Player Matchup

Yu Huang
Yu Huang
AcuteDrip717
Yu Huang
Level 108
God Stats
3W - 4L
1,272 SR
Queue Stats
191W - 180L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
MarieClère
Kuzenbo
Level 78
God Stats
6W - 4L
1,705 SR
Queue Stats
105W - 116L
1,493 Elo+
Party 3
Arachne
Arachne
betrayedleal321
Arachne
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
446W - 432L
1,424 Elo+
Solo
Hachiman
Hachiman
the vin65
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,398 Elo+
Party 2
Pele
Pele
zF Pumpkin
Pele
Level 77
God Stats
8W - 10L
1,418 SR
Queue Stats
84W - 70L
1,461 Elo+
Party 3
Team Averages
Level 70
1,479 SR
1,452 Elo+

VS

Team Averages
Level 66
1,502 SR
1,357 Elo+
Izanami
Izanami
Alexiitto88
Izanami
Level 43
God Stats
54W - 53L
1,508 SR
Queue Stats
74W - 87L
1,342 Elo+
Solo
Sobek
Sobek
Dogsucker
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1
Chaac
Chaac
Ganziy01
Chaac
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,547 Elo+
Solo
Anubis
Anubis
GeekMan82
Anubis
Level 138
God Stats
1W - 1L
1,504 SR
Queue Stats
84W - 78L
1,493 Elo+
Solo
Cliodhna
Cliodhna
burakakgul
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AcuteDrip717
Yu Huang
15
1 / 0 / 0
8,375
558
6,633
4,240
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MarieClère
Kuzenbo
10
2 / 1 / 6
6,445
430
5,768
8,339
8,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 2
7,026
468
8,533
14,947
14,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
the vin65
Hachiman
11
1 / 1 / 3
6,917
461
3,092
4,319
1,365
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 1 / 2
8,425
562
9,622
11,973
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexiitto88
Izanami
13
0 / 2 / 0
7,397
493
3,260
9,984
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Dogsucker
Sobek
9
0 / 5 / 1
6,435
429
3,943
11,301
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Ganziy01
Chaac
13
1 / 1 / 0
7,696
513
10,033
12,094
9,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GeekMan82
Anubis
16
2 / 0 / 0
9,190
613
4,546
10,425
4,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
burakakgul
Cliodhna
8
1 / 5 / 0
5,735
382
1,016
9,352
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
4
4
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AcuteDrip717
Yu Huang
1
0
0
1
L
Izanami
Alexiitto88
Izanami
0
2
0
0
L
Sobek
Dogsucker
Sobek
0
5
1
0.1
L
Chaac
Ganziy01
Chaac
1
1
0
1
L
Anubis
GeekMan82
Anubis
2
0
0
2
W
Kuzenbo
MarieClère
Kuzenbo
2
1
6
5
W
0
1
2
1
L
Cliodhna
burakakgul
Cliodhna
1
5
0
0.2
W
Hachiman
the vin65
Hachiman
1
1
3
2.5
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
22,798
43,818
Taken
53,156
30,693
Mitigated
29,736
8,613
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AcuteDrip717
Yu Huang
6,633
159
0
0
4,240
1,536
412
1,913
2,327
70,762
1,228
L
Izanami
Alexiitto88
Izanami
3,260
2,518
0
1,782
9,984
3,705
622
1,691
8,115
0
72,751
L
Sobek
Dogsucker
Sobek
3,943
411
0
2,032
11,301
9,157
81
2,412
8,435
15,196
0
L
Chaac
Ganziy01
Chaac
10,033
1,919
0
5,536
12,094
9,111
0
269
11,777
0
63,019
L
Anubis
GeekMan82
Anubis
4,546
62
0
5,907
10,425
4,971
0
5,658
4,767
83,298
1,235
W
Kuzenbo
MarieClère
Kuzenbo
5,768
2,185
143
810
8,339
8,705
354
1,720
6,619
19,400
2,133
W
8,533
6,712
0
5,095
14,947
14,044
0
255
14,692
0
41,910
L
Cliodhna
burakakgul
Cliodhna
1,016
98
0
1,132
9,352
2,792
0
1,137
8,143
0
18,461
W
Hachiman
the vin65
Hachiman
3,092
1,428
0
447
4,319
1,365
264
1,653
2,666
0
33,697
W
9,622
2,935
0
2,118
11,973
5,043
366
2,873
9,100
0
78,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
36,453
412
Minions Killed
468
0
Camps Cleared
0
1,487,210
Distance Traveled
1,330,299
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,375
558
148
10
0
283,176
0
L
Izanami
7,397
493
131
9
0
253,524
2
L
Sobek
6,435
429
15
1
0
297,584
0
L
Chaac
7,696
513
116
8
0
251,416
0
L
Anubis
9,190
613
171
11
0
276,013
0
W
Kuzenbo
6,445
430
28
2
0
309,535
6
W
Arachne
7,026
468
70
5
0
265,712
0
L
Cliodhna
5,735
382
35
2
0
251,762
0
W
Hachiman
6,917
461
72
5
0
270,098
0
W
Pele
8,425
562
94
6
0
358,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role