Player Matchup

Fenrir
Fenrir
Silver II
Hoogxnie
Fenrir
Silver II
Level 123
God Stats
5W - 1L
1,775 SR
Queue Stats
64W - 73L
1,239 MMR
Solo
Chronos
Chronos
Silver II
IamNotGerald
Chronos
Silver II
Level 182
God Stats
31W - 17L
1,610 SR
Queue Stats
317W - 341L
1,253 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Sanyzera
Kumbhakarna
Bronze III
Level 119
God Stats
1W - 3L
1,517 SR
Queue Stats
10W - 21L
1,222 MMR
Solo
Anubis
Anubis
Silver II
ShAdE42o
Anubis
Silver II
Level 188
God Stats
3W - 2L
1,726 SR
Queue Stats
209W - 208L
1,260 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
Xrezin
Erlang Shen
Silver V
Level 77
God Stats
5W - 4L
1,765 SR
Queue Stats
16W - 24L
1,235 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,679 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,492 SR
1,345 MMR
Cerberus
Cerberus
Bronze IV
 
Cerberus
Bronze IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
 
Loki
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
CoCoNar
Olorun
Silver I
Level 156
God Stats
12W - 8L
1,323 SR
Queue Stats
219W - 210L
1,242 MMR
Solo
Odin
Odin
Gold V
Teakjoe
Odin
Gold V
Level 84
God Stats
3W - 0L
1,845 SR
Queue Stats
146W - 158L
1,222 MMR
Solo
Merlin
Merlin
Gold III
pNeuma24
Merlin
Gold III
Level 147
God Stats
4W - 4L
1,291 SR
Queue Stats
306W - 296L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hoogxnie
Fenrir
10
5 / 4 / 1
5,697
570
5,170
9,893
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
IamNotGerald
Chronos
7
0 / 4 / 3
4,387
439
2,895
5,858
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Sanyzera
Kumbhakarna
7
0 / 1 / 3
4,863
486
940
8,873
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
ShAdE42o
Anubis
10
2 / 3 / 0
5,625
563
4,319
7,153
3,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Xrezin
Erlang Shen
8
1 / 3 / 2
4,979
498
5,261
8,138
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniLancelotNikeThanatos

VS

Bans
AthenaHachimanArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 1 / 1
6,331
633
5,748
6,423
4,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
 
Loki
10
1 / 1 / 3
5,648
565
2,113
7,188
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
CoCoNar
Olorun
11
2 / 3 / 4
6,433
643
7,921
6,691
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Teakjoe
Odin
10
4 / 3 / 0
6,036
604
6,295
9,129
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
pNeuma24
Merlin
11
4 / 0 / 0
6,564
656
5,308
4,983
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
15
15
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
1
4.5
W
Loki
 
Loki
1
1
3
2.5
W
Olorun
CoCoNar
Olorun
2
3
4
1.33
L
Fenrir
Hoogxnie
Fenrir
5
4
1
1.38
L
Chronos
IamNotGerald
Chronos
0
4
3
0.38
L
Kumbhakarna
Sanyzera
Kumbhakarna
0
1
3
1.5
L
Anubis
ShAdE42o
Anubis
2
3
0
0.67
W
Odin
Teakjoe
Odin
4
3
0
1.33
L
Erlang Shen
Xrezin
Erlang Shen
1
3
2
0.67
W
Merlin
pNeuma24
Merlin
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,585
Damage
27,385
39,915
Taken
34,414
19,981
Mitigated
18,082
7,192
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,748
335
0
2,188
6,423
4,951
0
2,535
3,888
24,739
529
W
Loki
 
Loki
2,113
677
0
3,470
7,188
2,011
437
1,552
5,636
0
37,749
W
Olorun
CoCoNar
Olorun
7,921
3,820
180
1,949
6,691
2,333
2,202
1,663
5,028
44,154
1,963
L
Fenrir
Hoogxnie
Fenrir
5,170
1,026
0
662
9,893
3,991
0
3,467
6,426
0
28,990
L
Chronos
IamNotGerald
Chronos
2,895
1,376
0
209
5,858
1,759
0
4,135
1,723
23,771
1,487
L
Kumbhakarna
Sanyzera
Kumbhakarna
940
120
0
1,824
8,873
4,787
0
5,844
3,029
8,390
0
L
Anubis
ShAdE42o
Anubis
4,319
228
0
2,560
7,153
3,048
0
4,808
2,345
39,657
0
W
Odin
Teakjoe
Odin
6,295
1,838
0
2,394
9,129
7,241
23
116
9,013
0
33,256
L
Erlang Shen
Xrezin
Erlang Shen
5,261
3,331
0
1,937
8,138
6,396
0
0
8,138
0
17,422
W
Merlin
pNeuma24
Merlin
5,308
478
0
500
4,983
1,546
0
2,378
2,605
46,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
31,012
205
Minions Killed
319
0
Camps Cleared
0
984,244
Distance Traveled
986,210
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,331
633
50
5
0
204,129
0
W
Loki
5,648
565
67
7
0
210,735
0
W
Olorun
6,433
643
66
7
0
179,116
0
L
Fenrir
5,697
570
40
4
0
210,508
0
L
Chronos
4,387
439
41
4
0
165,001
0
L
Kumbhakarna
4,863
486
16
2
0
221,450
5
L
Anubis
5,625
563
84
8
0
192,225
0
W
Odin
6,036
604
46
5
0
191,703
0
L
Erlang Shen
4,979
498
24
2
0
195,060
0
W
Merlin
6,564
656
90
9
0
200,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role