Player Matchup

Hun Batz
Hun Batz
DatWasDirtyThan
Hun Batz
Level 158
God Stats
3W - 2L
1,689 SR
Queue Stats
27W - 41L
1,415 Elo+
Party 1
Nut
Nut
ITZANDRE918
Nut
Level 77
God Stats
3W - 5L
1,452 SR
Queue Stats
44W - 63L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
LowRezBansAll
Sun Wukong
Level 64
God Stats
1W - 2L
1,575 SR
Queue Stats
20W - 34L
1,392 Elo+
Party 1
Nox
Nox
PieMastaSam
Nox
Level 139
God Stats
4W - 3L
1,598 SR
Queue Stats
37W - 52L
1,409 Elo+
Party 1
Ymir
Ymir
SuicideSTICKer
Ymir
Level 155
God Stats
45W - 58L
1,453 SR
Queue Stats
313W - 338L
1,410 Elo+
Solo
Team Averages
Level 119
1,554 SR
1,407 Elo+

VS

Team Averages
Level 92
1,549 SR
1,472 Elo+
Sun Wukong
Sun Wukong
ArkMelody
Sun Wukong
Level 104
God Stats
19W - 12L
1,670 SR
Queue Stats
126W - 167L
1,333 Elo+
Solo
Charon
Charon
BlackXplhunterXT
Charon
Level 149
God Stats
0W - 1L
1,720 SR
Queue Stats
8W - 8L
1,697 Elo+
Solo
Neith
Neith
MigsJK
Neith
Level 28
God Stats
1W - 4L
1,477 SR
Queue Stats
6W - 14L
1,391 Elo+
Solo
Nemesis
Nemesis
TrapJess
Nemesis
Level 62
God Stats
1W - 2L
1,471 SR
Queue Stats
19W - 26L
1,415 Elo+
Solo
Chronos
Chronos
Tw1stedMind9166
Chronos
Level 115
God Stats
1W - 3L
1,407 SR
Queue Stats
151W - 164L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
0 / 0 / 1
6,922
769
5,214
5,151
2,687
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 3
6,650
739
4,697
6,248
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LowRezBansAll
Sun Wukong
14
3 / 0 / 2
7,673
853
7,872
8,682
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 2
8,191
910
3,959
2,606
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
7,223
803
4,008
8,020
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArkMelody
Sun Wukong
12
0 / 3 / 0
6,420
713
2,573
8,256
8,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 0
6,937
771
5,255
9,292
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
MigsJK
Neith
12
0 / 1 / 0
6,538
726
8,098
6,685
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
TrapJess
Nemesis
11
0 / 1 / 0
6,236
693
1,468
3,186
1,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 0 / 0
6,799
755
4,336
4,545
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
5
Kills
0
0
Deaths
5
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArkMelody
Sun Wukong
0
3
0
0
L
0
0
0
0
W
Hun Batz
0
0
1
0.5
W
0
0
3
1.5
W
Sun Wukong
LowRezBansAll
Sun Wukong
3
0
2
4
L
Neith
MigsJK
Neith
0
1
0
0
W
2
0
2
3
W
0
0
4
2
L
Nemesis
TrapJess
Nemesis
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,750
Damage
21,730
30,707
Taken
31,964
18,829
Mitigated
23,453
3,831
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArkMelody
Sun Wukong
2,573
531
0
1,725
8,256
8,637
0
1,931
6,325
0
8,910
L
5,255
1,331
0
1,610
9,292
8,420
0
2,007
7,285
22,676
162
W
Hun Batz
5,214
648
0
522
5,151
2,687
709
1,730
3,255
0
24,489
W
4,697
2,748
0
1,015
6,248
2,370
496
1,948
4,215
0
11,466
W
Sun Wukong
LowRezBansAll
Sun Wukong
7,872
2,004
0
1,697
8,682
6,023
20
2,786
5,430
0
25,547
L
Neith
MigsJK
Neith
8,098
1,268
0
927
6,685
2,858
0
1,681
5,004
0
23,120
W
3,959
159
0
159
2,606
1,329
650
609
1,908
27,367
0
W
4,008
130
0
438
8,020
6,420
103
1,524
6,285
16,858
0
L
Nemesis
TrapJess
Nemesis
1,468
713
0
218
3,186
1,617
0
943
2,243
0
4,434
L
4,336
534
0
2,773
4,545
1,921
450
1,405
3,140
19,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,659
Gold Earned
32,930
187
Minions Killed
135
0
Camps Cleared
0
954,898
Distance Traveled
820,338
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,420
713
7
1
0
179,462
3
L
Charon
6,937
771
41
5
0
176,628
0
W
Hun Batz
6,922
769
42
5
0
233,582
0
W
Nut
6,650
739
14
2
0
167,702
0
W
Sun Wukong
7,673
853
37
4
0
183,293
4
L
Neith
6,538
726
33
4
0
182,888
0
W
Nox
8,191
910
65
7
0
193,049
0
W
Ymir
7,223
803
29
3
0
177,272
1
L
Nemesis
6,236
693
10
1
0
87,947
0
L
Chronos
6,799
755
44
5
0
193,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role