Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Senssen
Xbalanque
Level 158
God Stats
10W - 3L
1,977 SR
Queue Stats
200W - 190L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
SirMiniton
Cthulhu
Level 158
God Stats
25W - 15L
1,598 SR
Queue Stats
42W - 38L
1,530 Elo+
Solo
Ne Zha
Ne Zha
XxXcHiVoLoCoXxX
Ne Zha
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 102L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
optimusjrr
Sylvanus
Level 144
God Stats
8W - 5L
1,726 SR
Queue Stats
159W - 153L
1,524 Elo+
Party 1
Team Averages
Level 154
1,660 SR
1,515 Elo+

VS

Team Averages
Level 146
1,585 SR
1,518 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
MarlonTSantos
Loki
Level 157
God Stats
2W - 1L
1,780 SR
Queue Stats
266W - 269L
1,501 Elo+
Solo
Surtr
Surtr
Narukami10
Surtr
Level 128
God Stats
21W - 17L
1,600 SR
Queue Stats
98W - 94L
1,535 Elo+
Party 2
Neith
Neith
Zenphrar
Neith
Level 157
God Stats
6W - 14L
1,557 SR
Queue Stats
387W - 398L
1,537 Elo+
Solo
Poseidon
Poseidon
ksfeeders
Poseidon
Level 160
God Stats
17W - 21L
1,487 SR
Queue Stats
299W - 298L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 1 / 3
6,981
635
7,183
5,748
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Senssen
Xbalanque
11
3 / 1 / 1
7,020
638
6,154
5,712
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SirMiniton
Cthulhu
12
3 / 0 / 1
7,512
683
8,679
8,840
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 5
7,365
670
5,714
10,410
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
optimusjrr
Sylvanus
10
3 / 1 / 5
6,225
566
4,819
8,380
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 2 / 2
5,195
472
4,926
10,885
7,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
6,108
555
4,942
9,095
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
10
0 / 2 / 0
5,368
488
5,204
9,605
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Zenphrar
Neith
10
1 / 5 / 1
5,505
500
4,112
9,360
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ksfeeders
Poseidon
10
0 / 5 / 0
5,524
502
3,001
8,386
2,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
3
4.5
L
Charon
 
Charon
0
2
2
0.5
L
2
1
0
2
L
Surtr
0
2
0
0
W
Xbalanque
Senssen
Xbalanque
3
1
1
3.5
W
Cthulhu
SirMiniton
Cthulhu
3
0
1
3.5
W
3
0
5
5.5
L
Neith
Zenphrar
Neith
1
5
1
0.3
L
Poseidon
ksfeeders
Poseidon
0
5
0
0
W
Sylvanus
optimusjrr
Sylvanus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,549
Damage
22,185
39,090
Taken
47,331
22,370
Mitigated
22,027
11,180
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,183
1,823
0
830
5,748
1,908
436
649
5,055
49,316
0
L
Charon
 
Charon
4,926
992
0
3,624
10,885
7,765
0
4,445
6,196
15,399
331
L
4,942
1,293
0
4,270
9,095
3,168
0
1,943
7,072
0
47,009
L
Surtr
5,204
1,549
0
4,009
9,605
5,383
0
4,127
4,764
314
33,479
W
Xbalanque
Senssen
Xbalanque
6,154
3,665
0
1,315
5,712
2,533
1,031
2,797
2,915
0
40,532
W
Cthulhu
SirMiniton
Cthulhu
8,679
394
103
1,590
8,840
6,834
192
1,545
6,854
47,166
2,641
W
5,714
1,815
0
3,542
10,410
4,625
128
823
9,542
0
67,660
L
Neith
Zenphrar
Neith
4,112
1,383
0
1,110
9,360
3,448
0
5,548
3,812
0
35,288
L
Poseidon
ksfeeders
Poseidon
3,001
383
0
1,828
8,386
2,263
0
2,075
6,269
38,649
1,681
W
Sylvanus
optimusjrr
Sylvanus
4,819
1,964
1,221
2,579
8,380
6,470
96
2,234
6,146
15,016
8,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
27,700
391
Minions Killed
291
0
Camps Cleared
0
1,124,578
Distance Traveled
1,107,352
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,981
635
90
8
0
232,176
1
L
Charon
5,195
472
18
2
0
221,815
3
L
Loki
6,108
555
77
7
0
274,637
0
L
Surtr
5,368
488
59
5
0
219,490
0
W
Xbalanque
7,020
638
65
6
0
218,658
3
W
Cthulhu
7,512
683
103
9
0
208,036
1
W
Ne Zha
7,365
670
103
9
0
270,026
1
L
Neith
5,505
500
55
5
0
169,468
1
L
Poseidon
5,524
502
82
7
0
221,942
0
W
Sylvanus
6,225
566
30
3
0
195,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role