Player Matchup

Bellona
Bellona
FrozenHellix
Bellona
Level 53
God Stats
6W - 6L
1,476 SR
Queue Stats
61W - 67L
1,353 Elo+
Party 2
Mercury
Mercury
Kll_trooper
Mercury
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
SirDreameVo
Ah Puch
Level 60
God Stats
0W - 1L
1,693 SR
Queue Stats
10W - 9L
1,219 Elo+
Party 2
Eset
Eset
Synpho
Eset
Level 42
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Arachne
Arachne
TthatOneFoo
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,588 SR
1,374 Elo+

VS

Team Averages
Level 107
1,501 SR
1,454 Elo+
Neith
Neith
BoomyPlum
Neith
Level 67
God Stats
6W - 1L
1,346 SR
Queue Stats
24W - 24L
1,387 Elo+
Party 3
Kukulkan
Kukulkan
Bowser__Hunter
Kukulkan
Level 86
God Stats
14W - 18L
1,478 SR
Queue Stats
131W - 115L
1,455 Elo+
Party 1
Thanatos
Thanatos
Goblicide
Thanatos
Level 138
God Stats
20W - 12L
1,596 SR
Queue Stats
192W - 175L
1,594 Elo+
Party 3
Kuzenbo
Kuzenbo
ScootdaddyPea
Kuzenbo
Level 108
God Stats
5W - 3L
1,682 SR
Queue Stats
26W - 29L
1,454 Elo+
Party 3
Sol
Sol
bigeyes23
Sol
Level 138
God Stats
1W - 2L
1,405 SR
Queue Stats
45W - 51L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrozenHellix
Bellona
12
3 / 6 / 3
7,257
518
9,257
16,449
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Kll_trooper
Mercury
12
4 / 4 / 2
7,238
517
6,531
15,519
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SirDreameVo
Ah Puch
12
1 / 3 / 1
7,092
507
6,264
8,268
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Synpho
Eset
9
0 / 2 / 3
6,070
434
2,327
9,439
6,605
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Arachne
TthatOneFoo
Arachne
10
0 / 6 / 1
5,599
400
1,230
10,727
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoomyPlum
Neith
12
1 / 1 / 8
7,134
510
5,243
4,570
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
16
4 / 1 / 2
9,245
660
4,244
5,706
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Goblicide
Thanatos
14
7 / 2 / 4
8,311
594
8,929
13,060
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
13
5 / 0 / 7
7,784
556
10,642
7,447
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 4 / 4
9,238
660
12,051
16,240
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
20
21
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
BoomyPlum
Neith
1
1
8
5
W
Kukulkan
4
1
2
5
L
Bellona
FrozenHellix
Bellona
3
6
3
0.75
W
Thanatos
Goblicide
Thanatos
7
2
4
4.5
L
Mercury
Kll_trooper
Mercury
4
4
2
1.25
W
Kuzenbo
5
0
7
8.5
L
Ah Puch
SirDreameVo
Ah Puch
1
3
1
0.5
L
Eset
Synpho
Eset
0
2
3
0.75
L
Arachne
TthatOneFoo
Arachne
0
6
1
0.08
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
41,109
60,402
Taken
47,023
30,583
Mitigated
23,514
13,367
Healing
24,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BoomyPlum
Neith
5,243
1,674
0
660
4,570
1,839
100
1,429
3,141
0
41,445
W
Kukulkan
4,244
90
0
250
5,706
2,695
59
1,911
3,795
64,392
1,204
L
Bellona
FrozenHellix
Bellona
9,257
2,594
0
4,882
16,449
11,441
0
7,614
8,743
0
45,315
W
Thanatos
Goblicide
Thanatos
8,929
2,650
0
13,864
13,060
5,428
0
3,339
9,682
0
56,338
L
Mercury
Kll_trooper
Mercury
6,531
2,785
0
4,368
15,519
5,521
0
5,180
10,139
0
38,992
W
Kuzenbo
10,642
3,619
0
792
7,447
7,675
49
1,500
5,947
26,940
2,393
L
Ah Puch
SirDreameVo
Ah Puch
6,264
243
0
1,253
8,268
3,002
0
2,415
5,550
46,189
0
L
Eset
Synpho
Eset
2,327
425
372
1,498
9,439
6,605
0
4,342
4,633
20,795
0
L
Arachne
TthatOneFoo
Arachne
1,230
468
0
994
10,727
4,014
0
4,751
5,544
0
18,231
W
12,051
3,524
0
8,729
16,240
5,877
3,445
412
15,111
65,998
11,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
41,712
258
Minions Killed
446
0
Camps Cleared
0
1,431,233
Distance Traveled
1,430,457
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,134
510
82
6
0
257,011
0
W
Kukulkan
9,245
660
127
9
0
288,293
0
L
Bellona
7,257
518
62
4
0
287,124
0
W
Thanatos
8,311
594
90
6
0
364,005
0
L
Mercury
7,238
517
58
4
0
337,427
0
W
Kuzenbo
7,784
556
25
2
0
293,478
2
L
Ah Puch
7,092
507
84
6
0
273,600
0
L
Eset
6,070
434
26
2
0
255,015
3
L
Arachne
5,599
400
28
2
0
278,067
0
W
Sol
9,238
660
122
9
0
227,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role