Player Matchup

Skadi
Skadi
 
Skadi
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BSL95
Sun Wukong
Level 126
God Stats
2W - 0L
1,749 SR
Queue Stats
186W - 186L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Ghostrider56516
Ao Kuang
Level 125
God Stats
22W - 21L
1,466 SR
Queue Stats
341W - 325L
1,540 Elo+
Solo
Bacchus
Bacchus
Slayajay
Bacchus
Level 156
God Stats
12W - 8L
1,429 SR
Queue Stats
139W - 125L
1,471 Elo+
Solo
Vulcan
Vulcan
rekial98
Vulcan
Level 107
God Stats
1W - 1L
1,247 SR
Queue Stats
17W - 18L
1,469 Elo+
Solo
Team Averages
Level 140
1,478 SR
1,500 Elo+

VS

Team Averages
Level 85
1,521 SR
1,423 Elo+
Neith
Neith
Pryvacii-
Neith
Level 102
God Stats
2W - 2L
1,648 SR
Queue Stats
342W - 401L
1,417 Elo+
Party 1
Serqet
Serqet
S_Flare7
Serqet
Level 103
God Stats
5W - 12L
1,372 SR
Queue Stats
299W - 373L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
mArVeLoUs26-_-
Cthulhu
Level 86
God Stats
15W - 24L
1,523 SR
Queue Stats
228W - 301L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
psyko757
Gilgamesh
Level 66
God Stats
5W - 5L
1,563 SR
Queue Stats
39W - 62L
1,414 Elo+
Party 1
Chang'e
Chang'e
tiny_revenge5
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 238L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 2 / 5
5,495
550
4,641
4,747
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
BSL95
Sun Wukong
10
0 / 1 / 1
5,712
571
2,378
8,358
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
9
5 / 0 / 3
6,552
655
5,511
8,155
4,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Slayajay
Bacchus
10
3 / 0 / 1
5,589
559
4,391
7,309
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
rekial98
Vulcan
10
0 / 0 / 2
5,665
567
4,452
1,609
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pryvacii-
Neith
10
2 / 2 / 0
5,226
523
4,926
5,981
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
S_Flare7
Serqet
9
0 / 2 / 2
4,821
482
3,604
8,156
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,712
571
6,227
6,137
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
psyko757
Gilgamesh
8
0 / 4 / 1
4,631
463
2,563
7,912
5,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
9
0 / 0 / 0
4,913
491
1,036
5,854
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
5
1.75
W
Sun Wukong
BSL95
Sun Wukong
0
1
1
0.5
W
Ao Kuang
5
0
3
6.5
L
Neith
Pryvacii-
Neith
2
2
0
1
L
Serqet
S_Flare7
Serqet
0
2
2
0.5
W
Bacchus
Slayajay
Bacchus
3
0
1
3.5
L
1
1
0
1
L
Gilgamesh
psyko757
Gilgamesh
0
4
1
0.13
W
Vulcan
rekial98
Vulcan
0
0
2
1
L
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
18,356
30,178
Taken
34,040
17,022
Mitigated
17,348
7,736
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,641
2,090
0
605
4,747
1,654
164
0
4,663
0
39,167
W
Sun Wukong
BSL95
Sun Wukong
2,378
517
0
2,182
8,358
5,293
0
3,718
3,761
0
37,023
W
Ao Kuang
5,511
1,544
0
3,095
8,155
4,806
548
0
7,999
15,922
1,414
L
Neith
Pryvacii-
Neith
4,926
1,113
0
1,842
5,981
2,335
0
2,097
3,884
0
35,579
L
Serqet
S_Flare7
Serqet
3,604
1,434
0
3,444
8,156
3,046
0
3,061
5,095
0
24,452
W
Bacchus
Slayajay
Bacchus
4,391
854
73
1,744
7,309
4,642
0
1,803
5,284
31,652
764
L
6,227
781
79
1,202
6,137
4,992
0
1,789
4,348
33,286
1,825
L
Gilgamesh
psyko757
Gilgamesh
2,563
695
0
1,004
7,912
5,062
0
3,444
4,468
0
11,894
W
Vulcan
rekial98
Vulcan
4,452
2,328
0
37
1,609
627
296
864
745
48,780
1,065
L
Chang'e
1,036
0
80
1,798
5,854
1,913
0
3,681
2,173
29,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
25,303
275
Minions Killed
258
0
Camps Cleared
0
931,253
Distance Traveled
978,498
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,495
550
63
6
0
157,380
0
W
Sun Wukong
5,712
571
64
6
0
172,151
0
W
Ao Kuang
6,552
655
29
3
0
183,761
0
L
Neith
5,226
523
51
5
0
193,545
4
L
Serqet
4,821
482
55
6
0
212,837
0
W
Bacchus
5,589
559
51
5
0
221,625
0
L
Cthulhu
5,712
571
76
8
0
201,914
0
L
Gilgamesh
4,631
463
19
2
0
207,341
0
W
Vulcan
5,665
567
68
7
0
196,336
4
L
Chang'e
4,913
491
57
6
0
162,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role