Player Matchup

Cthulhu
Cthulhu
Grayfartlick
Cthulhu
Level 113
God Stats
10W - 4L
1,715 SR
Queue Stats
62W - 57L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McSwergatron
Cu Chulainn
Level 130
God Stats
51W - 36L
1,722 SR
Queue Stats
230W - 186L
1,610 Elo+
Solo
Cernunnos
Cernunnos
OGXxPHOENIXxX
Cernunnos
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 15L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
WilliamYorkshire
Ao Kuang
Level 108
God Stats
5W - 2L
1,731 SR
Queue Stats
100W - 81L
1,526 Elo+
Party 1
Ra
Ra
defuhnit
Ra
Level 153
God Stats
3W - 1L
1,684 SR
Queue Stats
98W - 92L
1,483 Elo+
Party 1
Team Averages
Level 130
1,627 SR
1,547 Elo+

VS

Team Averages
Level 156
1,420 SR
1,551 Elo+
He Bo
He Bo
Djohsf
He Bo
Level 198
God Stats
2W - 1L
1,699 SR
Queue Stats
135W - 110L
1,583 Elo+
Solo
Ares
Ares
Lt DansLeftLeg1
Ares
Level 127
God Stats
0W - 4L
1,285 SR
Queue Stats
39W - 61L
1,441 Elo+
Solo
Amaterasu
Amaterasu
PH NYL
Amaterasu
Level 146
God Stats
0W - 3L
1,170 SR
Queue Stats
128W - 106L
1,605 Elo+
Solo
Heimdallr
Heimdallr
TooNebby4BagPew
Heimdallr
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,576 Elo+
Solo
Cernunnos
Cernunnos
treebranch1
Cernunnos
Level 131
God Stats
6W - 10L
1,444 SR
Queue Stats
232W - 220L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grayfartlick
Cthulhu
14
2 / 3 / 6
9,195
511
11,544
22,295
22,178
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
McSwergatron
Cu Chulainn
20
10 / 1 / 0
12,954
720
18,307
16,539
15,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
OGXxPHOENIXxX
Cernunnos
16
1 / 1 / 1
9,159
509
4,371
9,886
4,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 5
9,048
503
12,181
17,451
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 3 / 7
9,776
543
9,531
11,020
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Djohsf
He Bo
16
2 / 3 / 3
9,570
532
12,629
10,776
5,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 3 / 1
9,126
507
10,875
19,103
24,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
PH NYL
Amaterasu
17
3 / 5 / 0
10,437
580
10,184
22,968
23,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Heimdallr
TooNebby4BagPew
Heimdallr
16
1 / 4 / 3
9,014
501
9,666
15,640
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
treebranch1
Cernunnos
16
0 / 3 / 3
9,599
533
9,209
13,605
7,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
11
11
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
Djohsf
He Bo
2
3
3
1.17
W
Cthulhu
Grayfartlick
Cthulhu
2
3
6
1.67
L
5
3
1
1.83
W
Cu Chulainn
McSwergatron
Cu Chulainn
10
1
0
10
W
Cernunnos
OGXxPHOENIXxX
Cernunnos
1
1
1
1.5
L
Amaterasu
PH NYL
Amaterasu
3
5
0
0.6
L
Heimdallr
TooNebby4BagPew
Heimdallr
1
4
3
0.63
W
4
3
5
2.17
W
1
3
7
1.5
L
Cernunnos
treebranch1
Cernunnos
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,934
Damage
52,563
77,191
Taken
82,092
54,399
Mitigated
68,359
25,992
Healing
22,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Djohsf
He Bo
12,629
900
0
1,743
10,776
5,677
0
5,726
5,026
74,776
3,754
W
Cthulhu
Grayfartlick
Cthulhu
11,544
1,247
2,439
4,896
22,295
22,178
0
9,419
12,832
33,829
1,957
L
10,875
1,064
0
3,131
19,103
24,121
0
9,904
8,864
29,648
0
W
Cu Chulainn
McSwergatron
Cu Chulainn
18,307
3,735
0
3,796
16,539
15,742
99
1,892
13,925
17,881
107,956
W
Cernunnos
OGXxPHOENIXxX
Cernunnos
4,371
1,537
0
4,056
9,886
4,367
805
1,244
8,588
0
78,379
L
Amaterasu
PH NYL
Amaterasu
10,184
4,999
0
9,291
22,968
23,783
0
7,376
15,592
0
85,016
L
Heimdallr
TooNebby4BagPew
Heimdallr
9,666
3,363
0
4,023
15,640
7,705
0
7,487
8,153
0
90,829
W
12,181
3,550
0
6,361
17,451
7,400
58
5,359
11,736
66,841
1,052
W
9,531
1,064
1,717
2,727
11,020
4,712
52
5,589
5,431
92,917
944
L
Cernunnos
treebranch1
Cernunnos
9,209
5,560
0
4,245
13,605
7,073
948
5,011
8,594
0
88,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,132
Gold Earned
47,746
597
Minions Killed
560
0
Camps Cleared
0
1,929,247
Distance Traveled
1,820,097
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,570
532
144
8
0
378,382
0
W
Cthulhu
9,195
511
39
2
0
415,909
0
L
Ares
9,126
507
24
1
0
369,253
2
W
Cu Chulainn
12,954
720
195
11
0
349,797
4
W
Cernunnos
9,159
509
137
8
0
357,361
0
L
Amaterasu
10,437
580
142
8
0
352,235
5
L
Heimdallr
9,014
501
120
7
0
385,743
8
W
Ao Kuang
9,048
503
91
5
0
427,650
0
W
Ra
9,776
543
135
8
0
378,530
8
L
Cernunnos
9,599
533
130
7
0
334,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role