Player Matchup

Ne Zha
Ne Zha
Adjuict
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 82L
1,599 Elo+
Party 1
Ao Kuang
Ao Kuang
ComplexStranger
Ao Kuang
Level 156
God Stats
0W - 1L
1,592 SR
Queue Stats
49W - 112L
1,391 Elo+
Party 1
Neith
Neith
MissWaitWhat250
Neith
Level 87
God Stats
33W - 30L
1,525 SR
Queue Stats
60W - 77L
1,403 Elo+
Party 1
Fafnir
Fafnir
RAV3N BEAST2752
Fafnir
Level 177
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 80L
1,659 Elo+
Party 1
Maui
Maui
ycantikillu
Maui
Level 139
God Stats
4W - 6L
1,665 SR
Queue Stats
327W - 339L
1,483 Elo+
Party 1
Team Averages
Level 144
1,556 SR
1,507 Elo+

VS

Team Averages
Level 156
1,504 SR
1,536 Elo+
Zhong Kui
Zhong Kui
ArcanePengi
Zhong Kui
Level 157
God Stats
85W - 59L
1,667 SR
Queue Stats
163W - 136L
1,639 Elo+
Solo
Serqet
Serqet
Darkryus
Serqet
Level 159
God Stats
8W - 8L
1,415 SR
Queue Stats
68W - 100L
1,434 Elo+
Party 2
Medusa
Medusa
EditPanda
Medusa
Level 170
God Stats
2W - 2L
1,609 SR
Queue Stats
186W - 196L
1,521 Elo+
Party 2
Bacchus
Bacchus
PoisonedNinja
Bacchus
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 113L
1,573 Elo+
Solo
Poseidon
Poseidon
toonzywoonzy
Poseidon
Level 137
God Stats
8W - 13L
1,328 SR
Queue Stats
331W - 308L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adjuict
Ne Zha
11
1 / 3 / 0
5,483
548
3,663
7,534
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
9
0 / 4 / 0
4,704
470
2,445
8,762
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 5 / 0
4,670
467
2,435
7,177
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,984
498
899
7,500
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,439
444
2,917
9,043
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArcanePengi
Zhong Kui
10
2 / 1 / 1
6,423
642
4,614
9,815
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Darkryus
Serqet
11
4 / 0 / 5
6,125
613
3,919
5,270
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
EditPanda
Medusa
12
7 / 0 / 3
7,317
732
8,353
5,715
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
9
2 / 0 / 9
6,365
637
4,156
7,832
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
toonzywoonzy
Poseidon
13
2 / 0 / 2
7,208
721
4,215
3,181
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
17
17
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Adjuict
Ne Zha
1
3
0
0.33
W
Zhong Kui
ArcanePengi
Zhong Kui
2
1
1
2.5
L
Ao Kuang
0
4
0
0
W
Serqet
Darkryus
Serqet
4
0
5
6.5
W
Medusa
EditPanda
Medusa
7
0
3
8.5
L
0
5
0
0
W
Bacchus
2
0
9
6.5
L
0
1
1
0.5
W
Poseidon
toonzywoonzy
Poseidon
2
0
2
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,359
Damage
25,257
40,016
Taken
31,813
19,375
Mitigated
17,643
11,259
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Adjuict
Ne Zha
3,663
217
0
3,462
7,534
3,296
46
4,062
3,432
0
34,607
W
Zhong Kui
ArcanePengi
Zhong Kui
4,614
434
0
4,908
9,815
5,623
664
400
8,704
41,161
2,724
L
Ao Kuang
2,445
299
0
1,750
8,762
2,929
0
5,091
3,331
23,739
0
W
Serqet
Darkryus
Serqet
3,919
905
0
3,150
5,270
1,991
0
1,451
3,671
0
29,209
W
Medusa
EditPanda
Medusa
8,353
3,936
0
1,282
5,715
2,275
156
1,408
4,307
0
52,667
L
2,435
1,060
0
610
7,177
2,425
0
1,234
5,943
0
25,788
W
Bacchus
4,156
1,186
0
2,405
7,832
6,737
30
1,440
6,308
18,768
0
L
899
128
0
3,950
7,500
5,445
0
368
7,119
23,389
0
W
Poseidon
toonzywoonzy
Poseidon
4,215
646
0
683
3,181
1,017
196
1,160
1,885
53,308
1,798
L
2,917
1,135
0
1,487
9,043
5,280
0
1,776
7,145
18,125
8,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
33,438
246
Minions Killed
325
0
Camps Cleared
0
885,438
Distance Traveled
1,012,719
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,483
548
54
5
0
180,334
0
W
Zhong Kui
6,423
642
58
6
0
158,085
2
L
Ao Kuang
4,704
470
59
6
0
180,702
0
W
Serqet
6,125
613
51
5
0
242,877
0
W
Medusa
7,317
732
81
8
0
200,190
2
L
Neith
4,670
467
47
5
0
178,217
0
W
Bacchus
6,365
637
22
2
0
196,733
5
L
Fafnir
4,984
498
56
6
0
161,154
0
W
Poseidon
7,208
721
113
11
0
214,834
1
L
Maui
4,439
444
30
3
0
185,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role