Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DaBicNoodle
Hou Yi
Level 152
God Stats
4W - 4L
1,515 SR
Queue Stats
240W - 251L
1,531 Elo+
Solo
Persephone
Persephone
JalenSpig
Persephone
Level 125
God Stats
7W - 3L
1,337 SR
Queue Stats
263W - 263L
1,511 Elo+
Party 1
Mulan
Mulan
KMcCoy-
Mulan
Level 119
God Stats
11W - 5L
1,636 SR
Queue Stats
252W - 253L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Miniabbotts
Kukulkan
Level 113
God Stats
5W - 4L
1,590 SR
Queue Stats
189W - 174L
1,516 Elo+
Solo
Team Averages
Level 127
1,516 SR
1,514 Elo+

VS

Team Averages
Level 103
1,628 SR
1,526 Elo+
Heimdallr
Heimdallr
EmpanadaTriste
Heimdallr
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
335W - 330L
1,522 Elo+
Solo
Da Ji
Da Ji
Goyangi
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,562 Elo+
Solo
Tiamat
Tiamat
JamesB00ng
Tiamat
Level 88
God Stats
3W - 1L
1,715 SR
Queue Stats
271W - 265L
1,491 Elo+
Solo
Janus
Janus
RoachyHeim
Janus
Level 127
God Stats
2W - 1L
1,799 SR
Queue Stats
152W - 157L
1,541 Elo+
Solo
Cerberus
Cerberus
Zekaym
Cerberus
Level 144
God Stats
4W - 4L
1,627 SR
Queue Stats
279W - 291L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
5 / 4 / 18
10,437
949
9,377
19,668
25,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
14
6 / 3 / 12
9,349
850
10,601
9,965
4,920
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
JalenSpig
Persephone
16
3 / 3 / 16
9,910
901
15,098
12,643
6,380
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
KMcCoy-
Mulan
17
9 / 3 / 10
10,315
938
11,205
13,795
14,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Miniabbotts
Kukulkan
17
2 / 1 / 14
10,180
925
14,880
6,814
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EmpanadaTriste
Heimdallr
15
2 / 5 / 8
8,880
807
12,597
13,633
6,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Goyangi
Da Ji
15
4 / 5 / 6
9,247
841
8,461
10,926
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
JamesB00ng
Tiamat
14
2 / 5 / 8
8,438
767
5,459
10,901
7,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
16
3 / 5 / 9
8,876
807
9,987
12,094
5,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Zekaym
Cerberus
15
2 / 5 / 5
8,726
793
7,237
16,431
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
25
Kills
13
14
Deaths
25
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
4
18
3.5
W
Hou Yi
6
3
12
4
L
Heimdallr
EmpanadaTriste
Heimdallr
2
5
8
1.2
L
Da Ji
Goyangi
Da Ji
4
5
6
1.4
W
Persephone
JalenSpig
Persephone
3
3
16
3.67
L
Tiamat
JamesB00ng
Tiamat
2
5
8
1.2
W
Mulan
KMcCoy-
Mulan
9
3
10
4.67
W
Kukulkan
Miniabbotts
Kukulkan
2
1
14
9
L
Janus
3
5
9
1.5
L
Cerberus
Zekaym
Cerberus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,161
Damage
43,741
62,885
Taken
63,985
55,085
Mitigated
47,153
17,515
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,377
1,865
1,009
4,331
19,668
25,335
677
6,791
12,877
13,083
0
W
Hou Yi
10,601
3,223
2,204
1,798
9,965
4,920
504
4,174
5,791
0
18,916
L
Heimdallr
EmpanadaTriste
Heimdallr
12,597
6,677
816
2,963
13,633
6,967
0
8,811
4,822
0
27,830
L
Da Ji
Goyangi
Da Ji
8,461
1,588
603
621
10,926
6,939
0
5,912
5,014
0
12,018
W
Persephone
JalenSpig
Persephone
15,098
1,225
429
3,040
12,643
6,380
294
3,290
9,323
31,302
0
L
Tiamat
JamesB00ng
Tiamat
5,459
642
992
1,875
10,901
7,679
0
6,518
4,383
9,981
0
W
Mulan
KMcCoy-
Mulan
11,205
991
517
1,890
13,795
14,822
165
3,843
9,952
0
15,217
W
Kukulkan
Miniabbotts
Kukulkan
14,880
1,840
1,478
819
6,814
3,628
1,675
3,564
3,250
39,561
0
L
Janus
9,987
502
656
1,303
12,094
5,489
0
9,030
3,064
23,545
661
L
Cerberus
Zekaym
Cerberus
7,237
469
316
4,595
16,431
20,079
0
9,084
7,347
14,732
947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
44,167
134
Minions Killed
122
0
Camps Cleared
0
1,170,866
Distance Traveled
1,024,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,437
949
11
1
0
245,143
0
W
Hou Yi
9,349
850
19
2
0
228,226
0
L
Heimdallr
8,880
807
41
4
0
202,377
0
L
Da Ji
9,247
841
9
1
0
212,297
0
W
Persephone
9,910
901
33
3
0
269,903
0
L
Tiamat
8,438
767
19
2
0
192,061
0
W
Mulan
10,315
938
8
1
0
223,941
0
W
Kukulkan
10,180
925
63
6
0
203,653
0
L
Janus
8,876
807
27
2
0
207,490
0
L
Cerberus
8,726
793
26
2
0
209,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role