Player Matchup

Hachiman
Hachiman
CarmC77
Hachiman
Level 88
God Stats
0W - 1L
1,429 SR
Queue Stats
107W - 104L
1,428 Elo+
Solo
Surtr
Surtr
Kevdhobbit
Surtr
Level 62
God Stats
10W - 11L
1,402 SR
Queue Stats
122W - 117L
1,403 Elo+
Solo
Awilix
Awilix
ThepurpleONI160
Awilix
Level 78
God Stats
1W - 2L
1,301 SR
Queue Stats
96W - 78L
1,475 Elo+
Party 1
Medusa
Medusa
Zombie player94
Medusa
Level 44
God Stats
2W - 4L
1,547 SR
Queue Stats
100W - 97L
1,381 Elo+
Solo
Ares
Ares
drewdrew2001
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,482 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,434 Elo+

VS

Team Averages
Level 87
1,502 SR
1,445 Elo+
Achilles
Achilles
BaconSukehiro
Achilles
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
24W - 35L
1,290 Elo+
Solo
Pele
Pele
ImKools-_-
Pele
Level 109
God Stats
5W - 5L
1,430 SR
Queue Stats
345W - 318L
1,505 Elo+
Party 2
Charybdis
Charybdis
TailsandTalons
Charybdis
Level 58
God Stats
8W - 9L
1,513 SR
Queue Stats
288W - 266L
1,526 Elo+
Party 2
Charon
Charon
Tokki___Tokki
Charon
Level 40
God Stats
47W - 35L
1,566 SR
Queue Stats
181W - 168L
1,450 Elo+
Party 2
Scylla
Scylla
will19035
Scylla
Level 184
God Stats
13W - 14L
1,500 SR
Queue Stats
816W - 821L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CarmC77
Hachiman
3
0 / 1 / 0
4,571
305
451
1,435
317
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Surtr
13
0 / 4 / 0
7,639
509
7,411
13,186
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 0
7,621
508
7,813
11,848
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 0
5,970
398
7,092
8,344
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 3
6,684
446
4,969
17,977
18,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaconSukehiro
Achilles
12
2 / 1 / 3
7,688
513
6,700
13,211
9,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
5 / 0 / 3
8,400
560
7,284
11,409
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
TailsandTalons
Charybdis
13
4 / 1 / 3
7,689
513
13,193
11,163
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 5
7,152
477
3,095
11,111
8,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
will19035
Scylla
12
1 / 1 / 4
7,719
515
4,674
4,877
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
12
12
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
BaconSukehiro
Achilles
2
1
3
3.5
L
Hachiman
CarmC77
Hachiman
0
1
0
0
W
5
0
3
6.5
L
Surtr
0
4
0
0
W
Charybdis
TailsandTalons
Charybdis
4
1
3
5.5
L
3
0
0
3
W
0
2
5
1.25
L
1
2
0
0.5
L
0
5
3
0.3
W
Scylla
will19035
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,736
Damage
34,946
52,790
Taken
51,771
35,694
Mitigated
28,063
13,650
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BaconSukehiro
Achilles
6,700
1,256
0
4,071
13,211
9,227
360
529
11,982
0
46,882
L
Hachiman
CarmC77
Hachiman
451
199
0
230
1,435
317
0
310
1,079
0
4,183
W
7,284
1,832
0
5,884
11,409
4,412
0
719
10,604
0
67,997
L
Surtr
7,411
2,777
0
4,258
13,186
8,905
0
0
13,186
1,651
52,686
W
Charybdis
TailsandTalons
Charybdis
13,193
6,580
0
5,280
11,163
4,296
2,154
1,837
9,326
0
63,554
L
7,813
2,741
0
5,059
11,848
4,633
0
1,666
9,966
0
65,994
W
3,095
798
0
2,150
11,111
8,548
214
2,125
8,986
17,886
963
L
7,092
2,006
0
513
8,344
3,610
0
1,235
7,037
0
40,023
L
4,969
259
0
3,590
17,977
18,229
0
3,695
13,996
27,381
0
W
Scylla
will19035
Scylla
4,674
240
0
561
4,877
1,580
741
220
4,657
37,865
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
38,648
287
Minions Killed
362
0
Camps Cleared
0
1,203,201
Distance Traveled
1,477,224
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,688
513
83
6
0
288,102
0
L
Hachiman
4,571
305
7
0
0
27,278
0
W
Pele
8,400
560
89
6
0
339,927
0
L
Surtr
7,639
509
101
7
0
241,198
4
W
Charybdis
7,689
513
89
6
0
280,709
0
L
Awilix
7,621
508
99
7
0
355,733
1
W
Charon
7,152
477
25
2
0
295,170
8
L
Medusa
5,970
398
52
3
0
283,261
2
L
Ares
6,684
446
28
2
0
295,731
0
W
Scylla
7,719
515
76
5
0
273,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role