2,944
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Precks
Erlang Shen
1
0 / 0 / 0
927
185
0
0
0
7
0 / 0 / 0
3,381
676
0
1,591
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TheSimurgh5
Bacchus
5
2 / 0 / 0
3,450
690
1,532
4,038
2,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
mi77u
Sun Wukong
6
0 / 0 / 0
3,381
676
2,412
3,409
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
BellonaOdinNeithAphrodite

VS

Bans
He BoOsirisThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
1 / 0 / 0
3,834
767
1,765
2,128
1,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
 
Scylla
7
0 / 0 / 0
3,567
713
195
816
196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
GutsGR
Olorun
5
0 / 2 / 1
3,171
634
2,383
3,314
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
7
0 / 0 / 0
3,598
720
1,245
3,814
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
frek88
Nemesis
6
0 / 0 / 0
3,362
672
398
3,186
1,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
0
1
W
Scylla
 
Scylla
0
0
0
0
L
Ah Muzen Cab
AgainIwin
Ah Muzen Cab
0
1
1
0.5
W
Olorun
GutsGR
Olorun
0
2
1
0.25
L
Erlang Shen
Precks
Erlang Shen
0
0
0
0
L
0
0
0
0
L
Bacchus
TheSimurgh5
Bacchus
2
0
0
2
W
Ullr
0
0
0
0
W
Nemesis
frek88
Nemesis
0
0
0
0
L
Sun Wukong
mi77u
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,579
Damage
5,986
11,982
Taken
13,258
5,515
Mitigated
4,585
3,397
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,765
807
0
1,177
2,128
1,171
0
277
1,851
8,426
0
W
Scylla
 
Scylla
195
71
0
0
816
196
0
106
710
18,399
1,826
L
Ah Muzen Cab
AgainIwin
Ah Muzen Cab
1,635
418
0
225
2,944
1,016
0
1,866
1,078
0
16,916
W
Olorun
GutsGR
Olorun
2,383
1,434
120
1,188
3,314
1,050
40
1,149
2,165
16,462
3,072
L
Erlang Shen
Precks
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
500
1,591
394
0
150
1,441
12,281
0
L
Bacchus
TheSimurgh5
Bacchus
1,532
368
0
1,198
4,038
2,710
0
2,054
1,984
4,973
0
W
Ullr
1,245
700
0
1,112
3,814
1,109
0
0
3,814
0
22,144
W
Nemesis
frek88
Nemesis
398
136
0
454
3,186
1,059
0
0
3,186
0
23,106
L
Sun Wukong
mi77u
Sun Wukong
2,412
416
0
1,474
3,409
1,395
0
0
3,409
0
18,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,279
Gold Earned
17,532
106
Minions Killed
178
0
Camps Cleared
0
362,861
Distance Traveled
496,000
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,834
767
13
3
0
93,474
1
W
Scylla
3,567
713
41
8
0
93,441
0
L
Ah Muzen Cab
3,140
628
25
5
0
77,146
0
W
Olorun
3,171
634
35
7
0
92,073
0
L
Erlang Shen
927
185
0
0
0
0
0
L
Agni
3,381
676
37
7
0
71,005
0
L
Bacchus
3,450
690
12
2
0
109,244
0
W
Ullr
3,598
720
47
9
0
101,311
0
W
Nemesis
3,362
672
42
8
0
115,701
0
L
Sun Wukong
3,381
676
32
6
0
105,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role