Player Matchup

Ares
Ares
PYRMIDScheme
Ares
Level 79
God Stats
8W - 14L
1,369 SR
Queue Stats
81W - 75L
1,420 Elo+
Party 1
Kali
Kali
Rebor777
Kali
Level 43
God Stats
13W - 17L
1,500 SR
Queue Stats
110W - 132L
1,308 Elo+
Solo
Achilles
Achilles
Teuchisramen
Achilles
Level 100
God Stats
9W - 7L
1,401 SR
Queue Stats
166W - 155L
1,389 Elo+
Solo
Nut
Nut
Ttawesomest57
Nut
Level 89
God Stats
14W - 8L
1,609 SR
Queue Stats
100W - 91L
1,422 Elo+
Party 1
Izanami
Izanami
bpiethatguy
Izanami
Level 58
God Stats
55W - 42L
1,464 SR
Queue Stats
156W - 165L
1,379 Elo+
Solo
Team Averages
Level 74
1,469 SR
1,384 Elo+

VS

Team Averages
Level 72
1,472 SR
1,293 Elo+
Zeus
Zeus
Fercho785599
Zeus
Level 87
God Stats
22W - 17L
1,769 SR
Queue Stats
132W - 128L
1,347 Elo+
Solo
Neith
Neith
ItsJustJimmy_ttv
Neith
Level 69
God Stats
67W - 78L
1,240 SR
Queue Stats
190W - 214L
1,236 Elo+
Party 2
Jormungandr
Jormungandr
Nightmare8143
Jormungandr
Level 41
God Stats
14W - 9L
1,351 SR
Queue Stats
220W - 200L
1,337 Elo+
Solo
Chaac
Chaac
twitch_coquei
Chaac
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 40L
1,241 Elo+
Solo
Horus
Horus
ufojess
Horus
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 78L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,723
515
3,015
12,325
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
13
5 / 2 / 5
7,761
517
7,815
13,452
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Teuchisramen
Achilles
13
4 / 0 / 1
7,897
526
8,782
14,079
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 2
8,362
557
6,337
10,313
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
bpiethatguy
Izanami
14
3 / 2 / 4
8,634
576
9,467
10,246
4,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,951
463
9,162
11,049
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 2
6,240
416
5,913
8,164
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Nightmare8143
Jormungandr
11
2 / 4 / 0
6,455
430
7,472
12,489
6,326
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 0 / 0
6,842
456
4,044
8,314
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
ufojess
Horus
9
0 / 4 / 1
6,205
414
6,830
12,393
10,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
6
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
4
2
0.25
L
Jormungandr
Nightmare8143
Jormungandr
2
4
0
0.5
W
2
1
6
5
W
Kali
5
2
5
3.75
W
Achilles
Teuchisramen
Achilles
4
0
1
4.5
W
4
1
2
5
W
Izanami
bpiethatguy
Izanami
3
2
4
2.5
L
3
0
0
3
L
Horus
ufojess
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,416
Damage
33,421
60,415
Taken
52,409
36,328
Mitigated
28,157
22,434
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,162
1,227
0
1,399
11,049
3,405
253
500
10,455
43,117
0
L
5,913
2,904
249
1,118
8,164
2,655
396
924
7,240
0
40,906
L
Jormungandr
Nightmare8143
Jormungandr
7,472
1,443
0
115
12,489
6,326
296
1,313
11,176
39,142
1,451
W
3,015
425
0
3,391
12,325
10,723
285
4,258
7,841
15,260
0
W
Kali
7,815
3,845
0
5,195
13,452
5,686
223
3,590
9,545
0
43,308
W
Achilles
Teuchisramen
Achilles
8,782
2,584
0
5,298
14,079
10,710
0
1,671
11,606
0
49,409
W
6,337
3,743
0
4,044
10,313
4,264
0
2,059
7,936
0
61,257
W
Izanami
bpiethatguy
Izanami
9,467
6,766
0
4,506
10,246
4,945
1,755
4,119
6,006
0
78,498
L
4,044
434
0
2,142
8,314
5,100
0
278
7,998
0
41,534
L
Horus
ufojess
Horus
6,830
2,883
120
2,016
12,393
10,671
0
0
11,584
0
24,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
32,693
380
Minions Killed
265
0
Camps Cleared
0
1,377,197
Distance Traveled
1,180,436
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,951
463
64
4
0
211,783
7
L
Neith
6,240
416
60
4
0
224,582
0
L
Jormungandr
6,455
430
49
3
0
265,525
0
W
Ares
7,723
515
31
2
0
300,034
3
W
Kali
7,761
517
62
4
0
317,581
0
W
Achilles
7,897
526
58
4
0
251,942
0
W
Nut
8,362
557
100
7
0
252,364
0
W
Izanami
8,634
576
129
9
0
255,276
0
L
Chaac
6,842
456
70
5
0
218,526
0
L
Horus
6,205
414
22
1
0
260,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role