Player Matchup

Agni
Agni
Ashandbob1239
Agni
Level 104
God Stats
5W - 10L
1,526 SR
Queue Stats
232W - 232L
1,600 Elo+
Party 1
Thor
Thor
Briochegrillée
Thor
Level 126
God Stats
5W - 0L
1,643 SR
Queue Stats
335W - 327L
1,555 Elo+
Party 1
Chaac
Chaac
Diavolus
Chaac
Level 132
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 4L
1,221 Elo+
Solo
Poseidon
Poseidon
Neckerblyatlord
Poseidon
Level 109
God Stats
8W - 4L
1,690 SR
Queue Stats
59W - 56L
1,523 Elo+
Solo
Terra
Terra
Slenderbeast030
Terra
Level 128
God Stats
28W - 18L
1,642 SR
Queue Stats
206W - 209L
1,560 Elo+
Party 1
Team Averages
Level 120
1,603 SR
1,492 Elo+

VS

Team Averages
Level 107
1,527 SR
1,609 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Lyren
Maman Brigitte
Level 129
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 5L
1,636 Elo+
Party 2
Nu Wa
Nu Wa
Mist Overcast
Nu Wa
Level 123
God Stats
37W - 24L
1,627 SR
Queue Stats
224W - 219L
1,522 Elo+
Solo
Bellona
Bellona
xRauni
Bellona
Level 108
God Stats
1W - 2L
1,719 SR
Queue Stats
44W - 48L
1,750 Elo+
Party 2
Nut
Nut
xmorius
Nut
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
6,448
921
6,994
3,737
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 1 / 6
7,211
1,030
6,563
7,063
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Diavolus
Chaac
13
5 / 1 / 4
6,923
989
5,981
8,813
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
13
1 / 0 / 4
6,645
949
6,672
4,107
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 4
6,647
950
4,050
5,262
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 2 / 1
5,682
812
3,267
8,154
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Maman Brigitte
Lyren
Maman Brigitte
9
0 / 2 / 0
5,359
766
1,123
4,286
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 1
6,687
955
6,828
4,083
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
xRauni
Bellona
11
1 / 1 / 0
6,061
866
4,226
6,633
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nut
10
1 / 7 / 1
5,802
829
3,618
9,698
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
13
Kills
2
2
Deaths
13
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
W
0
0
10
5
W
5
1
6
8
W
Chaac
Diavolus
Chaac
5
1
4
7
L
Maman Brigitte
Lyren
Maman Brigitte
0
2
0
0
L
0
1
1
0.5
W
Poseidon
1
0
4
3
W
2
0
4
4
L
Bellona
xRauni
Bellona
1
1
0
1
L
Nut
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
19,062
28,982
Taken
32,854
14,666
Mitigated
13,381
4,734
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,267
1,849
0
1,021
8,154
3,303
0
4,572
3,140
0
6,166
W
6,994
143
0
250
3,737
1,359
34
961
2,628
20,938
0
W
6,563
694
0
1,014
7,063
3,741
0
1,995
4,884
86
20,068
W
Chaac
Diavolus
Chaac
5,981
404
0
1,685
8,813
5,239
0
638
8,089
0
20,204
L
Maman Brigitte
Lyren
Maman Brigitte
1,123
39
0
0
4,286
1,497
0
2,138
2,018
3,379
0
L
6,828
2,354
0
728
4,083
1,514
216
2,460
1,461
27,551
494
W
Poseidon
6,672
1,386
0
697
4,107
1,397
0
1,276
2,651
29,503
685
W
4,050
424
234
854
5,262
2,930
0
2,123
2,863
12,029
0
L
Bellona
xRauni
Bellona
4,226
698
0
1,395
6,633
3,597
0
3,072
3,159
0
10,642
L
Nut
3,618
1,994
0
433
9,698
3,470
0
4,555
4,798
0
9,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,874
Gold Earned
29,591
195
Minions Killed
103
0
Camps Cleared
0
870,752
Distance Traveled
705,594
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,682
812
10
1
0
163,650
0
W
Agni
6,448
921
44
6
0
178,427
2
W
Thor
7,211
1,030
41
6
0
171,644
0
W
Chaac
6,923
989
31
4
0
156,495
0
L
Maman Brigitte
5,359
766
10
1
0
99,857
0
L
Nu Wa
6,687
955
60
9
0
142,079
0
W
Poseidon
6,645
949
57
8
0
168,224
0
W
Terra
6,647
950
22
3
0
195,962
3
L
Bellona
6,061
866
11
2
0
168,011
0
L
Nut
5,802
829
12
2
0
131,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role