Player Matchup

Hel
Hel
Platinum III
 
Hel
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Century Kiwi
Medusa
Gold II
Level 154
God Stats
13W - 11L
1,586 SR
Queue Stats
39W - 24L
1,781 MMR
Party 2
Vamana
Vamana
Gold IV
Groot Master13
Vamana
Gold IV
Level 155
God Stats
0W - 1L
1,618 SR
Queue Stats
14W - 7L
1,795 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
HunterFire
Kumbhakarna
Platinum V
Level 121
God Stats
7W - 9L
1,460 SR
Queue Stats
197W - 195L
1,770 MMR
Solo
Susano
Susano
Platinum III
Mplei
Susano
Platinum III
Level 155
God Stats
0W - 1L
1,534 SR
Queue Stats
67W - 51L
1,789 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,539 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,579 SR
1,786 MMR
Thoth
Thoth
Platinum II
IChang3dMyName
Thoth
Platinum II
Level 140
God Stats
34W - 22L
1,670 SR
Queue Stats
81W - 75L
1,816 MMR
Solo
Izanami
Izanami
Gold I
IIZan I
Izanami
Gold I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,799 MMR
Solo
Bacchus
Bacchus
Platinum V
Kingbalrus
Bacchus
Platinum V
Level 156
God Stats
4W - 1L
1,588 SR
Queue Stats
129W - 127L
1,634 MMR
Party 1
Horus
Horus
Platinum I
Xanikin
Horus
Platinum I
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,917 MMR
Party 1
Achilles
Achilles
Platinum V
bobego1
Achilles
Platinum V
Level 158
God Stats
2W - 2L
1,636 SR
Queue Stats
37W - 28L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
2,409
482
0
0
0
Medusa
5
0 / 0 / 0
3,042
608
881
2,141
645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,361
672
2,174
5,254
2,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
HunterFire
Kumbhakarna
6
0 / 0 / 0
3,399
680
1,124
4,592
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Mplei
Susano
7
0 / 0 / 0
3,348
670
1,272
3,401
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetSun WukongThanatos

VS

Bans
HachimanCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,584
717
310
1,793
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
IIZan I
Izanami
6
0 / 0 / 0
3,256
651
1,728
1,766
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Kingbalrus
Bacchus
6
0 / 0 / 0
3,647
729
1,431
3,647
2,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Xanikin
Horus
5
0 / 0 / 0
2,948
590
1,282
3,099
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
bobego1
Achilles
7
1 / 0 / 0
3,803
761
3,260
4,347
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
Medusa
0
0
0
0
L
0
1
0
0
L
Kumbhakarna
HunterFire
Kumbhakarna
0
0
0
0
W
0
0
0
0
W
Izanami
IIZan I
Izanami
0
0
0
0
W
Bacchus
Kingbalrus
Bacchus
0
0
0
0
L
Susano
Mplei
Susano
0
0
0
0
W
Horus
Xanikin
Horus
0
0
0
0
W
Achilles
bobego1
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,451
Damage
8,011
15,388
Taken
14,652
5,879
Mitigated
7,306
7,127
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
881
134
0
863
2,141
645
0
919
1,222
0
16,598
L
2,174
852
0
2,448
5,254
2,244
0
0
4,850
0
17,912
L
Kumbhakarna
HunterFire
Kumbhakarna
1,124
111
96
2,073
4,592
1,987
0
512
4,080
10,577
0
W
310
0
0
500
1,793
480
0
0
1,793
19,650
717
W
Izanami
IIZan I
Izanami
1,728
1,231
0
714
1,766
686
54
668
1,098
0
24,939
W
Bacchus
Kingbalrus
Bacchus
1,431
111
0
1,114
3,647
2,236
0
456
3,191
7,323
0
L
Susano
Mplei
Susano
1,272
185
0
1,647
3,401
1,003
0
221
3,180
0
15,483
W
Horus
Xanikin
Horus
1,282
378
0
1,874
3,099
972
0
0
3,023
0
12,320
W
Achilles
bobego1
Achilles
3,260
1,031
0
2,414
4,347
2,932
0
0
3,994
0
15,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,559
Gold Earned
17,238
108
Minions Killed
155
0
Camps Cleared
0
415,022
Distance Traveled
514,468
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
2,409
482
0
0
0
0
0
L
Medusa
3,042
608
41
8
0
87,838
0
L
Vamana
3,361
672
27
5
0
104,551
0
L
Kumbhakarna
3,399
680
10
2
0
94,347
0
W
Thoth
3,584
717
39
8
0
111,680
0
W
Izanami
3,256
651
52
10
0
92,085
0
W
Bacchus
3,647
729
8
2
0
98,475
2
L
Susano
3,348
670
30
6
0
128,286
0
W
Horus
2,948
590
26
5
0
124,478
0
W
Achilles
3,803
761
30
6
0
87,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role