Player Matchup

Medusa
Medusa
Abreuvoir
Medusa
Level 38
God Stats
5W - 0L
1,835 SR
Queue Stats
61W - 46L
1,553 Elo+
Solo
King Arthur
King Arthur
Aethuswulf
King Arthur
Level 85
God Stats
8W - 12L
1,410 SR
Queue Stats
249W - 258L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
Dudor19
Nu Wa
Level 63
God Stats
7W - 6L
1,664 SR
Queue Stats
160W - 183L
1,468 Elo+
Party 2
Ares
Ares
HIYARADAM
Ares
Level 104
God Stats
13W - 7L
1,683 SR
Queue Stats
223W - 224L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
sokentrokent
Gilgamesh
Level 94
God Stats
21W - 15L
1,579 SR
Queue Stats
140W - 148L
1,469 Elo+
Party 2
Team Averages
Level 77
1,634 SR
1,480 Elo+

VS

Team Averages
Level 135
1,485 SR
1,528 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DamianChisChis
Medusa
Level 135
God Stats
0W - 7L
1,020 SR
Queue Stats
118W - 100L
1,546 Elo+
Solo
Charon
Charon
Hasoon110
Charon
Level 126
God Stats
6W - 6L
1,622 SR
Queue Stats
189W - 185L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Hass_997
Nu Wa
Level 159
God Stats
9W - 4L
1,784 SR
Queue Stats
342W - 336L
1,520 Elo+
Party 1
Set
Set
Tensh1retto
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 181L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abreuvoir
Medusa
15
5 / 1 / 5
8,719
581
11,322
10,552
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Aethuswulf
King Arthur
15
6 / 2 / 3
8,544
570
9,186
13,330
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Dudor19
Nu Wa
13
2 / 1 / 5
7,968
531
6,463
6,685
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ares
13
3 / 1 / 5
7,843
523
6,015
14,405
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Gilgamesh
sokentrokent
Gilgamesh
14
1 / 3 / 6
8,321
555
8,286
15,639
11,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 2 / 0
8,815
588
11,725
16,061
18,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
0 / 5 / 2
6,394
426
5,579
11,981
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Hasoon110
Charon
10
0 / 4 / 3
5,928
395
5,858
12,617
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nu Wa
Hass_997
Nu Wa
13
3 / 2 / 0
7,589
506
11,963
7,962
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 2
6,530
435
2,711
13,110
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
8
8
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
2
0
2
W
Medusa
Abreuvoir
Medusa
5
1
5
7.5
W
King Arthur
Aethuswulf
King Arthur
6
2
3
3.75
L
0
5
2
0.2
W
Nu Wa
Dudor19
Nu Wa
2
1
5
4.5
W
Ares
3
1
5
5.5
L
Charon
Hasoon110
Charon
0
4
3
0.38
L
Nu Wa
Hass_997
Nu Wa
3
2
0
1.5
L
1
4
2
0.5
W
Gilgamesh
sokentrokent
Gilgamesh
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
37,836
60,611
Taken
61,731
39,273
Mitigated
39,004
12,011
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,725
3,014
0
6,957
16,061
18,330
0
809
15,252
525
70,363
W
Medusa
Abreuvoir
Medusa
11,322
4,684
0
384
10,552
5,067
1,646
3,810
6,742
0
85,140
W
King Arthur
Aethuswulf
King Arthur
9,186
524
0
6,081
13,330
6,979
0
2,550
10,685
0
75,766
L
5,579
1,670
0
1,672
11,981
4,348
0
3,009
8,972
0
50,254
W
Nu Wa
Dudor19
Nu Wa
6,463
3,009
60
1,510
6,685
2,409
0
4,494
2,191
66,160
0
W
Ares
6,015
455
0
2,480
14,405
13,712
0
5,242
9,132
32,795
0
L
Charon
Hasoon110
Charon
5,858
624
0
1,839
12,617
7,805
0
3,365
9,252
29,419
2,127
L
Nu Wa
Hass_997
Nu Wa
11,963
5,339
0
2,636
7,962
2,528
0
3,810
4,152
65,844
961
L
2,711
959
0
1,386
13,110
5,993
0
1,485
11,625
0
46,905
W
Gilgamesh
sokentrokent
Gilgamesh
8,286
2,221
0
1,496
15,639
11,106
324
1,740
13,013
0
64,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
35,256
499
Minions Killed
415
0
Camps Cleared
0
1,525,417
Distance Traveled
1,380,517
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,815
588
118
8
0
281,708
2
W
Medusa
8,719
581
114
8
0
294,730
4
W
King Arthur
8,544
570
111
7
0
342,625
4
L
Medusa
6,394
426
84
6
0
269,040
0
W
Nu Wa
7,968
531
114
8
0
269,260
1
W
Ares
7,843
523
48
3
0
326,170
3
L
Charon
5,928
395
47
3
0
282,475
2
L
Nu Wa
7,589
506
89
6
0
264,398
0
L
Set
6,530
435
77
5
0
282,896
3
W
Gilgamesh
8,321
555
112
7
0
292,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role