Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
Panobpanasomnix
Anubis
Gold V
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 47L
1,429 MMR
Solo
Cabrakan
Cabrakan
Silver I
Zhop4rvun
Cabrakan
Silver I
Level 61
God Stats
2W - 3L
1,159 SR
Queue Stats
34W - 33L
1,379 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,386 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,531 SR
1,373 MMR
Tyr
Tyr
Gold III
MFJ_4K
Tyr
Gold III
Level 124
God Stats
6W - 7L
1,631 SR
Queue Stats
148W - 172L
1,346 MMR
Party 1
Nox
Nox
Silver I
UnflappedRug
Nox
Silver I
Level 98
God Stats
8W - 17L
1,531 SR
Queue Stats
25W - 37L
1,518 MMR
Party 1
Pele
Pele
Gold V
payrax
Pele
Gold V
Level 141
God Stats
2W - 6L
1,432 SR
Queue Stats
92W - 125L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 4 / 10
9,634
963
16,007
10,731
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

16
10 / 1 / 9
10,122
1,012
13,612
5,609
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
Zhop4rvun
Cabrakan
13
5 / 3 / 11
8,635
864
6,297
9,518
9,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuAresAgniThothKuzenbo

VS

Bans
AphroditeNe ZhaHou YiSusanoXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
MFJ_4K
Tyr
12
2 / 6 / 1
7,690
769
5,589
16,800
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 7 / 2
8,613
861
3,863
10,230
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
payrax
Pele
11
1 / 8 / 2
7,171
717
6,513
14,721
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
7
8
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
10
2.75
L
Tyr
MFJ_4K
Tyr
2
6
1
0.42
W
10
1
9
14.5
L
4
7
2
0.71
W
Cabrakan
Zhop4rvun
Cabrakan
5
3
11
3.5
L
Pele
payrax
Pele
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
15,965
25,858
Taken
41,751
17,785
Mitigated
22,000
6,886
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,007
7,563
0
4,349
10,731
4,604
880
2,597
7,873
0
46,677
L
Tyr
MFJ_4K
Tyr
5,589
427
0
3,067
16,800
13,203
0
6,658
9,555
303
16,473
W
13,612
798
0
2,037
5,609
3,214
150
447
4,968
39,817
1,943
L
3,863
497
0
250
10,230
4,115
0
4,286
5,828
19,356
0
W
Cabrakan
Zhop4rvun
Cabrakan
6,297
711
0
500
9,518
9,967
87
993
8,342
9,795
451
L
Pele
payrax
Pele
6,513
403
0
1,434
14,721
4,682
0
7,185
7,101
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
23,474
153
Minions Killed
95
0
Camps Cleared
0
550,801
Distance Traveled
555,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,634
963
74
7
0
167,452
0
L
Tyr
7,690
769
25
3
0
202,310
0
W
Anubis
10,122
1,012
65
7
0
195,992
0
L
Nox
8,613
861
38
4
0
176,251
1
W
Cabrakan
8,635
864
14
1
0
187,357
0
L
Pele
7,171
717
32
3
0
177,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role