Player Matchup

Charybdis
Charybdis
BubbaBuuba
Charybdis
Level 18
God Stats
18W - 11L
1,581 SR
Queue Stats
28W - 30L
1,423 Elo+
Party 1
Nemesis
Nemesis
Treski64
Nemesis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 87L
1,330 Elo+
Solo
Ra
Ra
XanderXenon8
Ra
Level 84
God Stats
27W - 26L
1,444 SR
Queue Stats
78W - 81L
1,426 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,393 Elo+

VS

Team Averages
Level 96
1,501 SR
1,488 Elo+
Sobek
Sobek
Caleb1001
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Solo
Ra
Ra
SholcCTR
Ra
Level 101
God Stats
15W - 19L
1,469 SR
Queue Stats
157W - 156L
1,433 Elo+
Solo
Arachne
Arachne
TheDevilH1mself
Arachne
Level 66
God Stats
16W - 12L
1,535 SR
Queue Stats
99W - 91L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BubbaBuuba
Charybdis
17
7 / 2 / 4
11,885
792
23,649
12,517
5,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Nemesis
Treski64
Nemesis
16
3 / 0 / 6
10,834
722
6,659
10,851
6,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 4
9,877
658
4,214
10,044
4,557
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Caleb1001
Sobek
15
0 / 4 / 4
8,816
588
7,384
16,146
22,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 3 / 2
9,932
662
7,657
8,558
5,062
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 4 / 1
9,209
614
9,106
14,800
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
4
4
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BubbaBuuba
Charybdis
7
2
4
4.5
L
Sobek
Caleb1001
Sobek
0
4
4
0.5
L
2
3
2
1
L
2
4
1
0.63
W
Nemesis
Treski64
Nemesis
3
0
6
6
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
24,147
33,412
Taken
39,504
17,097
Mitigated
37,264
12,396
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BubbaBuuba
Charybdis
23,649
11,968
0
1,062
12,517
5,681
270
5,221
7,282
0
78,320
L
Sobek
Caleb1001
Sobek
7,384
200
119
1,656
16,146
22,901
0
2,036
13,927
15,106
1,242
L
7,657
382
1,185
1,688
8,558
5,062
126
645
7,880
55,881
0
L
9,106
6,741
0
3,603
14,800
9,301
0
1,390
13,253
0
27,380
W
Nemesis
Treski64
Nemesis
6,659
1,991
0
2,709
10,851
6,859
165
3,881
6,893
0
43,295
W
4,214
348
5,505
3,120
10,044
4,557
730
5,314
4,726
24,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
27,957
243
Minions Killed
143
0
Camps Cleared
0
853,626
Distance Traveled
825,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,885
792
117
8
0
253,676
0
L
Sobek
8,816
588
16
1
0
264,716
0
L
Ra
9,932
662
88
6
0
271,398
0
L
Arachne
9,209
614
39
3
0
289,156
0
W
Nemesis
10,834
722
67
4
0
311,421
0
W
Ra
9,877
658
59
4
0
288,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role